Dragonclaw (1209): Difference between revisions

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{{Spell
{{Spell
| mnemonic = DRAGONCLAW
| mnemonic = DRAGONCLAW
| base_dur =
| base_dur = 1200 sec
| add_dur =
| add_dur = +60 sec per [[Minor Mental|rank]]
| span = None
| span = ?
| type = Utility
| type = Utility
| subtype =
| subtype = [[Unarmed combat system|Unarmed combat]]
| ds =
| ds =
| td = None
| td = None
| enhancement = None
| enhancement = None
|components = None
|components = None
| skill = None
| skill = +10 [[UAF]] + Special
| interval = None
| interval = None
| dtype = None
| dtype = None
| status = None
| status = None
| ctype = None
| ctype = None
| availability =
| availability = [[Self-cast]]
| target =
| target =
| navigation = {{minor mental navigation}}
| navigation = {{minor mental navigation}}
}}
}}

Finros says, "It's sort of a spell flare. When you get that glow, you're cutting through all an opponent's defensive spells and lowering their UDF."
While under the effects of the '''Dragonclaw''' spell, the caster's hands will grow hard and scaly, much like the skin of a dragon. This added toughness is manifested by a +10 increase to the caster's [[Unarmed attack factor|Unarmed Attack Factor]]. The caster will also be able to hit magical creatures without special equipment, and if a random [[flare]] should occur, will bypass all of a target's magical defense, reducing their [[Unarmed defense factor|Unarmed Defense Factor (UDF)]].

Training in [[Mental Lore, Transformation]] provides an additional +1 bonus to the caster's [[UAF]] at 1 rank, to a maximum bonus of +13 at 91 ranks (seed 1 of the [[Summation Chart]]).

==Messaging==


==See Also==
*[[Unarmed combat system]]


== External Links ==
== External Links ==

Revision as of 10:47, 13 July 2012

This spell is not yet implemented and may currently be under development. Information presented in this article is subject to change.

Dragonclaw (1209)
Mnemonic [DRAGONCLAW]
Base Duration 1200 sec
Added Duration +60 sec per rank
Span ?
Utility Magic - Skill Enhancement  
Subtype Unarmed combat 
Skill Enhancement +10 UAF + Special 
Availability Self-cast 
Minor Mental Spells
Soothing Word (1201) Utility
Iron Skin (1202) Defensive
Powersink (1203) Attack
Foresight (1204) Defensive
Glamour (1205) Utility
Telekinesis (1206) Attack
Force Projection (1207) Attack
Mindward (1208) Defensive
Dragonclaw (1209) Offensive
Thought Lash (1210) Attack
Confusion (1211) Attack
Shroud of Deception (1212) Utility
Mind over Body (1213) Utility
Brace (1214) Defensive
Blink (1215) Defensive
Focus Barrier (1216) Defensive
Vision (1217) Utility
Mental Dispel (1218) Utility
Vertigo (1219) Attack
Premonition (1220) Defensive
Mindwipe (1225) Attack
Provoke (1235) Utility


While under the effects of the Dragonclaw spell, the caster's hands will grow hard and scaly, much like the skin of a dragon. This added toughness is manifested by a +10 increase to the caster's Unarmed Attack Factor. The caster will also be able to hit magical creatures without special equipment, and if a random flare should occur, will bypass all of a target's magical defense, reducing their Unarmed Defense Factor (UDF).

Training in Mental Lore, Transformation provides an additional +1 bonus to the caster's UAF at 1 rank, to a maximum bonus of +13 at 91 ranks (seed 1 of the Summation Chart).

Messaging

See Also

External Links