Compartmentalized quiver

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Compartmentalized Quivers were originally teased by GM Avaluka prior to Duskruin in December 2018 and released during that event at Bundle Up in Bloodriven Village. The quivers were sold in belt and shoulder slots and varied by tier. Any compartment not currently in use stores ammo weightlessly.

This article is old and needs to be updated for the Archery Updates done in May of 2020.


Tier/Cert Overview
Tier 0 VERB traps for CLEAN, GET, PUT/DROP, and RUB
One compartment
Tier 1 New or updated VERB traps for CLEAN, PULL, PUSH, PUT/DROP, TOUCH, and TURN
Auto-bundles ammo placed inside it
Toggleable ammo display feature.
Minimum 2 compartments, maximum 4.
Tier2 New or updated VERB traps for CLEAN, GATHER, GET, PINCH, PROD, PUSH, PUT/DROP, and TURN
Auto-fire feature. (Equip and fire in one.)
Gather ammo from ground and place in the quiver.
Toggleable flare display feature.
Minimum 2 compartments, maximum 6.
+1 Compartment Cert Each extra compartment carries 1 bundle of ammo weightlessly.
Only unlocked quivers can have extra compartments.
Adding an extra compartment adds 1 pound to the quiver's weight.
Auto Advance Auto advances empty compartments to the next one.

Analyze

T0 Analyze: You analyze your platinum quiver and sense that the creator has provided the following information:
~Compartmentalized Quiver~
Compartmentalized quivers keep your ammo collection neat, tidy and all in one place!
~General Script Info~
*  Only T1 and above have the auto-bundle feature unlocked.
*  Only T1 and above can have extra compartments.
*  Extra compartments carry ammo weightlessly.
*  Each extra compartment adds 1 pound to the quiver's weight.
*  Each compartment can only hold one bundle.
*  Quivers only come in shoulder or belt worn varieties.
*  No matter what the ANALYZE says, this quiver CANNOT be lightened or deepened.
~Alteration Guidelines~
*  Alterations to the quiver's 15/15/15 and long description are fine.
*  Quivers CANNOT accept a SHOW.
*  Quivers must be made of metal, as they are mechanical in nature.
*  The noun must remain 'quiver'.

~Unlock Status~ by Tier
Tier 0 This quiver is currently Tier 0 of 2. Off the Shelf. At this tier, your quiver has access to the following verbs: RUB, CLEAN, GET, DROP/PUT At this tier, your quiver has access to the following functionality: * Nothing special. It's pretty plain right now!
Tier 1 This quiver is currently Tier 1 of 2. Unlocked Once. At this tier, your quiver has access to the following verbs: RUB, CLEAN, GET, DROP/PUT, TURN, PULL, PUSH, TOUCH [toggles ammo display] At this tier, your quiver has access to the following functionality: * Auto-bundle feature is active. * Extra compartments are active. * Use INSPECT to view contents of all compartments. Your quiver currently has 2 compartments out of a maximum of 4.
Tier 2 This quiver is currently Tier 2 of 2. Fully Unlocked. At this tier, your quiver has access to the following verbs: RUB, CLEAN, GET, DROP/PUT, TURN, PULL, PUSH, TOUCH [toggles ammo display], PINCH, GATHER, PROD [toggles flare display] At this tier, your quiver has access to the following functionality: * Auto-bundle feature is active. * Extra compartments are active. * Use INSPECT to view contents of all compartments. Your quiver currently has 2 compartments out of a maximum of 6.
~Custom Description~ Your quiver's article is currently set to a/an . Your quiver currently does not have a custom long description. You can tell that the quiver is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.

