Cheapshots: Difference between revisions

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{{Player System Manager
{{combat maneuver
|mnemonic = cheapshots
| available=[[Bard]]s, [[Monk]]s, [[Rogue]]s
|type = Setup
| mnemonic=CHEAPSHOTS
|roundtime = 2s
| cost=Variable
|stamina = 7
| roundtime=Variable
|requirements = Templeshot, Kneebash, and Throatchop require a weapon in the right hand. Training in Ambush is recommended.
| prereqs=None
|attributes = Hostile<br>Initiator Stance Penalty<br>Shield Defensive Bonus<br>Target Stance Bonus<br>
| requirements=None
|availableto = [[Rogue]]s, [[Bard]]s, [[Monk]]s
| sq1 = 2
|availablein = Combat Maneuvers
| sq2 = 3
|availablein2 = Guild Skills
| sq3 = 4
}}
| sq4 = 5
{{PSMcosts
| sq5 = 6
| se1 = 3
|sq1 = 2|se1 = 3|pu1 = -
| se2 = 4
|sq2 = 3|se2 = 4
| se3 = 6
|sq3 = 4|se3 = 6
| se4 = 7
|sq4 = 5|se4 = 7
| se5 = 9
|sq5 = 6|se5 = 9
}}
| pu1 = -}}
{{TOC limit|2}}
'''Cheapshots''', as the name implies, are various "cheap" [[Combat Maneuvers|maneuvers]] to allow one an advantage in combat. The cheap shot can be anything from tweaking an opponents nose to a swift chop to the throat to silence a spell caster. The most notable of the cheapshots are the "swiftkick" and "kneebash" maneuvers, though since these maneuvers are normally mastered by [[rogue]]s through the [[Rogue Guild]], the change to [[Ambushing]] since [[GemStone IV]] made the swiftkick portion of Cheapshots nearly obsolete, as both reduce an opponent's defensive [[stance]]. However, since Cheapshots can be utilized by [[Bard]]s or can reduce the stance for an ally of a Cheapshots master, swiftkick is not completely forgotten by all users of this skill.
{{PSMinfo
|description = Various quick and dirty maneuvers.
|mechanics = Variable based on sub-maneuver:
<pre{{log2}}>Footstomp (Rank 1) - Stomp on an opponent's foot to delay their attacks.
Nosetweak (Rank 2) - Tweak an opponent's nose to distract them from defending.
Templeshot (Rank 2) - Smack an opponent in the head to reduce the accuracy of their attacks.
Kneebash (Rank 3) - Thwap an opponent's kneecap to knock them to their knees.
Eyepoke (Rank 4) - Attempt to temporarily reduce your opponent's perception.
Throatchop (Rank 4) - Attempt to temporarily mute your opponent.
Swiftkick (Rank 5) - Embarrass your opponent into a blind rage.</pre>
|additionalinfo = '''Cheapshots''', as the name implies, are various "cheap" [[Combat Maneuvers|maneuvers]] to allow one an advantage in combat. The cheap shot can be anything from tweaking an opponents nose to a swift chop to the throat to silence a spell caster. The most notable of the cheapshots are the "swiftkick" and "kneebash" maneuvers, though since these maneuvers are normally mastered by [[rogue]]s through the [[Rogue Guild]], the change to [[Ambush]] since [[GemStone IV]] made the swiftkick portion of Cheapshots nearly obsolete, as both reduce an opponent's defensive [[stance]]. However, since Cheapshots can be utilized by [[Bard]]s or can reduce the stance for an ally of a Cheapshots master, swiftkick is not completely forgotten by all users of this skill.


This maneuver takes into account the attacker's skill in [[ambushing]]. It also uses the same [[Race#Racial_Heights|height]] system as the [[AMBUSH (verb)|AMBUSH]] verb.
This maneuver takes into account the attacker's skill in Ambush. It also uses the same [[Race#Racial_Heights|height]] system as the {{boldmono|[[AMBUSH (verb)|AMBUSH]]}} verb.


Characters that have trained to be [[Unarmed Specialist|unarmed specialists]] are not required to use a weapon with any cheapshot maneuver that would normally require one. These include [[#Templeshot|templeshot]], [[#Kneebash|kneebash]] or [[#Throatchop|throatchop]].
Characters that have trained to be [[Unarmed Specialist|unarmed specialists]] are not required to use a weapon with any cheapshot maneuver that would normally require one. These include [[#Templeshot|templeshot]], [[#Kneebash|kneebash]] or [[#Throatchop|throatchop]].


