Cheapshots: Difference between revisions

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(Templeshot applies Dazed, not Slowed.)
 
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{{Player System Manager
{{combat maneuver
|mnemonic = cheapshots
| available=[[Bard]]s, [[Monk]]s, [[Rogue]]s
|verb = [[CMAN]]
| mnemonic=CHEAPSHOTS
|category = Rogue Guild
| cost=Variable
|type = Setup
| roundtime=Variable
|roundtime = 2s
| prereqs=None
|stamina = 7
| requirements=None
|attributes = <br>Hostile<br>Initiator Stance Penalty<br>Shield Defensive Bonus<br>Target Stance Bonus<br>
| sq1 = 2
|availableto = [[Rogue]]s, [[Bard]]s, [[Monk]]s
| sq2 = 3
}}
| sq3 = 4
{{PSM3.0costs
| sq4 = 5
| sq5 = 6
|rank1 = 2
| se1 = 3
|rank2 = 4
| se2 = 4
|rank3 = 6
| se3 = 6
|rank4 = 8
| se4 = 7
|rank5 = 10
}}
| se5 = 9
{{PSMinfo
| pu1 = -}}
|description = Various quick and dirty maneuvers.
'''Cheapshots''', as the name implies, are various "cheap" [[Combat Maneuvers|maneuvers]] to allow one an advantage in combat. The cheap shot can be anything from tweaking an opponents nose to a swift chop to the throat to silence a spell caster. The most notable of the cheapshots are the "swiftkick" and "kneebash" maneuvers, though since these maneuvers are normally mastered by [[rogue]]s through the [[Rogue Guild]], the change to [[Ambushing]] since [[GemStone IV]] made the swiftkick portion of Cheapshots nearly obsolete, as both reduce an opponent's defensive [[stance]]. However, since Cheapshots can be utilized by [[Bard]]s or can reduce the stance for an ally of a Cheapshots master, swiftkick is not completely forgotten by all users of this skill.
|mechanics = Learning cheapshots will automatically grant you the following skills:
:Rank 1: [[Footstomp]]
:Rank 2: [[Nosetweak]] and [[Templeshot]]
:Rank 3: [[Kneebash]]
:Rank 4: [[Eyepoke]] and [[Throatchop]]
:Rank 5: [[Swiftkick]]
|additionalinfo ='''Cheapshots''' are various "unsportsmanlike" [[maneuver]]s to allow one an advantage in combat. The cheap shot can be anything from tweaking an opponents nose to a swift chop to the throat to [[silenced|silence]] a spell caster.


Characters that have trained in [[Unarmed Specialist]] are not required to use a weapon with any cheapshot maneuver that would normally require one. These include [[Templeshot]], [[Kneebash]] or [[Throatchop]].
This maneuver takes into account the attacker's skill in [[ambushing]]. It also uses the same [[Race#Racial_Heights|height]] system as the [[AMBUSH (verb)|AMBUSH]] verb.

Characters that have trained to be [[Unarmed Specialist|unarmed specialists]] are not required to use a weapon with any cheapshot maneuver that would normally require one. These include [[#Templeshot|templeshot]], [[#Kneebash|kneebash]] or [[#Throatchop|throatchop]].

== Cheapshot maneuvers ==
The various maneuvers one learns through Cheapshots training are as follows: [[Cheapshot#Footstomp|Footstomp]], [[Cheapshot#Footstomp|Nosetweak]], [[Cheapshot#Footstomp|Templeshot]], [[Cheapshot#Footstomp|Kneebash]], [[Cheapshot#Footstomp|Eyepoke]], [[Cheapshot#Footstomp|Throatchop]], and [[Cheapshot#Footstomp|Swiftkick]].


=== Footstomp ===
=== Footstomp ===
Maneuver a target to apply [[Staggered]] for {{mono|(Success Margin / 6)}} seconds. This maneuver is learned at rank 1 in the [[Rogue Guild]] or rank 1 as a [[Combat Maneuver]].
:'''Cost:''' 4 stamina
:'''Roundtime:''' 3 seconds
Learned at rank 1 in the guild or rank 1 on the [[Combat Maneuvers]] List, this skill inflicts a target with [[roundtime]], should the attack be successful. A successful attack will cause the victim to suffer up to 20 seconds of roundtime, depending on how successful the attacker is.

<pre{{log2}}>
<pre{{log2}}>
[Roll result: 162 (open d100: 94)]
[Roll result: 162 (open d100: 94)]
Line 37: Line 36:
Roundtime: 10 sec.
Roundtime: 10 sec.
</pre>
</pre>

=== Nosetweak ===
=== Nosetweak ===
Maneuver a target to apply [[Demoralized]] with a power of 20 for {{mono|(5 + (Success Margin / 4))}} seconds. This maneuver is learned at rank 10 in the [[Rogue Guild]] or rank 2 as a [[Combat Maneuver]].
:'''Cost:''' 4 stamina
:'''Roundtime:''' 3 seconds
Learned at rank 10 in the Rogue Guild or rank 2 on the Combat Maneuvers List, this skill reduces the [[defensive strength]] of a target by 10, should the attack succeed. An empty hand is required to perform this skill. There is a bonus of 10 when the target is stunned, and 25 is added to the roll if the target is in offensive stance.