Verb Traps

Tier 0/Off the Shelf

Verb Viewpoint Messaging
CLEAN
Shoulder-Worn
First Person Slinging your quiver from your shoulder, you fastidiously wipe down its (metal) surface, removing any lingering dirt. Satisfied, you sling your platinum quiver back over your shoulder in one smooth motion.
Third Person Slinging (his/her) quiver from (his/her) shoulder, XXX fastidiously wipes down its (metal) surface, removing any lingering dirt. Satisfied, XXX slings (his/her) platinum quiver back over his shoulder in one smooth motion.
CLEAN
Belt-Worn
First Person Detaching your quiver from your belt, you fastidiously wipe down its (metal) surface, removing any lingering dirt. Satisfied, you re-attach your platinum quiver to your belt.
Third Person Detaching (his/her) quiver from (his/her) belt, XXX fastidiously wipes down its (metal) surface, removing any lingering dirt. Satisfied, XXX re-attaches (his/her) platinum quiver to (his/her) belt.
GET First Person Reaching towards the platinum quiver at your (shoulder/belt), you slide out (ammo) in one smooth motion.
Third Person Reaching towards the platinum quiver at (his/her) (shoulder/belt), XXX slides out (ammo) in one smooth motion.
PUT/DROP
No Auto-Bundle
First Person Moving smoothly, you reach towards the platinum quiver at your (shoulder/belt) and slide (ammo)) inside it.
Third Person Moving smoothly, XXX reaches towards the platinum quiver at (his/her) (shoulder/belt) and slides (ammo) inside it.
RUB WIth bow, ammo in current compartment:
First Person With (bow)held ready in your left hand, you rest your right hand on the (ammo) inside the platinum quiver at your (belt/shoulder), your (eye color) eyes alert for threats.
Third Person With (bow) held ready in (his/her) left hand, XXX rests (his/her) right hand on the (ammo) inside the platinum quiver at (his/her) (shoulder/belt), (his/her) (eye color) eyes alert for threats.
With bow, empty current compartment:
First Person With (bow) held ready in your left hand, you rest your right hand on the top of the platinum quiver at your (shoulder/belt), your (eye color) eyes alert for threats.
Third Person With (bow) held ready in (his/her) left hand, XXX rests (his/her) right hand on top of the platinum quiver at (his/her) (shoulder/belt), (his/her) (eye color) eyes alert for threats.
No bow, no ammo in current compartment:
First Person You rest a hand on the top of the platinum quiver at your (shoulder/belt), your (eye color) eyes alert for threats.
Third Person XXX rests a hand on the top of the platinum quiver at (his/her) (shoulder/belt), (his/her) (eye color) eyes alert for threats.
No bow, ammo in current compartment:
First Person You rest a hand on the (ammo) inside the platinum quiver at your (shoulder/belt), your (eye color) eyes alert for threats.
Third Person XXX rests a hand on the (ammo) inside the platinum quiver at (his/her) (shoulder/belt), (his/her) (eye color) eyes alert for threats.