== Cheapshot maneuvers ==
=== Cheapshot maneuvers ===
The various maneuvers one learns through Cheapshots training are as follows: [[Cheapshot#Footstomp|Footstomp]], [[Cheapshot#Footstomp|Nosetweak]], [[Cheapshot#Footstomp|Templeshot]], [[Cheapshot#Footstomp|Kneebash]], [[Cheapshot#Footstomp|Eyepoke]], [[Cheapshot#Footstomp|Throatchop]], and [[Cheapshot#Footstomp|Swiftkick]].
The various maneuvers one learns through Cheapshots training are as follows: [[Cheapshot#Footstomp|Footstomp]], [[Cheapshot#Footstomp|Nosetweak]], [[Cheapshot#Footstomp|Templeshot]], [[Cheapshot#Footstomp|Kneebash]], [[Cheapshot#Footstomp|Eyepoke]], [[Cheapshot#Footstomp|Throatchop]], and [[Cheapshot#Footstomp|Swiftkick]].


=== Footstomp ===
==== Footstomp ====
:'''Cost:''' 4 stamina
:'''Roundtime:''' 4 seconds
Learned at rank 1 in the guild or rank 1 on the [[Combat Maneuvers]] List, this skill inflicts a target with [[roundtime]], should the attack be successful. A successful attack will cause the victim to suffer up to 20 seconds of roundtime, depending on how successful the attacker is.
Learned at rank 1 in the guild or rank 1 on the [[Combat Maneuvers]] List, this skill inflicts a target with [[roundtime]], should the attack be successful. A successful attack will cause the victim to suffer up to 20 seconds of roundtime, depending on how successful the attacker is.


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</pre>
</pre>


=== Nosetweak ===
==== Nosetweak ====
:'''Cost:''' 4 stamina
:'''Roundtime:''' 3 seconds
Learned at rank 10 in the Rogue Guild or rank 2 on the Combat Maneuvers List, this skill reduces the [[defensive strength]] of a target by 10, should the attack succeed. An empty hand is required to perform this skill. There is a bonus of 10 when the target is stunned, and 25 is added to the roll if the target is in offensive stance.
Learned at rank 10 in the Rogue Guild or rank 2 on the Combat Maneuvers List, this skill reduces the [[defensive strength]] of a target by 10, should the attack succeed. An empty hand is required to perform this skill. There is a bonus of 10 when the target is stunned, and 25 is added to the roll if the target is in offensive stance.


=== Templeshot ===
==== Templeshot ====
:'''Cost:''' 4 stamina
:'''Roundtime:''' 3 seconds
Learned at rank 20 in the Rogue Guild or rank 2 on the Combat Maneuvers List, this skill reduces the [[attack strength]] of a target by 10, should the attack succeed. A weapon is required to be in the attacker's hands to use this skill.
Learned at rank 20 in the Rogue Guild or rank 2 on the Combat Maneuvers List, this skill reduces the [[attack strength]] of a target by 10, should the attack succeed. A weapon is required to be in the attacker's hands to use this skill.


=== Kneebash ===
==== Kneebash ====
:'''Cost:''' 6 stamina
:'''Roundtime:''' 5 seconds
Learned at rank 30 in the Rogue Guild or rank 3 on the Combat Maneuvers List, this skill forces a target to its knees. In many cases, this skill is superior to [[Sweep]] due to the lower stamina cost and the fact that some targets that are immune to Sweep are vulnerable to Kneebash. Using a blackjack for this maneuver will add a bonus.
Learned at rank 30 in the Rogue Guild or rank 3 on the Combat Maneuvers List, this skill forces a target to its knees. In many cases, this skill is superior to [[Sweep]] due to the lower stamina cost and the fact that some targets that are immune to Sweep are vulnerable to Kneebash. Using a blackjack for this maneuver will add a bonus.


