Cobra: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = Cobra_Colored.jpg
| level = 4
| level = 4<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Reptilian
| family = Cobra<!-- Add creature to family page list, which will be linked on preview/save -->
| family = cobra
| type = Ophidian<!-- Creature body type -->
| body =
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Bites.
| otherclass2 =
| area = [[Vornavian Coast]]<br>[[The Graveyard]]<br>
| area = The Graveyard<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = No
| bcs = <Not Known>
| area2 = Vornavian Coast
| area3 =
| area4 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 51
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 68
{{Creature ability|[[Bite]]|68}}
| PA2 =

| PAB =
| PA3 =
| PAC =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA = -
| WD2 =
| WDB = -
| WD3 =
| WDC = -
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 5N<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{Creature ability|[[Defensive Strength]]|([[melee]]) 37}}
| Melee = 37
{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}}
| Ranged =
{{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}}
| Bolt = 23
{{Creature ability|[[Target Defense]]|([[Bard Base]]) N/A}}
| UDF = 21
{{Creature ability|[[Target Defense]]|([[Ranger]]) N/A}}
| BarTD = 12
{{Creature ability|[[Target Defense]]|([[Sorcerer]]) <N/A>}}
| CleTD =
{{Creature ability|[[Target Defense]]|([[Wizard]]) <N/A>}}
| EmpTD =
{{Creature ability|[[Target Defense]]|([[Cleric]]) <N/A>}}
| PalTD =
{{Creature ability|[[Target Defense]]|([[Empath]]) <N/A>}}
| RanTD =
{{Creature ability|[[Target Defense]]|([[MjE]]) <N/A>}}
| SorTD =
{{Creature ability|[[Target Defense]]|([[MnE]]) <N/A>}}
| WizTD =
{{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}}
| MjETD = 12
{{Creature ability|[[Target Defense]]|([[MnS]]) <N/A>}}
| noability =
| MnETD = 12
| MjSTD =
| MnSTD =
| MnMTD = 12
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| type = skins
| coins = none
| skin = cobra skin
| magic items = none
| nobox =
| gems = none
| noskinvalue =
| boxes = none
| other =
| skin = a cobra skin
}}
}}
{{Creature end}}
{{Creature end}}


The long, thin, varicolored cobra slithers quickly through the landscape, searching for small prey upon which to feed. It is a docile snake until disturbed, at which time it raises its head high off the ground and expands the loose skin around its neck, forming an intimidating dark hood. An angered cobra is not to be trifled with, as its fangs contain a potent poison known to cause death in many instances.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
The long, thin, varicolored cobra slithers quickly through the landscape, searching for small prey upon which to feed. It is a docile snake until disturbed, at which time it raises its head high off the ground and expands the loose skin around its neck, forming an intimidating dark hood. An angered cobra is not to be trifled with, as its fangs contain a potent poison known to cause death in many instances.


==Hunting strategies==
==Hunting strategies==
{{addmetext}}
{{addmetext}}
==Other information==
==Other information==
Although they do not wear physical [[armor]], their skin provides protection equivalent to light leather ASG 5. Since there is no actual armor worn the [[CvA]] value is +25.
{{addmetext}}


== References ==
== References ==
* http://www.play.net/gs4/info/bestiary/
* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1216 Cobra on Play.net bestiary]


{{Nearlevel
{{Nearlevel

Revision as of 20:25, 16 April 2019

Cobra
Cobra Colored.jpg
Level 4
Family Cobra family creatures
Body Type Ophidian
Area(s) Found The Graveyard
Vornavian Coast
BCS Yes
HP 51
Speed
Attack Attributes
Physical Attacks
Bite 68 AS
Defense Attributes
Armor
Light Leather (natural) ASG 5N
Defensive Strength (DS)
Melee 37
Ranged
Bolt 23
Unarmed Defense Factor
UDF 21
Target Defense (TD)
Bard Base 12
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental 12
Major Elemental 12
Minor Spiritual
Major Spiritual
Minor Mental 12
Treasure Attributes
Coins none
Gems none
Magic Items none
Boxes none
Skin a cobra skin
Other

The long, thin, varicolored cobra slithers quickly through the landscape, searching for small prey upon which to feed. It is a docile snake until disturbed, at which time it raises its head high off the ground and expands the loose skin around its neck, forming an intimidating dark hood. An angered cobra is not to be trifled with, as its fangs contain a potent poison known to cause death in many instances.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Although they do not wear physical armor, their skin provides protection equivalent to light leather ASG 5. Since there is no actual armor worn the CvA value is +25.

References

Near-level creatures - edit
Level 2 Level 3 Level 4 Level 5 Level 6
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