Verb:DEMEANOR: Difference between revisions

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(Separated affected list into functional/roleplaying.)
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Demeanor can be used in tandem with [[BEFRIEND (verb)]].
Demeanor can be used in tandem with [[BEFRIEND (verb)]].


<div {{log}}>
<pre{{log2}}>
>DEMEANOR HELP
>dem help
Click one of the following to change your demeanor:
Click one of the following to change your demeanor:
:<span style="color:blue">cold reserved neutral friendly warm</span>
<span style="color:blue">cold reserved neutral friendly warm</span>


Click one of the following races to change your demeanor towards them:
Click one of the following races to change your demeanor towards them:
:<span style="color:blue">Human Giantman Half-Elf Sylvankind Dark Elf Elf Dwarf Halfling Forest Gnome Burghal Gnome Half-Krolvin Erithian Aelotoi</span>
<span style="color:blue">Human Giantman Half-Elf Sylvankind Dark Elf Elf Dwarf Halfling Forest Gnome Burghal Gnome Half-Krolvin Erithian Aelotoi</span>


Click one of the following professions to change your demeanor towards them:
Click one of the following professions to change your demeanor towards them:
:<span style="color:blue">Warrior Rogue Wizard Cleric Empath Sorcerer Ranger Bard Savant Monk Paladin</span>
<span style="color:blue">Warrior Rogue Wizard Cleric Empath Sorcerer Ranger Bard Savant Monk Paladin</span>


To change your demeanor towards a specific person, click on them and choose a demeanor from the Befriend submenu.
To change your demeanor towards a specific person, click on them and choose a demeanor from the Befriend submenu.


Your demeanor is reserved.<br>
Your demeanor is reserved.
You regard Dark Elves with a neutral demeanor.
You regard Dark Elves with a neutral demeanor.
</div>
</pre>


==Verbs/Systems Controlled by Demeanor==
==Verbs/Systems Controlled by Demeanor==

=== Functional ===

*[[ARMOR (verb)]] (receiving armor adjustments)
*[[ARMOR (verb)]] (receiving armor adjustments)
*[[PULL (verb)]] (getting pulled to standing from [[prone]])
*[[TRANSFER (verb)]] (healing)

[[Group]] members can always use ARMOR and TRANSFER on each other, bypassing the demeanor check. PULL still requires neutral or above demeanor.

=== Roleplaying ===

*[[ATTEND (verb)]]
*[[ATTEND (verb)]]
*[[BOUNCE (verb)]]
*[[BOUNCE (verb)]]
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*[[LICK (verb)]]
*[[LICK (verb)]]
*[[PROD (verb)]]
*[[PROD (verb)]]
*[[PULL (verb)]] (getting pulled to standing from [[prone]])
*[[PUNISH (verb)]]
*[[PUNISH (verb)]]
*[[REST (verb)]]
*[[REST (verb)]]
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*[[TINKER (verb)]]
*[[TINKER (verb)]]
*[[TOUCH (verb)]]
*[[TOUCH (verb)]]
*[[TRANSFER (verb)]] (healing)


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Revision as of 14:06, 26 October 2015

A character's DEMEANOR can be set to determine how s/he interacts with other characters and to control what actions other characters may perform on him. It is mechanical control over roleplay.

Demeanor can be used in tandem with BEFRIEND (verb).

>DEMEANOR HELP
Click one of the following to change your demeanor:
    cold reserved neutral friendly warm

Click one of the following races to change your demeanor towards them:
    Human Giantman Half-Elf Sylvankind Dark Elf Elf Dwarf Halfling Forest Gnome Burghal Gnome Half-Krolvin Erithian Aelotoi

Click one of the following professions to change your demeanor towards them:
    Warrior Rogue Wizard Cleric Empath Sorcerer Ranger Bard Savant Monk Paladin

To change your demeanor towards a specific person, click on them and choose a demeanor from the Befriend submenu.

Your demeanor is reserved.
You regard Dark Elves with a neutral demeanor.

Verbs/Systems Controlled by Demeanor

Functional

Group members can always use ARMOR and TRANSFER on each other, bypassing the demeanor check. PULL still requires neutral or above demeanor.

Roleplaying

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