Ghost: Difference between revisions

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| area = Coastal Cliffs <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Coastal Cliffs <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known> <!-- All new creatures are BCS -->
| bcs = <Not Known> <!-- All new creatures are BCS -->
| hitpoints = ?
| hitpoints = 50
| roundtime = ?<!-- Creature speed -->
| roundtime = ?<!-- Creature speed -->
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Revision as of 15:48, 26 February 2019

Ghost
Ghost Colored.jpg
Level 2
Family Ghost family creatures
Body Type Biped
Classification(s) Non-corporeal undead
Area(s) Found Coastal Cliffs
BCS <Not Known>
HP 50
Speed ?
Attack Attributes
Physical Attacks
Short sword +58 AS
Defense Attributes
Melee -2 DS
Ranged <N/A> DS
Bolt <N/A> DS
Unarmed +48 UDF
Bard Base +6 TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base +6 TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental +6 TD
Major Spiritual +6 TD
Minor Spiritual +6 TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Treasure Attributes
Coins Yes
Gems Yes
Magic Items ?
Boxes Yes
Skin None
Other ?

Found near graveyards and other resting places of the dead, the ghost presents itself as a pale reflection of what it once was, a living, breathing person. Eyes long rotted away, appendages barely discernable, it knows not why it fights, but attacks the living at every occasion. The ghost fights relentlessly, knowing no fear, until victorious or utterly destroyed. Its agonized, horrific moans often chill those who face it.

Hunting strategies

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Other information

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References

Near-level creatures - edit


Level 1 Level 2 Level 3 Level 4
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