Verb:DIRECTI: Difference between revisions

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The '''DIRECTION''' verb allows players to receive automated movement suggestions to move to points of interest within a town.
The '''DIRECTION''' verb allows players to receive automated movement suggestions to move to points of interest within a town. The directions for the next step take about 5-7 seconds after moving a room, thus repeatedly sending the <TT>DIR {LOCATION}</tt> command every room is faster. The directions will also continue until either the character reaches the destination (I knew you could make it!) or <TT>DIR STOP</TT> is entered.


==Usage==
==Usage==
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General Store - For miscellaneous supplies
General Store - For miscellaneous supplies
Locksmith - Lockpicks sold here
Locksmith - Lockpicks sold here
Silverwood Manor - For new adventurer help
[[Silverwood Manor]] - For new adventurer help
North Gate - Access to the world beyond
North Gate - Access to the world beyond
East Gate - Access to the world beyond
East Gate - Access to the world beyond
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Constabulary - Where the law resides
Constabulary - Where the law resides
Travel office - Hire a guide for distant travels
Travel office - Hire a guide for distant travels
Adventurer's Guild - Complete tasks for wealth and experience
[[Adventurer's Guild]] - Complete tasks for wealth and experience
</div>
</div>



Revision as of 16:50, 12 March 2015

The DIRECTION verb allows players to receive automated movement suggestions to move to points of interest within a town. The directions for the next step take about 5-7 seconds after moving a room, thus repeatedly sending the DIR {LOCATION} command every room is faster. The directions will also continue until either the character reaches the destination (I knew you could make it!) or DIR STOP is entered.

Usage

DIR or DIRECTION
>DIR
Here are the places I can help you find in Icemule Trace:
   Town Square        - A common gathering area
   Temple             - The local Religious Establishment
   Healer             - The Local Empath
   Herbalist          - For those aches and scratches
   Armory             - For those needing a fresh suit (of armor)
   Weaponry           - For those who think sharper is better
   Furrier            - Purchaser of fine skins and pelts
   Pawnshop           - Place to sell odds and ends
   Bank               - A safe place to stash cash
   Town/City Hall     - Administration offices are here
   Gemcutter          - Sell your bright baubles here
   Tavern             - For quaffing and swapping lie... tales of adventure
   Inn                - Resting, training, and some privacy
   General Store      - For miscellaneous supplies
   Locksmith          - Lockpicks sold here
   Silverwood Manor   - For new adventurer help
   North Gate         - Access to the world beyond
   East Gate          - Access to the world beyond
   West Gate          - Access to the world beyond
   South Gate         - Access to the world beyond
   Alchemist          - Magic component shop
   Clothier           - Clothing shop
   Cleric shop        - Priestly items
   Constabulary       - Where the law resides
   Travel office      - Hire a guide for distant travels
   Adventurer's Guild - Complete tasks for wealth and experience
DIR {location}
>dir town square
Directions towards Town Center: South.
DIR STOP
>dir stop
The direction reminder has been shut off.