Tier 1

Verb Viewpoint Messaging
CLEAN
Shoulder-Worn
First Person Slinging your quiver from your shoulder, you fastidiously wipe down its (metal) surface, removing any lingering dirt. Working carefully, you add a bit of oil to the miniscule gears connecting the glaesine half-dome to the top of the quiver. Satisfied, you sling your platinum quiver back over your shoulder in one smooth motion.
Third Person Slinging (his/her) quiver from (his/her) shoulder, XXX fastidiously wipes down its (metal) surface, removing any lingering dirt. Working carefully, (he/she) adds a bit of oil to the miniscule gears connecting the glaesine half-dome to the top of the quiver. Satisfied, XXX slings (his/her) platinum quiver back over (his/her) shoulder in one smooth motion.
CLEAN
Belt-Worn
First Person Detaching your quiver from your belt, you fastidiously wipe down its (metal) surface, removing any lingering dirt. Working carefully, you add a bit of oil to the miniscule gears connecting the glaesine half-dome to the top of the quiver. Satisfied, you re-attach your platinum quiver to your belt.
Third Person Detaching (his/her) quiver from (his/her) belt, XXX fastidiously wipes down its (metal) surface, removing any lingering dirt. Working carefully, (he/she) adds a bit of oil to the miniscule gears connecting the glaesine half-dome to the top of the quiver. Satisfied, XXX re-attaches (his/her) platinum quiver to (his/her) belt.
PULL Note the 2nd sentence is the normal message for removing a single arrow from a bundle, so may be different depending on the bundle. It will also be different if you only have 1 arrow left and it pulls that one out.
First Person In a graceful motion, you reach for the platinum quiver (on your shoulder/at your belt). You remove a single (ammo) from a bundle of (ammo).
Third Person In a graceful motion, XXX reaches towards the platinum quiver (on his/her shoulder OR at his/her belt). XXX removes a single (ammo) from a bundle of (ammo).
PUSH Note that this co-ops the special message from DROP/PUT, so the secondary sentence of this will be different deepending on if the auto-bundle kicks in, if it has to go to a different compartment to bundle, etc.
First Person With a smooth, practiced motion, you reach towards your platinum quiver. You slide (ammo) into your platinum quiver, carefully combining it with (other ammo) already inside. You add (ammo) to your bundle.
Third Person With a smooth, practiced motion, XXX reaches towards (his/her) platinum quiver. XXX slides (ammo) into (his/her) platinum quiver, pausing to combine it with (other ammo) already inside. XXX adds (ammo) to (his/her) (other ammo).
PUT/DROP Current Compartment: this is what happens when the auto-bundle activates and the matching ammo is in the currently active compartment. Note the last sentence is the normal BUNDLE message and will change depending on if you are adding another bundle to another bundle or only adding one arrow.
First Person You slide (ammo) into your platinum quiver, carefully combining it with (other ammo) already inside. You add (ammo) to your bundle.
Third Person XXX slides (ammo) into (his/her) platinum quiver, pausing to combine it with (other ammo) already inside. XXX adds (ammo) to (his/her) (other ammo).
Inactive Compartment: this is what happens when auto-bundle activates, but the compatible ammo is in a different compartment than the one currently active.
First Person You start to spin the glaesine top of your platinum quiver, searching for a place to put (ammo). Suddenly you stop at a compartment containing (other ammo), the gears clicking into place. You slide (ammo) into your platinum quiver, carefully combining it with (other ammo) already inside. You add (ammo) to your bundle. Roundtime: 2 sec.
Third Person XXX starts to spin the glaesine top of (his/her) platinum quiver, searching for a place to put (ammo). Suddenly (he/she) stops at a compartment, the quiver's gears clicking into place. XXX slides (ammo) into (his/her) platinum quiver, pausing to combine it with (other ammo) already inside. XXX adds (ammo) to (his/her) (other ammo).
TOUCH Turning on ammo display. Description changes to: a platinum quiver containing (ammo in current compartment)
First Person You run your hand along the base of your platinum quiver and depress the bottom inward, ensuring that a portion of any ammo inside will show above the rim. The quiver gives a satisfying click noise.
Third Person XXX runs (his/her) hand along the base of (his/her) platinum quiver and depresses the bottom inward, ensuring any ammo inside will show above the rim. The quiver gives a satisfying click noise.
Turning off ammo display.
First Person You run your hand along the base of your platinum quiver and pull the bottom section down further, ensuring that any ammo inside will be hidden from view. The quiver gives a satisfying click noise.
Third Person XXX runs (his/her) hand along the base of (his/her) platinum quiver and pulls the bottom down further, ensuring that any ammo inside will be hidden from view. The quiver gives a satisfying click noise.
TURN First Person Several clicks sound as you rotate the glaesine top of your platinum quiver, turning to the next [OR a specific] compartment. As the new compartment clicks into place, (ammo)can be seen nestled within [OR it appears to be empty.].Roundtime: 2 sec.
Third Person Several clicks sound as XXX rotates the glaesine top of (his/her) platinum quiver, turning to the next [OR a specific] compartment.

Tier 2

Verb Viewpoint Messaging
CLEAN When the flare display feature is turned on, an additional line may be added depending on the flare of the ammo in the current compartment. For example, this is what happens with PROD feature active and fire-flaring ammo in the quiver for this verb:
First Person The flickering flames surrounding the quiver lick at your fingers, though you don't feel the heat.
Third Person The flickering flames surrounding the quiver lick at XXX's fingers, though don't seem to hurt (him/her).
GATHER NOTE: The 2nd sentence is borrowed from the GATHER verb itself, so it will be different depending on how much ammo you manage to gather. The remaining messaging is essentially the quiver's DROP/PUT verb, so will be different depending if the ammo is placed in an empty compartment, auto-bundled (as this example is) or placed in a different compartment.
First Person You efficiently canvas the area, searching for ammo. You pick up the (ammo), but can find no others like it.

