DragonSpine Fane

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The DragonSpine Fane is where holy symbols are created by clerics and paladins.

The Fane was disclosed to clerics of Elanthia on the 24th day of Olaesta 5110 by the Theologian Inoak the Archdruid, a cleric of Kuon.

Go all the way to the top

There are quite a few stairs here, go all the way to the top. Once there, there is a main chamber with 3 small chambers (Light, Gray, and Dark). Go to the one your Deity is aligned to.

How to Create a Holy Symbol

In each small chamber there are obelisks; find the one for your Deity.

The mechanism for creating a holy symbol is straightforward: Cast Bless Item (304) or Consecrate (1604) at the appropriate obelisk (Do not use the wrong one!). A Holy Symbol will be created for you, and dropped into your hand. There is a cooldown period between creating symbols, as it drains spirit which must be replenished before the next cast.

Use Spirit Guide (130) to avoid climbing down the stairs.

Creation of a holy symbol is restricted to clerics and paladins.

Example of a symbol created from the Lorminstra Obelisk: a gold-traced banded onyx key symbol.

Climbing the Stairs

There are eighteen stairs in the Ancient Passage off of the Marascite Tunnel in Zul Logoth. Five of those stairs are niches dedicated to a single Arkati. Niches have bowls for offerings and statues showing the Arkati they are dedicated to. The entry at the base of the Ancient Passage is dedicated to a Drake. At the top is the DragonSpine Fane. In order from the bottom the stairs, the Arkati shown are as follows:

FIRST STAIR

Charl and Niima and one un-named.

look at mural

Curving along half of an adjoining semi-annular mural, the blue and white-tiled mural is comprised of hundreds of tiny glass pieces and is flanked by a broken mural. Bright azure tiles mingle with grey and white ones to create a fantastical thunderstorm that is interrupted by the image of an older man with a thick beard tangled with green seaweed. Stretching his arm downward from his position within the clouds, the man's shadow illuminates several aquatic animals that are swimming within a dark blue sea.


look at mural

Centered within the confines of a blue mural and the remnants of a broken mural, the aquamarine mural is a perfect circle. Grey tiles create the sleek forms of dolphins as they dart between aquamarine tiles designed to look like cresting waves. Perched upon the back of the center-most mammal is a beautiful-looking young woman, her body wreathed in shells and seaweed. Sheltered in the shadow she casts are several survivors of a shipwreck, who float amid colorful anemones.

look at mural

Occupying the eastern section of the floor, the broken mural is roughly semi-annular in shape and shares lines with two murals that are whole and well-preserved. No trace of the original colors used to create the design, or even what the design might have been, are evident, and any debris that could have identified the artwork has been removed.


SECOND STAIR (and FIRST NICHE)

A mural of Eonak's forge and a niche containing a donation bowl.

look at mural

Deeply carved from floor to ceiling in the smooth eastern wall, the mural is an enormous replica of a working forge. Center-most in the image is a hearth surrounded by troughs designed to house water, while to its right are enormous billows. The left section is occupied by a gargantuan anvil that is surrounded by various bars of metal. Shelves fill every available space, their smooth planes covered with tongs, bars, hammers, and all manner of completed projects.

THIRD STAIR

Kai and Leya, as well as elliptical patterns in the floor.

look at mural

Crafted of thousands of tiny glass tiles, the mural depicts a glade surrounded by towering trees painted at the height of autumn's embrace. Locked in combat at the heart of the piece is a young man dressed in simple leathers and an enormous bear. Though the bear appears to be putting forth a lot of effort in the wrestling match, the young man is casual and lighthearted in nature. A silver mace rests at his feet, its head wrought in the shape of a fist.

look at mural

Viridian and cerulean tiles are fused together to create a sunny meadow backdrop locked in spring's embrace. Standing at the center of the piece, and surrounded by dark, sinister shadows, is a beautiful young woman with azure eyes and mahogany hair. A plain blue tunic is belted over her athletic form and falls to her thighs, while a pair of sandals adorns her feet, their laces wrapped about her calves. Though she stands before a horde wielding only a dagger, the woman's expression is confident and cool.

look at patterns

Ever tightening, the elliptical patterns that dance across the wall form intricate spirals that have a braided finish. A carved volley of arrows finds its way through the circles, though some arrows are depicted as if they would explode if they touched upon the thick lines between them.

