Ethereal Censer (320)
Ethereal Censer is a targeted offensive spell that will perform a maneuver attack against one target and has a 30 second buff to the caster to reduce mana costs of spells. It has a 30 second cooldown, with a chance to break early every every 2 seconds. Over the 30 second buff duration, it will also return 20 mana to the caster.
Your ethereal censer fades away, leaving only a faint lingering scent of incense. > You sense the flows of mana around you are once again strong enough to support the manifestation of an ethereal censer.
>prep 320 You chant a reverent litany, clasping your hands while focusing upon the Ethereal Censer spell... Your spell is ready. >cast rolt You gesture at a rolton. Mana swirls into the visible spectrum and manifests as an ethereal, emerald green censer swinging pendulously through the air beside you. A bronze haze of incense smoke trails in its wake, quickly spreading in sinuous tendrils through the area. [SMR result: 581 (Open d100: 179)] A rolton becomes enveloped in the incense smoke! ... 50 points of damage! Vicious attack begins at base of neck and moves upwards, leaving only a fine mist above the rolton's shoulders! The rolton collapses to the ground, emits a final bleat, and dies. As the fragrant haze settles over you, you feel revitalized. Cast Roundtime 3 Seconds.
Ethereal Censer (320) on 11/14/2018 10:51 AM CST
Ethereal Censer is now available to clerics. When cast, it will perform a maneuver attack against one target, then provide a 30 second mana reduction enhancement to the caster. The strength of the attack is determined by Cleric spell ranks, Spell Aiming, and Spiritual Lore, Religion. While the mana reduction enhancement is active, the cleric will gain 20 mana over the duration of the effect. The spell has a 30 second cooldown, but has a small chance to end early every 2 seconds with Spiritual Lore, Religion increasing the odds.
The base mana reduction benefit is 20% and increases once a cleric has more than 200 skill in Spirit Mana Control (up to 25% at 2x SMC and 30% at 3x SMC, using the formula of ((SMC skill - 200) / 20)). In addition, there is a spell rotation bonus for casting different spells. Everytime the cleric casts a different spell than the previous few spells, the bonus is +5%, up to +25% after 5 spells. If at anytime the cleric recasts any of spell they had already cast since starting the rotation, the bonus resets to 0%.
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