Having gathered all you can, you reach towards your platinum quiver. You slide (ammo) into your platinum quiver, carefully combining it with (other ammo) already inside. You add (ammo) to your bundle. Roundtime: 3 sec.

Third Person XXX efficiently starts to canvas the area, searching for ammo. Having gathered all (he/she) can, XXX reaches towards (his/her) platinum quiver. XXX slides (ammo) into (his/her) platinum quiver, pausing to combine it with (other ammo) already inside. XXX adds (ammo) to (his/her) (other ammo).
GET When the flare display (PROD) is active, an additional message is added at the end. For example, this is the message for when fire-flaring ammo is being removed from the T2 quiver with PROD active:
All The flickering flames surrounding the platinum quiver fizzle and die.
PINCH
Auto-fire
First Person
With lightning-fast reflexes, you reach towards the platinum quiver (on your shoulder/at your belt).  You remove a single (ammo) from (ammo bundle).
Moving with easy grace, you swing the (ammo) into position with your (bow).  You nock (ammo) in your (bow).
You fire (ammo) at a greater burrow orc!
  AS: +458 vs DS: +24 with AvD: +31 + d100 roll: +79 = +544
   ... and hit for 169 points of damage!
   Strike punctures throat and ruins vocal cords!
A greater burrow orc growls one last time and dies.
The (ammo) sticks in a greater burrow orc's neck!
Roundtime: 4 sec.
Third Person
With lightning-fast reflexes, XXX reaches towards the platinum quiver (on his/her shoulder/at his/her belt).  XXX removes a single (ammo) from (ammo bundle).
Moving with easy grace, XXX swings the (ammo) into position with (his/her) (bow).  XXX nocks (ammo) in (his/her) (bow).
XXX fires (ammo) at a greater burrow orc!
  AS: +458 vs DS: +24 with AvD: +31 + d100 roll: +79 = +544
   ... and hits for 169 points of damage!
   Strike punctures throat and ruins vocal cords!
A greater burrow orc growls one last time and dies.
PROD Turning on flare display. Description changes to: a singed platinum quiver wreathed in a halo of flickering flames. NOTE: All messaging in this example is based on fire-flaring ammo being in the quiver at the time. Messaging/description will be different for non-flaring ammo and ammo with other flares and/or blessing.
First Person You depress a cleverly hidden button on the side of your platinum quiver. A subtle humming noise starts up accompanied by a whir of gears. Flickering flames erupt along the length of the platinum quiver.
Third Person XXX depresses a cleverly hidden button on the side of (his/her) platinum quiver. A subtle humming noise starts up accompanied by a whir of gears. Flickering flames erupt along the length of the platinum quiver.
Turning off flare display. NOTE: All messaging in this example is based on fire-flaring ammo being in the quiver at the time. Messaging/description will be different for non-flaring ammo and ammo with other flares and/or blessing.
First Person You depress a cleverly hidden button on the side of your platinum quiver. The subtle humming noise dies down with a final whir of gears. The flickering flames surrounding the platinum quiver fizzle and die.
Third Person XXX depresses a cleverly hidden button on the side of (his/her) platinum quiver. The subtle humming noise dies down with a final whir of gears. The flickering flames surrounding the platinum quiver fizzle and die.
PUSH With the flare display feature active, the messages for this are the same as using DROP/PUT, as it uses the same messaging bar the first sentence.
PUT/DROP These are additional messages added only when the flare display feature is active (PROD). For example, these are messages for adding fire-flaring ammo to the quiver:
Empty Flickering flames erupt along the length of the platinum quiver.
With Ammo A flurry of red-gold sparks erupt into the air.
TURN If the flare display feature (PROD) is active, messages will appear after indicating the special look appearing for the new compartment/disappearing for the old compartment (same as GET/PUT messages.)

Flare/Material/Status Messaging

Each flare type, as well as material if the ammo does not have a flare (wood, metal or bone), or blessed status results in a different long description for the quiver plus different messages for the various verbs.

See Also