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</pre>
</pre>


=== Eyepoke ===
==== Eyepoke ====
:'''Cost:''' 8 stamina
:'''Roundtime:''' 3 seconds
Learned at rank 42 in the Rogue Guild or rank 4 on the Combat Maneuvers List, this combat maneuver reduces a target's defensive strength and attack strength by 15, making it superior to both Templeshot and Nosetweak combined.
Learned at rank 42 in the Rogue Guild or rank 4 on the Combat Maneuvers List, this combat maneuver reduces a target's defensive strength and attack strength by 15, making it superior to both Templeshot and Nosetweak combined.


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</pre>
</pre>


=== Throatchop ===
==== Throatchop ====
:'''Cost:''' 10 stamina
:'''Roundtime:''' 5 seconds
Learned at rank 54 in the Rogue Guild or rank 4 on the Combat Maneuvers List, this spell prevents a target from talking for a short period of time. This also prevents a caster from preparing a spell, though the short duration brings its usefulness into question.
Learned at rank 54 in the Rogue Guild or rank 4 on the Combat Maneuvers List, this spell prevents a target from talking for a short period of time. This also prevents a caster from preparing a spell, though the short duration brings its usefulness into question.


=== Swiftkick ===
==== Swiftkick ====
:'''Cost:''' 10 stamina
:'''Roundtime:''' 5 seconds
Learned at rank 63 (mastery) in the Rogue Guild or rank 5 on the Combat Maneuvers List, this skill forces an opponent into an offensive stance in a similar manner that [[Frenzy (216)]] does.
Learned at rank 63 (mastery) in the Rogue Guild or rank 5 on the Combat Maneuvers List, this skill forces an opponent into an offensive stance in a similar manner that [[Frenzy (216)]] does.


== Tasks ==
=== Guild Tasks ===
There are six different tasks that are assigned to a trainee in the Rogue Guild. Similar to the other guild skills, some tasks are performed inside the guild, some against critters, and some with other guild members.
There are five different tasks that are assigned to a trainee in the Rogue Guild. Similar to the other guild skills, some tasks are performed inside the guild, some against critters, and some with other guild members.


;Sweeping the Guild
;Sweeping the Guild
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;Watering the Flowers
;Watering the Flowers
The rogue must water flowers in several locations throughout the guild, using a watering can from the tool rack.
:The rogue must water flowers in several locations throughout the guild, using a watering can from the tool rack.


;Cleaning the Windows
;Cleaning the Windows
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*[[Cheapshot vulnerabilities list]]
*[[Cheapshot vulnerabilities list]]
*[[Combat maneuvers (saved posts)#Unarmed_Specialist_Maneuver|Combat maneuvers saved posts]]
*[[Combat maneuvers (saved posts)#Unarmed_Specialist_Maneuver|Combat maneuvers saved posts]]
}}
*[http://www.play.net/gs4/info/maneuvers/list.asp#cheapshot Combat Maneuvers List: Cheapshots], on Play.net
*[http://home.comcast.net/~cabri/cheapshot.htm Cheapshot page], on Midgar's Rogue Guild Erudition
*[http://www.grendeg.com/rguild_realms.html Grendeg's List of Cheapshottable Creatures and their locations]


[[Category:Guild Skills]]
[[Category:Rogue Guild Skills]]
[[Category:Rogue Guild Skills]]

Revision as of 11:49, 7 February 2021

Cheapshots
Mnemonic [cheapshots]
Type Setup
Roundtime 2s
Stamina Cost 7
Requirements Templeshot, Kneebash, and Throatchop require a weapon in the right hand. Training in Ambush is recommended.
Attributes Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus
Available To Rogues, Bards, Monks
Available In Combat Maneuvers
Guild Skills
Rank Square Semi
1 2
2 3
3 4
4 5
5 6 9

Description

Various quick and dirty maneuvers.

Mechanics

Variable based on sub-maneuver:

Footstomp (Rank 1)  - Stomp on an opponent's foot to delay their attacks.
Nosetweak (Rank 2)  - Tweak an opponent's nose to distract them from defending.
Templeshot (Rank 2) - Smack an opponent in the head to reduce the accuracy of their attacks.
Kneebash (Rank 3)   - Thwap an opponent's kneecap to knock them to their knees.
Eyepoke (Rank 4)    - Attempt to temporarily reduce your opponent's perception.
Throatchop (Rank 4) - Attempt to temporarily mute your opponent.
Swiftkick (Rank 5)  - Embarrass your opponent into a blind rage.