=== Templeshot ===
=== Templeshot ===
Maneuver a target to apply [[Dazed]] with a power of {{mono|(Rank - 2)}} for {{mono|(5 + (Success Margin / 6))}} seconds. This maneuver is learned at rank 20 in the [[Rogue Guild]] or rank 2 as a [[Combat Maneuver]].
:'''Cost:''' 4 stamina
:'''Roundtime:''' 3 seconds
Learned at rank 20 in the Rogue Guild or rank 2 on the Combat Maneuvers List, this skill reduces the [[attack strength]] of a target by 10, should the attack succeed. A weapon is required to be in the attacker's hands to use this skill.


=== Kneebash ===
=== Kneebash ===
Maneuver a target and force them to [[kneeling]]. Applies [[Crippled]] with a power of {{mono|(Success Margin / 4)}} for {{mono|(5 + (Success Margin / 6))}} seconds and [[Staggered]] for {{mono|(Success Margin / 6)}} seconds. This maneuver is learned at rank 30 in the [[Rogue Guild]] or rank 3 as a [[Combat Maneuver]].
:'''Cost:''' 6 stamina
:'''Roundtime:''' 4 seconds
Learned at rank 30 in the Rogue Guild or rank 3 on the Combat Maneuvers List, this skill forces a target to its knees. In many cases, this skill is superior to [[Sweep]] due to the lower stamina cost and the fact that some targets that are immune to Sweep are vulnerable to Kneebash. Using a blackjack for this maneuver will add a bonus.

<pre{{log2}}>
<pre{{log2}}>
[Roll result: 160 (open d100: 92)]
[Roll result: 160 (open d100: 92)]
Line 61: Line 52:


=== Eyepoke ===
=== Eyepoke ===
Maneuver a target to apply [[Blinded]] for {{mono|(5 + (Success Margin / 6))}} seconds. This maneuver is learned at rank 42 in the [[Rogue Guild]] or rank 4 as a [[Combat Maneuver]].
:'''Cost:''' 8 stamina
:'''Roundtime:''' 3 seconds
Learned at rank 42 in the Rogue Guild or rank 4 on the Combat Maneuvers List, this combat maneuver reduces a target's defensive strength and attack strength by 15, making it superior to both Templeshot and Nosetweak combined.

<pre{{log2}}>
<pre{{log2}}>
[Roll result: 219 (open d100: 168)]
[Roll result: 219 (open d100: 168)]
A human bandit jabs his finger right at your eye!
A human bandit jabs his finger right at your eye!
You scream in pain as a human bandit's finger penetrates your eye!
You scream in pain as a human bandit's finger penetrates your eye!



The stinging pain in your eye subsides.
The stinging pain in your eye subsides.
Line 75: Line 62:


=== Throatchop ===
=== Throatchop ===
Maneuver a target to apply [[Silenced]] for {{mono|(5 + (Success Margin / 10))}} seconds. This maneuver is learned at rank 54 in the [[Rogue Guild]] or rank 4 as a [[Combat Maneuver]].
:'''Cost:''' 10 stamina
:'''Roundtime:''' 4 seconds
Learned at rank 54 in the Rogue Guild or rank 4 on the Combat Maneuvers List, this spell prevents a target from talking for a short period of time. This also prevents a caster from preparing a spell, though the short duration brings its usefulness into question.


=== Swiftkick ===
=== Swiftkick ===
Maneuver a target to force them to offensive [[stance]]. Applies [[Staggered]] for {{mono|(Success Margin / 10)}} seconds. This maneuver is learned at rank 63 (mastery) in the [[Rogue Guild]] or rank 5 as a [[Combat Maneuver]].
:'''Cost:''' 10 stamina
:'''Roundtime:''' 4 seconds
Learned at rank 63 (mastery) in the Rogue Guild or rank 5 on the Combat Maneuvers List, this skill forces an opponent into an offensive stance in a similar manner that [[Frenzy (216)]] does.


== Tasks ==
== Guild Tasks ==
There are five different tasks that are assigned to a trainee in the Rogue Guild. Similar to the other guild skills, some tasks are performed inside the guild, some against critters, and some with other guild members.
There are five different tasks that are assigned to a trainee in the Rogue Guild. Similar to the other guild skills, some tasks are performed inside the guild, some against critters, and some with other guild members.


