Fire rat: Difference between revisions

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(changed family to rodent, removed outdated play.net bestiary link, added link to rat on wikipedia)
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = Fire_Rat_Colored.jpg
| level = 16
| level = 16<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Quadruped
| family = Rodent <!-- Add creature to family page list, which will be linked on preview/save -->
| family = rat
| type = Quadruped<!-- Creature body type -->
| attacks = Bites and Claws.
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Smokey Caverns]]<br>
| otherclass2 = Element-based
| undead = No
| area = Smokey Caverns<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 148
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 169
{{creature ability|Bite|+169 [[AS]]}}
| nobolt =
| PA2 = Claw
| nowarding =
| PAB = 169
| noability =
| PA3 =
| nomaneuver =
| PAC =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 8N<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = Fire<!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Melee = 102
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |+73 [[Defensive strength|DS]]}}
| Bolt = 86
{{creature ability|[[Bard Base]] |+42 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 42
{{creature ability|[[Sorcerer Base]] |+42 to +54 [[Target defense|TD]]}}
| CleTD = 48
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 42 - 54
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |+42 [[Target defense|TD]]}}
| MjETD = 48
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 42
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =

| noability =
| MnSTD = 48
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| type = None
| coins = None
| magic items = None
| skin = fire rat tail
| nobox =
| gems = None
| noskinvalue =
| boxes = None
| other =
| skin = a fire rat tail
}}
}}
{{Creature end}}
{{Creature end}}


The fire rat is a large animal, roughly the size of a small dog. Its fur is shaggy, and rusty red in color. It has a long hairless tail, and glinting red eyes. Most dangerous are its claws which spark flame when attacking its prey.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
The fire rat is a large animal, roughly the size of a small dog. Its fur is shaggy, and rusty red in color. It has a long hairless tail, and glinting red eyes. Most dangerous are its claws which spark flame when attacking its prey.


==Hunting strategies==
==Hunting strategies==
Line 49: Line 80:
==Other information==
==Other information==
Fire rats are immune to stun.
Fire rats are immune to stun.

Although they do not wear physical [[armor]], fire rat's skin provides protection equivalent to double leather AsG 8. Since there is no actual armor worn the [[CvA]] value is +25.


== References ==
== References ==
* [https://en.wikipedia.org/wiki/Rat Rat on Wikipedia]
* http://www.play.net/gs4/info/bestiary/


{{Nearlevel
{{Nearlevel
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|levelp2 = 18
|levelp2 = 18
}}
}}

[[Category:Smokey Caverns creatures]]

Revision as of 13:48, 16 August 2020

Fire rat
Fire Rat Colored.jpg
Level 16
Family Rodent family creatures
Body Type Quadruped
Classification(s) Living
Element-based
Area(s) Found Smokey Caverns
BCS Yes
HP 148
Speed
Attack Attributes
Physical Attacks
Bite 169 AS
Claw 169 AS
Defense Attributes
Armor
Double Leather (natural) ASG 8N
Immunities
Fire
Defensive Strength (DS)
Melee 102
Ranged
Bolt 86
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 42
Cleric Base 48
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 42 - 54
Wizard Base
Minor Elemental 42
Major Elemental 48
Minor Spiritual 48
Major Spiritual
Minor Mental
Treasure Attributes
Coins None
Gems None
Magic Items None
Boxes None
Skin a fire rat tail
Other

The fire rat is a large animal, roughly the size of a small dog. Its fur is shaggy, and rusty red in color. It has a long hairless tail, and glinting red eyes. Most dangerous are its claws which spark flame when attacking its prey.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Fire rats are immune to stun.

Although they do not wear physical armor, fire rat's skin provides protection equivalent to double leather AsG 8. Since there is no actual armor worn the CvA value is +25.

References

Near-level creatures - edit
Level 14 Level 15 Level 16 Level 17 Level 18
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