Crested basilisk: Difference between revisions

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{{Creature attack attributes
{{Creature attack attributes
| physical =
| physical =
{{Creature ability|[[Claw]]|+208 to +216 [[Attack strength|AS]]}}
{{Creature ability|[[Claw (attack)|Claw]]|+208 to +216 [[Attack strength|AS]]}}
{{Creature ability|[[Bite]]|+198 [[Attack strength|AS]]}}
{{Creature ability|[[Bite]]|+198 [[Attack strength|AS]]}}
| nobolt =
| nobolt =

Revision as of 11:44, 2 January 2015

Crested basilisk
Picture
Level 22
Family basilisk family creatures
Body Type Quadruped
Undead No
Areas Found Yegharren Plains
Outlands Manor
Rambling Hilltop
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Claw +208 to +216 AS
Bite +198 AS
Maneuver Attacks
Paralysis stare
Defense Attributes
Melee +127 DS
Ranged +129 DS
Bolt +121 DS
Bard Base +66 to +72 TD
Ranger Base <N/A> TD
Sorcerer Base +70 TD
Wizard Base +72 TD
Cleric Base <N/A> TD
Empath Base +68 TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental +72 to +78 TD
Major Spiritual +68 TD
Minor Spiritual +68 TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Armor None
CvA +25
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin a basilisk crest
Other ?

The crested basilisk is the size of a large dog, but its vicious-looking talons and sharp, hooked beak are fearsome weapons indeed. Looking like a cross between a huge fighting rooster and a serpentine lizard, the crested basilisk gazes around with its hypnotic, paralyzing eyes as its scaled reptilian tail whips back and forth. A bright red crest, more reminiscent of a lizard than of a chicken, adorns its feathered head and neck.[1]

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Basilisks have a SMR attack that can put you in longer RT from a single failure than most any other creature in the game. The maneuver can also force you into more offensive stances.

> Your surroundings start to blur before you as you lock gazes with the basilisk. Reeling from its gaze, you fight back and your surroundings slowly come back into focus. Roundtime: 60 sec.

References

Near-level creatures - edit
Level 20 Level 21 Level 22 Level 23 Level 24
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