Death dirge: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = Death_Dirge_Colored.jpg
| level = 9
| level = 9 <!-- This will also be used at the end of the page in the Near level creature template -->
| type = Biped
| family = Humanoid <!-- Add creature to family page list, which will be linked on preview/save -->
| family = dirge
| type = Biped <!-- Creature body type -->
| body =
| otherclass = Corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Brawls, Special and Weapons.
| area = [[Plains of Bone]]<br>[[Vornavian Coast]]<br>[[The Graveyard]]<br>
| area = Plains of Bone
| area2 = Vornavian Coast
| undead = Yes
| area3 = The Graveyard<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 95
| roundtime = ?<!-- Creature speed -->
}}
}}
{{Creature attack attributes
{{Creature attack attributes
| physical =
{{creature ability|Closed fist|+98 [[Attack Strength|AS]]}}
| nobolt =
| warding =
{{creature ability|Calm|+53 [[Casting strength|CS]]}}


}}
}}
{{Creature defense attributes
{{Creature defense attributes
| defense =
| defense =
{{Creature ability|[[Defensive Strength]]|([[melee]]) N/A}}
{{creature ability|[[Melee]] |+14 [[Defensive strength|DS]]}}
{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}}
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
{{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}}
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
{{Creature ability|[[Target Defense]]|([[Bard Base]]) N/A}}
{{creature ability|[[UCS|Unarmed]] |+66 [[UDF]]}}
{{Creature ability|[[Target Defense]]|([[Ranger]]) N/A}}
{{creature ability|[[Bard Base]] |+14 to +27 [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Sorcerer]]) <N/A>}}
{{creature ability|[[Ranger Base]] |+27 [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Wizard]]) <N/A>}}
{{creature ability|[[Sorcerer Base]] |+27 [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Cleric]]) <N/A>}}
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Empath]]) <N/A>}}
{{creature ability|[[Cleric Base]] |+27 [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MjE]]) <N/A>}}
{{creature ability|[[Empath Base]] |+27 [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MnE]]) <N/A>}}
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}}
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MnS]]) <N/A>}}
{{creature ability|[[Minor Elemental]] |+27 [[Target defense|TD]]}}
{{creature ability|[[Major Spiritual]] |+27 [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |+27 [[Target defense|TD]]}}
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Mental]] |+27 [[Target defense|TD]]}}
| noability =
| noability =
}}
}}
{{Creature treasure
{{Creature treasure
| type = <Not Known>
| coins = Yes
| skin = <Not Known>
| magic items = Yes
| gems = Yes
| other = None
| boxes = Yes
| skin = a dirge skin
| nobox =
| nobox =
| noskinvalue =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}
__NOTOC__
Defender of a battleground long lost in the terrain, the death dirge still maintains its post relentlessly, battling all that would attempt to invade its position. All that seems to remain in its consciousness are the orders to repel all who enter, a task it executes with single-minded fury.


==Hunting strategies==
Defender of a battleground long lost in the terrain, the death dirge still maintains its post relentlessly, battling all that would attempt to invade its position. All that seems to remain in its consciousness are the orders to repel all who enter, a task it executes with single-minded fury.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
* The [[Cleric Base|Cleric base]] spell, [[Prayer of Holding (301)]] lowers the dirge's physical DS to -36. This costs 3 mana.
* [[1106|Bone Shatter (1106)]] will work against them.


==Hunting strategies==
{{addmetext}}
==Other information==
==Other information==
{{addmetext}}
{{addmetext}}


== References ==
==Behind the Scenes==
Death dirges were unusual in that their [[Rolemaster]] premise was sorrowful musicians who haunt old cemeteries, whereas the creature description they were given was instead that of wrathful soldiers. Those in the bog of [[The Graveyard]] are apparently the soldiers of [[Kestrel Etrevion]] when he used his [[The Legend of the Necropolis of Etrevion|"Amulet of Summoning"]]. The paradox of being both wrathful and sullen is probably an allusion to the [http://danteworlds.laits.utexas.edu/circle5.html Fifth Circle of Hell] from [[Phantom Gatekeeper|Dante's Inferno]]. These were considered two aspects of the same sin, so the wrathful would fight endlessly, and the sullen would stew [[Lesser ghoul|below the surface]] of a muddy swamp. The stream feeding it would be symbolic of both the River Styx of Hell and the [[Flows of essence#River of Life|River of Life]] on Orhan ([[Liabo]]). The demonically ruined funerary gate nearby reflects that of the [http://www.sparknotes.com/poetry/inferno/section4.rhtml City of Dis], and was a [[Lord of Essaence]] style portal, the [[Ghoul master#Behind the Scenes|original]] [[Purgatory#Archaeology|gateway]] [[Bandur Etrevion#Behind the Scenes|below]] by implication.
* http://www.play.net/gs4/info/bestiary/


{{Nearlevel
{{Nearlevel
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|levelp2 = 11
|levelp2 = 11
}}
}}

[[Category:Plains of Bone creatures]]
[[Category:Vornavian Coast creatures]]
[[Category:The Graveyard creatures]]

Revision as of 08:22, 17 August 2020

Death dirge
Death Dirge Colored.jpg
Level 9
Family Humanoid family creatures
Body Type Biped
Classification(s) Corporeal undead
Area(s) Found Plains of Bone
Vornavian Coast
The Graveyard
BCS Yes
HP 95
Speed ?
Attack Attributes
Physical Attacks
Closed fist +98 AS
Warding Attacks
Calm +53 CS
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee +14 DS
Ranged <N/A> DS
Bolt <N/A> DS
Unarmed +66 UDF
Bard Base +14 to +27 TD
Ranger Base +27 TD
Sorcerer Base +27 TD
Wizard Base <N/A> TD
Cleric Base +27 TD
Empath Base +27 TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental +27 TD
Major Spiritual +27 TD
Minor Spiritual +27 TD
Major Mental <N/A> TD
Minor Mental +27 TD
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin a dirge skin
Other None

Defender of a battleground long lost in the terrain, the death dirge still maintains its post relentlessly, battling all that would attempt to invade its position. All that seems to remain in its consciousness are the orders to repel all who enter, a task it executes with single-minded fury.

Hunting strategies

Other information

This section has not been added yet; please add to it now!

Behind the Scenes

Death dirges were unusual in that their Rolemaster premise was sorrowful musicians who haunt old cemeteries, whereas the creature description they were given was instead that of wrathful soldiers. Those in the bog of The Graveyard are apparently the soldiers of Kestrel Etrevion when he used his "Amulet of Summoning". The paradox of being both wrathful and sullen is probably an allusion to the Fifth Circle of Hell from Dante's Inferno. These were considered two aspects of the same sin, so the wrathful would fight endlessly, and the sullen would stew below the surface of a muddy swamp. The stream feeding it would be symbolic of both the River Styx of Hell and the River of Life on Orhan (Liabo). The demonically ruined funerary gate nearby reflects that of the City of Dis, and was a Lord of Essaence style portal, the original gateway below by implication.

Near-level creatures - edit
Level 7 Level 8 Level 9 Level 10 Level 11
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