FOURTH STAIR

Cholen and Jastev and two broken murals.

look at mural

Crimson tiles mingle with bright golden ones to create a checkered backdrop that stretches the entire length of the piece. Dressed from head to toe in fine, merchant-class clothing is a jovial man with a slightly round face. Despite the distinction of his clothing, the cloak that falls from his shoulders is nearly threadbare and heavily patched. Clutched in his hand is a golden lute, which he plays with a mocking flare.

look at mural

Tiny grey tiles create a whorled background that is accented by thin black and white lines. Set into the foreground is the image of a somber man, his eyes distant and his face displaying a slightly saddened contenance. Though he wears drab clothing, his hands are covered with spots of vibrant paint. Two pedestals stand nearby, one housing a crystal ball and the other supporting a blank canvas.

look at mural

Though once perhaps a piece of art, the mural that occupies the southernmost space of the western wall is cracked, fragmented, and utterly broken. Any imagery that was once contained within the tiled framework is completely gone, making the piece totally indecipherable.

look at mural

Though once perhaps a piece of art, the mural that occupies the northernmost space of the western wall is cracked, fragmented, and utterly broken. Any imagery that was once contained within the tiled framework is completely gone making the piece totally indecipherable.

FIFTH STAIR

Kuon and Aeia, a blank panel, a bas-relief garden, and votives.

look at garden

Carved in bas-relief, the garden that occupies the center of the western wall is arranged in orderly rows and lanes that are a contrast to the chaos of the jungle that surrounds it. Tall plants are arranged in the back aisles, while progressively shorter plants are positioned in the front. Tangled vines, wild flowers, and wide-leafed trees threaten to invade the garden from the edges, but are kept at bay by a small fence.

look at panel

Completely devoid of tiles, this panel is framed by a narrow, unimpressive lip of stone. The interior is smooth and featureless, without even a single scratch where tiles may have once rested.

look at panel

Jade green tiles mingle with amber and brown to create a verdant landscape. Tidy rows of cultivated herbs are arranged along the left half of the panel, while the right shows the same herbs growing wild and free among trees and bushes. Standing between the two worlds is an enormous man dressed in robes the hue of all the tiles combined, his broad shoulders appearing to stretch the very fabric of the garment.

look at panel

Large and small tiles fashioned of green sapphire create the alluring backdrop of the jungle scene set within the panel. Lush vines dangle from the top edges and dip towards the cool vein of blue sapphire water that trickles through the verdant landscape. Star sapphires inset into the water are carved into the shape of lilies, while lavender ones create water lilies. Standing among the lush plant life is a delicate woman with kind eyes.

look votives

Stone depressions, carved into the floor of the corridor, house tiny votives crafted of beeswax. Each miniature candle burns with a soft glow that is enough to illuminate the area. Occasionally, the movement of air sets their flames to fluttering, though they calm almost immediately.

SIXTH STAIR (and SECOND NICHE)

Imaera, a carved forest glade, and a tree.

look glade

Standing out in bas-relief from the floor and walls, the forest glade is three-dimensional and life-like. Branches stretch into the open space of the landing, their limbs brimming with leaves and in some instances, tiny blossoms. Between each tree stands berry-laden bushes and in the northwestern corner, a small brook disappears into the stone. Though uniformly grey in color, the garden's lack of verdant hues is made up for by its texture and variety.

look at tree

Dominating the eastern wall, the boughs of the carved tree disappear into the shadows of the distant ceiling. Recessed into the center of the wide trunk is a large stone niche that houses a large donation bowl and a carved stone statue. Small niches are carved into the surrounding branches and have small candles placed in them, creating a halo around the larger opening.

look at statue

Adorned in a robe of interwoven flowers and leaves, the young woman's features are delicate and refined. A crown fashioned of braided oak leaves and wheat sheaves rests upon her noble brow. Sheltered at her feet within the folds of her robes are all manner of wild animals ranging from predators to prey and avians to reptilians.

SEVENTH STAIR

Jaston and Tilamaire, two broken murals, and patterns on the wall.

look at patterns

Deeply incised into the stone, a series of whorls dance across each of the corridor's walls. Carved at the end of each design is a half note, full note, or musical clef. No discernable pattern can be found in the placement of the notes or clefs.

Eighth Stair

Arachne and The Huntress and Andelas.

Ninth Stair

Amasalen and Luukos.

Tenth Stair Third Niche

Gosaena and her sickles.

Eleventh Stair

Voln and Lorminstra.

Twelfth Stair

Zelia and the two moons Lornon and Liabo.

Thirteenth Stair

Ivas, Mularos, Sheru, and V'tull

Fourteenth Stair Fourth Niche

Eorgina and her flames.

Fifteenth Stair

Fash'lo'nae, Onar, and Marlu.

Sixteenth Stair

Oleani, Tonis, Laethe, and Voaris.

Seventeenth Stair and Fifth Niche

Koar and his throne.

Eighteenth Stair

Lumnis, Ronan, and Phoen.

DragonsSpine Fane, Landing

There is a washbasin here where you can clean up after all that hard work climbing those stairs.