Crowbill: Difference between revisions

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(clarification; it's an OHB, you need OHB skill to use it effectively as a weapon)
m (Fix reference link.)
 
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==References==
==References==
*[http://www.play.net/gs4/info/armory/missileweapons.asp#Crowbill Official Documentation >> Crowbill]
*[https://www.play.net/gs4/info/armory/concussion.asp#Crowbill Official Documentation >> Crowbill]


[[Category:Weapons]]
[[Category:Weapons]]

Latest revision as of 18:09, 22 July 2021

The crowbill is classified as a blunt weapon that is a descendant of the pick. It is constructed with a spike or dagger-like blade set at a right angle to the haft. In addition to crushing damage, it is also a piercing weapon. The crowbill has a shorter roundtime compared to other blunt weapons, but the increase in speed is offset by its lower damage factors and AvDs versus more heavily armored defenders.

To be effective with the crowbill, the user must train in the blunt weapon skill.

Alternate Names

  • hakapik
  • skull-piercer

Game Mechanics

Weapon AG Cloth Leather Scale Chain Plate RT Min RT Damage Type STR/DU
AsG 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Crowbill DF .350 .250 .200 .150 .125 3 3 Puncture/Crush 65/250
AvD 40 36 35 34 33 30 28 26 24 30 26 22 18 20 14 8 2

The standard crowbill has a weight of 5 lbs.

Note: To edit this table go to Template:Weapon table crowbill

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References