Line 101: Line 84:
;Partner Repetitions
;Partner Repetitions
:Similar to other tasks, the rogue must practice attacking or defending with their latest cheapshot against a fellow rogue guild member.
:Similar to other tasks, the rogue must practice attacking or defending with their latest cheapshot against a fellow rogue guild member.
}}

== Resources ==
== Resources ==
* [[/saved posts|Saved posts]]
*[[List of combat maneuvers by profession]]
* [[Player System Manager/saved posts|Player System Manager saved posts]]
*[[Cheapshot vulnerabilities list]]
*[[Combat maneuvers (saved posts)#Unarmed_Specialist_Maneuver|Combat maneuvers saved posts]]
* [[Combat maneuvers (saved posts)#Unarmed_Specialist_Maneuver|Combat maneuvers saved posts]]
* [[Cheapshot vulnerabilities list]]
*[http://www.play.net/gs4/info/maneuvers/list.asp#cheapshot Combat Maneuvers List: Cheapshots], on Play.net


[[Category:Guild Skills]]
[[Category:Rogue Guild Skills]]
[[Category:Rogue Guild Skills]]
[[Category:Combat Maneuvers]]

Latest revision as of 10:30, 10 May 2022

Cheapshots
Mnemonic [cheapshots]
Activating Verb CMAN
Category Rogue Guild
Type Setup
Roundtime 2s
Stamina Cost 7
Attributes
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus
Available To Rogues, Bards, Monks
Rank Cost/acquired at
1 2  
2
3
4
5 10

Description

Various quick and dirty maneuvers.

Mechanics

Learning cheapshots will automatically grant you the following skills:

Rank 1: Footstomp
Rank 2: Nosetweak and Templeshot
Rank 3: Kneebash
Rank 4: Eyepoke and Throatchop
Rank 5: Swiftkick

Additional Information

Cheapshots are various "unsportsmanlike" maneuvers to allow one an advantage in combat. The cheap shot can be anything from tweaking an opponents nose to a swift chop to the throat to silence a spell caster.

Characters that have trained in Unarmed Specialist are not required to use a weapon with any cheapshot maneuver that would normally require one. These include Templeshot, Kneebash or Throatchop.

Footstomp

Maneuver a target to apply Staggered for (Success Margin / 6) seconds. This maneuver is learned at rank 1 in the Rogue Guild or rank 1 as a Combat Maneuver.

[Roll result: 162 (open d100: 94)]
A Grimswarm orc archer raises her heel high, bringing it down solidly on your foot!
You howl in pain, hopping around and clutching your foot!
Roundtime: 10 sec.

Nosetweak

Maneuver a target to apply Demoralized with a power of 20 for (5 + (Success Margin / 4)) seconds. This maneuver is learned at rank 10 in the Rogue Guild or rank 2 as a Combat Maneuver.

Templeshot

Maneuver a target to apply Dazed with a power of (Rank - 2) for (5 + (Success Margin / 6)) seconds. This maneuver is learned at rank 20 in the Rogue Guild or rank 2 as a Combat Maneuver.

Kneebash

Maneuver a target and force them to kneeling. Applies Crippled with a power of (Success Margin / 4) for (5 + (Success Margin / 6)) seconds and Staggered for (Success Margin / 6) seconds. This maneuver is learned at rank 30 in the Rogue Guild or rank 3 as a Combat Maneuver.

[Roll result: 160 (open d100: 92)]
A human outlaw seizes an opening and brings the blunt end of his mace down on your knee!
You crash to the ground, clutching your knee!
Roundtime: 10 sec.

Eyepoke

Maneuver a target to apply Blinded for (5 + (Success Margin / 6)) seconds. This maneuver is learned at rank 42 in the Rogue Guild or rank 4 as a Combat Maneuver.

[Roll result: 219 (open d100: 168)]
A human bandit jabs his finger right at your eye!
You scream in pain as a human bandit's finger penetrates your eye!

The stinging pain in your eye subsides.

Throatchop

Maneuver a target to apply Silenced for (5 + (Success Margin / 10)) seconds. This maneuver is learned at rank 54 in the Rogue Guild or rank 4 as a Combat Maneuver.

Swiftkick

Maneuver a target to force them to offensive stance. Applies Staggered for (Success Margin / 10) seconds. This maneuver is learned at rank 63 (mastery) in the Rogue Guild or rank 5 as a Combat Maneuver.

Guild Tasks

There are five different tasks that are assigned to a trainee in the Rogue Guild. Similar to the other guild skills, some tasks are performed inside the guild, some against critters, and some with other guild members.

Sweeping the Guild
Similar to other tasks, the rogue must sweep dirt from the guild's courtyard, using a broom and bag from the tool rack.
Watering the Flowers
The rogue must water flowers in several locations throughout the guild, using a watering can from the tool rack.
Cleaning the Windows
Similar to other tasks, the rogue must clean windows in several locations throughout the guild, using a rag from the tool rack.
Critter Repetitions
Similar to other tasks, the rogue must practice their latest cheapshot against a challenging creature.
Partner Repetitions
Similar to other tasks, the rogue must practice attacking or defending with their latest cheapshot against a fellow rogue guild member.

Resources