Darynth dice

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Darynth dice are fairly zest dice, created by the merchant Darynth.


These small twenty-sided dice are made of blue coral.  Their perfectly circular pips are wrought of intricately faceted crystal.  You notice that each of the pips is engraved with a single, tiny rune.  Darynth's signature is etched in tiny letters in one corner of the single-pipped side.


You analyze your blue coral dice and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:
These dice have a magical mechanism that allow them to be weighted.

Merchants can alter the dice, but part of how you LOOK at the dice will always be present, no matter what, and the noun must always be "dice".  You will not be able to add a read to them.

To use the dice:
WHISPER DICE # # -- Sets which sides the dice will end up on.
SHAKE -- Clears the pre-set numbers.
ROLL/TOSS/THROW  -- rolls the dice.
GRIP -- toggles whether both dice are tossed or just one of the two.
RUB -- toggles between the number of sides the dice have.

You get no sense of whether or not the dice may be further lightened.
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