Cave lizard: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
mNo edit summary
(converted to newer defense formatting)
Line 19: Line 19:
}}
}}
{{Creature defense attributes
{{Creature defense attributes
| defense =
| defense =
{{Creature ability|[[Defensive Strength]]|([[melee]]) 178}}
{{creature ability|[[Melee]] |+178 [[Defensive strength|DS]]}}
{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}}
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
{{Creature ability|[[Defensive Strength]]|([[bolt]]) 147}}
{{creature ability|[[Bolt]] |+147 [[Defensive strength|DS]]}}
{{Creature ability|[[Target Defense]]|([[Bard Base]]) N/A}}
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Ranger]]) N/A}}
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Sorcerer]]) 54}}
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Wizard]]) <N/A>}}
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Cleric]]) <N/A>}}
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Empath]]) <N/A>}}
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MjE]]) <N/A>}}
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MnE]]) 54}}
{{creature ability|[[Major Elemental]] |+54 [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}}
{{creature ability|[[Minor Elemental]] |+54 [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MnS]]) 54}}
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}

| noability =
| noability =
| noability =
| noability =

Revision as of 07:45, 2 April 2007

}}
Cave lizard
Picture
Level 18
Family lizard family creatures
Body Type Reptilian
Undead No
Areas Found Czeroth Caverns
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Claw Unknown
Bite 183
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Tail Sweep
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee +178 DS
Ranged <N/A> DS
Bolt +147 DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental +54 TD
Minor Elemental +54 TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin a lizard tail
Other ?

When safe in the confines of its underground home, the cave lizard is easily mistaken for just another rock on the floor, albeit a rather long, thick rock. Its low-slung body and stubby legs allow it to squeeze through cracks that would defy attempts by the smaller humanoid races. A mottled, scaly hide of charcoal grey intermixed with deep crimson helps it hide in low light conditions. Bright light reveals not only the more scintillating aspects of its crimson coloration but rows of razor-sharp teeth set in a protruding snout. One should not fixate on the snout, though, lest the powerful tail of the cave lizard land a devastating blow.[1]

Hunting strategies

Assuming a hunter in question has the DS necessary to be safe from the cave lizards attacks, there is little likelihood that they will pose much of a threat. The only particular quirk to cave lizards is their use of the standard lizard creature's tail sweep. They use this often, and if successful, can immediately follow up with an AS attack. This will prone the victim, and can cause up to 20 RT, but it can also cause as little as 3 RT, and is often easily avoided, even by pures. Most of the danger from this ability arises when the lizard is accompanied by other lizards or giant veabas, as usually the single lizard cannot do any significant damage during the RT caused by the maneuver. For the younger aged sorcerer, cave lizards are effectively dealt with by merely casting Blood Burst (701) a few times and leaving it while you pursue other foes, or more directly with Mana Disruption (702).

Other information

Cave Lizards, on rare occasions, drop gems, the only form of treasure in the Czeroth Caverns aside from skins.

References

Near-level creatures - edit
Level 16 Level 17 Level 18 Level 19 Level 20
edit edit edit edit edit