Cobra: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
(treasure, armor info)
(Armor field entry)
Line 36: Line 36:
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 5N<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = 37
| Melee = 37

Revision as of 20:25, 16 April 2019

Cobra
Cobra Colored.jpg
Level 4
Family Cobra family creatures
Body Type Ophidian
Area(s) Found The Graveyard
Vornavian Coast
BCS Yes
HP 51
Speed
Attack Attributes
Physical Attacks
Bite 68 AS
Defense Attributes
Armor
Light Leather (natural) ASG 5N
Defensive Strength (DS)
Melee 37
Ranged
Bolt 23
Unarmed Defense Factor
UDF 21
Target Defense (TD)
Bard Base 12
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental 12
Major Elemental 12
Minor Spiritual
Major Spiritual
Minor Mental 12
Treasure Attributes
Coins none
Gems none
Magic Items none
Boxes none
Skin a cobra skin
Other

The long, thin, varicolored cobra slithers quickly through the landscape, searching for small prey upon which to feed. It is a docile snake until disturbed, at which time it raises its head high off the ground and expands the loose skin around its neck, forming an intimidating dark hood. An angered cobra is not to be trifled with, as its fangs contain a potent poison known to cause death in many instances.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Although they do not wear physical armor, their skin provides protection equivalent to light leather ASG 5. Since there is no actual armor worn the CvA value is +25.

References

Near-level creatures - edit
Level 2 Level 3 Level 4 Level 5 Level 6
edit edit edit edit edit