Centaur ranger: Difference between revisions
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| type = Hybrid Quadruped |
| type = Hybrid Quadruped |
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| family = centaur |
| family = centaur |
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⚫ | |||
| attacks = Brawls, Claws, Stomps and Weapons. |
| attacks = Brawls, Claws, Stomps and Weapons. |
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| area = [[Rambling Meadows]], Ta'Vaalor |
| area = [[Rambling Meadows]], Ta'Vaalor |
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| undead = No |
| undead = No |
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| bcs = Yes |
| bcs = Yes |
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⚫ | |||
}} |
}} |
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{{Creature attack attributes |
{{Creature attack attributes |
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{{creature ability|[[Sounds (607)]]}} |
{{creature ability|[[Sounds (607)]]}} |
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{{creature ability|[[Tangle Weed (610)]]}} |
{{creature ability|[[Tangle Weed (610)]]}} |
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{{creature ability|[[Call Swarm (615)]]}} |
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| maneuver = |
| maneuver = |
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{{Creature ability|Kick}} |
{{Creature ability|Kick}} |
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{{creature ability|[[Bard Base]] |+66 to +75 [[Target defense|TD]]}} |
{{creature ability|[[Bard Base]] |+66 to +75 [[Target defense|TD]]}} |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Sorcerer Base]] | |
{{creature ability|[[Sorcerer Base]] |+78 [[Target defense|TD]]}} |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Minor Elemental]] |+ |
{{creature ability|[[Minor Elemental]] |+82 [[Target defense|TD]]}} |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Minor Spiritual]] | |
{{creature ability|[[Minor Spiritual]] |+72 [[Target defense|TD]]}} |
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{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[CvA]] |+1}} |
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| ability = |
| ability = |
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{{Creature ability|[[Natural Colors (601)]]}} |
{{Creature ability|[[Natural Colors (601)]]}} |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| |
| coins = ? |
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| magic items = ? |
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| gems = ? |
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| boxes = ? |
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| other = ? |
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| skin = a centaur hide |
| skin = a centaur hide |
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| nobox = |
| nobox = |
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==Other information== |
==Other information== |
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* The centaur rangers have a kick maneuver that can cause knock downs and forced stance changes. An example of the kicking [[Creature maneuver|maneuver]]: |
* The centaur rangers have a kick maneuver that can cause knock downs and forced stance changes. An example of the kicking [[Creature maneuver|maneuver]]: |
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<div {{log}}> |
<div {{log|margin-right=350px}}> |
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A roan centaur ranger wheels quickly, plants her front hooves firmly on the ground and kicks at you with both hind legs!<br> |
A roan centaur ranger wheels quickly, plants her front hooves firmly on the ground and kicks at you with both hind legs!<br> |
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You leap quickly to the side, but the ranger's hooves catch you with a glancing blow!<br> |
You leap quickly to the side, but the ranger's hooves catch you with a glancing blow!<br> |
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== References == |
== References == |
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* http://www.play.net/gs4/info/bestiary/ |
* [http://www.play.net/gs4/info/bestiary/ Centaur ranger is not listed on the Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
Revision as of 11:38, 12 August 2016
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Seeming to be a blend of mannish torso upon the body of a light horse, the ranger has a certain charm and aura of mystery. That is, until you encounter one, for the ranger is a savage and wilder cousin to the great centaurs of legend and will lash out in terrible fury when it deems a threat is at hand. Its hide is valued for its toughness and durability and thus, many will brave the danger of flying hooves and the threat held by these fierce creatures to gain this prize.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
- The centaur rangers have a kick maneuver that can cause knock downs and forced stance changes. An example of the kicking maneuver:
A roan centaur ranger wheels quickly, plants her front hooves firmly on the ground and kicks at you with both hind legs!
You leap quickly to the side, but the ranger's hooves catch you with a glancing blow!
... 10 points of damage!
Light blow to your right leg.
You stumble to the ground!
Roundtime: 5 sec.
- A centaur ranger's cuirbouilli armor is resistant to puncture attacks, but vulnurable to fire-based attacks.
References
Near-level creatures - edit | ||||||||||
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