Evil Eye (717): Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
No edit summary
No edit summary
Line 41: Line 41:




With an [[Eye Spy (707)]] eye active, one may [[CAST (verb)|cast]] this spell unfocused and remotely. This will target everything possible (creatures and players) in the same room as the eye. Significant distances may lower the caster's possibility to ward.
With an [[Eye Spy (707)]] eye active, one may [[CAST (verb)|cast]] this spell unfocused and remotely. This will target some or all possible targets (creatures and players) in the same room as the eye. The actual number of targets subject to this unfocused version of the spell is randomly determined. When cast remotely, this spell is slightly weaker, and all targets receive a TD bonus of 30.

Revision as of 21:12, 7 July 2006

Evil Eye (717)
Mnemonic [EVILEYE]
Duration Instantaneous
Type Attack (warding)

Using a deadly stare, the caster instills intense fear into the target(s). Depending upon the severity of the warding failure, the terrified target may freeze, run away, or outright die. Players subjected to this may be so scared, it will cause them to run until within the safety of the nearest town.

The warding thresholds for Evil Eye are as follows:

Threshold Effect Length of Stun
101-124 Causes target to flee one room away in a random direction No Stun; Incurs 10 seconds of hard RT
125 Causes the target to fall to the ground. Creatures will drop items in their hands. Stance will be reduced to neutral. Results in a stun. Stuns for 12 seconds
126-174 Same as previous Stun equal to previous plus 1 second every 2 endroll points. (13 seconds at 126, 14 seconds at 128, etc)
175-199 Causes the target to flee for their life out of the area. Creature targets will be considered dead, though no body will be left behind. Player targets will immediately flee to the next town. No resulting stun
200+ Targets dies No resulting stun


With an Eye Spy (707) eye active, one may cast this spell unfocused and remotely. This will target some or all possible targets (creatures and players) in the same room as the eye. The actual number of targets subject to this unfocused version of the spell is randomly determined. When cast remotely, this spell is slightly weaker, and all targets receive a TD bonus of 30.