Ghost: Difference between revisions

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(Added non-corporeal)
(Creature defense attributes)
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{{creature ability|[[Major Spiritual]] |+6 [[Target defense|TD]]}}
{{creature ability|[[Major Spiritual]] |+6 [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |+6 [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |+6 [[Target defense|TD]]}}
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
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| noability =
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Revision as of 19:09, 25 May 2012

Ghost
Picture
Level 2
Family ghost family creatures
Body Type Biped
Undead Yes (Non-corporeal)
Areas Found Coastal Cliffs
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Short sword +58 AS
Defense Attributes
Melee -2 DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base +6 TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base +6 TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental +6 TD
Major Spiritual +6 TD
Minor Spiritual +6 TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin none
Other ?

Found near graveyards and other resting places of the dead, the ghost presents itself as a pale reflection of what it once was, a living, breathing person. Eyes long rotted away, appendages barely discernable, it knows not why it fights, but attacks the living at every occasion. The ghost fights relentlessly, knowing no fear, until victorious or utterly destroyed. Its agonized, horrific moans often chill those who face it.[1]

Hunting strategies

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Other information

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References

Near-level creatures - edit


Level 1 Level 2 Level 3 Level 4
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