Additional Information

Cheapshots, as the name implies, are various "cheap" maneuvers to allow one an advantage in combat. The cheap shot can be anything from tweaking an opponents nose to a swift chop to the throat to silence a spell caster. The most notable of the cheapshots are the "swiftkick" and "kneebash" maneuvers, though since these maneuvers are normally mastered by rogues through the Rogue Guild, the change to Ambush since GemStone IV made the swiftkick portion of Cheapshots nearly obsolete, as both reduce an opponent's defensive stance. However, since Cheapshots can be utilized by Bards or can reduce the stance for an ally of a Cheapshots master, swiftkick is not completely forgotten by all users of this skill.

This maneuver takes into account the attacker's skill in Ambush. It also uses the same height system as the AMBUSH verb.

Characters that have trained to be unarmed specialists are not required to use a weapon with any cheapshot maneuver that would normally require one. These include templeshot, kneebash or throatchop.

Cheapshot maneuvers

The various maneuvers one learns through Cheapshots training are as follows: Footstomp, Nosetweak, Templeshot, Kneebash, Eyepoke, Throatchop, and Swiftkick.

Footstomp

Learned at rank 1 in the guild or rank 1 on the Combat Maneuvers List, this skill inflicts a target with roundtime, should the attack be successful. A successful attack will cause the victim to suffer up to 20 seconds of roundtime, depending on how successful the attacker is.

[Roll result: 162 (open d100: 94)]
A Grimswarm orc archer raises her heel high, bringing it down solidly on your foot!
You howl in pain, hopping around and clutching your foot!
Roundtime: 10 sec.

Nosetweak

Learned at rank 10 in the Rogue Guild or rank 2 on the Combat Maneuvers List, this skill reduces the defensive strength of a target by 10, should the attack succeed. An empty hand is required to perform this skill. There is a bonus of 10 when the target is stunned, and 25 is added to the roll if the target is in offensive stance.

Templeshot

Learned at rank 20 in the Rogue Guild or rank 2 on the Combat Maneuvers List, this skill reduces the attack strength of a target by 10, should the attack succeed. A weapon is required to be in the attacker's hands to use this skill.

Kneebash

Learned at rank 30 in the Rogue Guild or rank 3 on the Combat Maneuvers List, this skill forces a target to its knees. In many cases, this skill is superior to Sweep due to the lower stamina cost and the fact that some targets that are immune to Sweep are vulnerable to Kneebash. Using a blackjack for this maneuver will add a bonus.

[Roll result: 160 (open d100: 92)]
A human outlaw seizes an opening and brings the blunt end of his mace down on your knee!
You crash to the ground, clutching your knee!
Roundtime: 10 sec.

Eyepoke

Learned at rank 42 in the Rogue Guild or rank 4 on the Combat Maneuvers List, this combat maneuver reduces a target's defensive strength and attack strength by 15, making it superior to both Templeshot and Nosetweak combined.

[Roll result: 219 (open d100: 168)]
A human bandit jabs his finger right at your eye!
You scream in pain as a human bandit's finger penetrates your eye!


The stinging pain in your eye subsides.

Throatchop

Learned at rank 54 in the Rogue Guild or rank 4 on the Combat Maneuvers List, this spell prevents a target from talking for a short period of time. This also prevents a caster from preparing a spell, though the short duration brings its usefulness into question.

Swiftkick

Learned at rank 63 (mastery) in the Rogue Guild or rank 5 on the Combat Maneuvers List, this skill forces an opponent into an offensive stance in a similar manner that Frenzy (216) does.

Guild Tasks

There are five different tasks that are assigned to a trainee in the Rogue Guild. Similar to the other guild skills, some tasks are performed inside the guild, some against critters, and some with other guild members.

Sweeping the Guild
Similar to other tasks, the rogue must sweep dirt from the guild's courtyard, using a broom and bag from the tool rack.
Watering the Flowers
The rogue must water flowers in several locations throughout the guild, using a watering can from the tool rack.
Cleaning the Windows
Similar to other tasks, the rogue must clean windows in several locations throughout the guild, using a rag from the tool rack.
Critter Repetitions
Similar to other tasks, the rogue must practice their latest cheapshot against a challenging creature.
Partner Repetitions
Similar to other tasks, the rogue must practice attacking or defending with their latest cheapshot against a fellow rogue guild member.

Resources