First Aid: Difference between revisions

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(There's likely a few things this skill is missing)
 
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The '''First Aid''' skill is a skill that is used in [[SKIN (verb)|skinning]] and [[TEND (verb)|tending]] wounds. It is also taken into account when [[DIAGNOSE (VERB)|diagnosing]] another character's injuries, [[APPRAISE (verb)|appraising]] skins, and using herbs. It affects the [[roundtime]] incurred by the use of herbs, and aids in successfulling piercing another character.
'''First Aid''' is a skill that is used in [[SKIN (verb)|skinning]] and [[TEND (verb)|tending]] wounds. It is also taken into account when [[DIAGNOSE (verb)|diagnosing]] another character's injuries, [[APPRAISE (verb)|appraising]] skins, and using herbs. It affects the [[roundtime]] incurred by the use of herbs, and aids in successfully piercing another character.


First Aid is also taken into account when resisting certain poisons and diseases.
First Aid is also taken into account when resisting certain poisons and diseases.
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| Clericranks = 2 | Clericcost = 1/1
| Clericranks = 2 | Clericcost = 1/1
| Empathranks = 3 | Empathcost = 1/0
| Empathranks = 3 | Empathcost = 1/0
| Monkranks = 2 | Monkcost = 1/2
| Rangerranks = 2 | Rangercost = 2/1
| Rangerranks = 2 | Rangercost = 2/1
| Rogueranks = 2 | Roguecost = 1/2
| Rogueranks = 2 | Roguecost = 1/2
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== Roundtime Reduction in the Use of Herbs ==
The [[Empath]] spell, [[Bone Shatter (1106)]], benefits from training in First Aid in that, more training in First Aid means a higher chance of an instant kill.
Eating various herbs takes [[roundtime]], and is reduced by training in first aid at a rate of -1 roundtime per 20 skill bonus. Thus, four ranks of first aid (which imparts a skill bonus of 20) provides the first -1 roundtime reduction, where 40 ranks of first aid translate into a -7 roundtime reduction (at 140 skill).
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== References ==
*[[Wound/saved posts|Wound saved posts]]
*[[SKIN (verb)/saved posts|SKIN (verb) saved posts]]
*[http://www.play.net/gs4/info/skills.asp#firstaid First Aid], on Play.net

Latest revision as of 12:57, 20 April 2017

First Aid is a skill that is used in skinning and tending wounds. It is also taken into account when diagnosing another character's injuries, appraising skins, and using herbs. It affects the roundtime incurred by the use of herbs, and aids in successfully piercing another character.

First Aid is also taken into account when resisting certain poisons and diseases.

Type Square Semi Pure
Profession Rogue Warrior Monk Bard Paladin Ranger Cleric Empath Savant Sorcerer Wizard
Max Ranks Per Level 2 2 2 2 2 2 2 3 - 2 2
Training Point Cost 1/2 1/2 1/2 2/1 1/1 2/1 1/1 1/0 - 2/1 2/1

Roundtime Reduction in the Use of Herbs

Eating various herbs takes roundtime, and is reduced by training in first aid at a rate of -1 roundtime per 20 skill bonus. Thus, four ranks of first aid (which imparts a skill bonus of 20) provides the first -1 roundtime reduction, where 40 ranks of first aid translate into a -7 roundtime reduction (at 140 skill).

References