Ghost wolf: Difference between revisions

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(updated family to canine, removed outdated link to play.net bestiary, added link to wikipedia wolf article)
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = Ghost_Wolf_Colored.jpg
| level = 16
| level = 16 <!-- This will also be used at the end of the page in the Near level creature template -->
| type = Quadruped
| family = Canine <!-- Add creature to family page list, which will be linked on preview/save -->
| family = wolf
| type = Quadruped <!-- Creature body type -->
| body =
| otherclass = Non-corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Bites and Claws.
| area = [[Icemule Environs]]<br>[[Plains of Bone]]<br>[[Danjirland]]<br>
| area = Icemule Environs
| area2 = Plains of Bone
| undead = Yes
| area3 = Danjirland<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
| bcs = <Not Known> <!-- All new creatures are BCS -->
| hitpoints = 150
| roundtime = ?<!-- Creature speed -->
}}
}}
{{Creature attack attributes
{{Creature attack attributes
| physical =
| physical =
{{creature ability|Bite|+143}}
{{creature ability|[[Natural_weapons|Bite]]|+143 [[Attack strength|AS]]}}
{{creature ability|Claw|+143}}
{{creature ability|[[Natural_weapons|Claw]]|+143 [[Attack strength|AS]]}}
| nobolt =
| nobolt =
| nowarding =
| nowarding =
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{{creature ability|[[Bolt]] |+84 [[Defensive strength|DS]]}}
{{creature ability|[[Bolt]] |+84 [[Defensive strength|DS]]}}
{{creature ability|[[Bard Base]] |+48 [[Target defense|TD]]}}
{{creature ability|[[Bard Base]] |+48 [[Target defense|TD]]}}
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Ranger Base]] |+48 [[Target defense|TD]]}}
{{creature ability|[[Sorcerer Base]] |+48 [[Target defense|TD]]}}
{{creature ability|[[Sorcerer Base]] |+48 [[Target defense|TD]]}}
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
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{{creature ability|[[Major Elemental]] |+48 [[Target defense|TD]]}}
{{creature ability|[[Major Elemental]] |+48 [[Target defense|TD]]}}
{{creature ability|[[Minor Elemental]] |+48 [[Target defense|TD]]}}
{{creature ability|[[Minor Elemental]] |+48 [[Target defense|TD]]}}
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Major Spiritual]] |+48 [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |+48 [[Target defense|TD]]}}
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Armor]] |None }}
{{creature ability|[[CvA]] |+25 }}
{{creature ability|[[CvA]] |+25 }}
| noability =
| noability =
}}
}}
{{Creature treasure
{{Creature treasure
| type = none
| coins = ?
| skin = <Not Known>
| magic items = ?
| gems = ?
| boxes = ?
| other = ?
| skin = No
| nobox =
| nobox =
| noskinvalue =
| noskinvalue =
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{{Creature end}}
{{Creature end}}


A transparent, flickering, light-grey canine, the ghost wolf is the captured spirit of a member of the wolf packs that used to roam the lands. The ghost wolf uses its snapping jaws and rending claws to best advantage. As it did in life, the ghost wolf prefers to hunt with other members of its species, carefully watching its prey through bright yellow eyes, darting in to bite, then rushing away while another ghost wolf attacks from the rear.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
A transparent, flickering, light-grey canine, the ghost wolf is the captured spirit of a member of the wolf packs that used to roam the lands. The ghost wolf uses its snapping jaws and rending claws to best advantage. As it did in life, the ghost wolf prefers to hunt with other members of its species, carefully watching its prey through bright yellow eyes, darting in to bite, then rushing away while another ghost wolf attacks from the rear.


==Hunting strategies==
==Hunting strategies==
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== References ==
== References ==
* [https://en.wikipedia.org/wiki/Wolf Wolf on Wikipedia]
* http://www.play.net/gs4/info/bestiary/


{{Nearlevel
{{Nearlevel
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|levelp2 = 18
|levelp2 = 18
}}
}}

[[Category:Icemule Environs creatures]]
[[Category:Plains of Bone creatures]]
[[Category:Danjirland creatures]]

Revision as of 16:18, 25 June 2020

Ghost wolf
Ghost Wolf Colored.jpg
Level 16
Family Canine family creatures
Body Type Quadruped
Classification(s) Non-corporeal undead
Area(s) Found Icemule Environs
Plains of Bone
Danjirland
BCS <Not Known>
HP 150
Speed ?
Attack Attributes
Physical Attacks
Bite +143 AS
Claw +143 AS
Defense Attributes
Melee +101 DS
Ranged <N/A> DS
Bolt +84 DS
Bard Base +48 TD
Ranger Base +48 TD
Sorcerer Base +48 TD
Wizard Base <N/A> TD
Cleric Base +48 TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental +48 TD
Minor Elemental +48 TD
Major Spiritual +48 TD
Minor Spiritual +48 TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Armor None
CvA +25
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin No
Other ?

A transparent, flickering, light-grey canine, the ghost wolf is the captured spirit of a member of the wolf packs that used to roam the lands. The ghost wolf uses its snapping jaws and rending claws to best advantage. As it did in life, the ghost wolf prefers to hunt with other members of its species, carefully watching its prey through bright yellow eyes, darting in to bite, then rushing away while another ghost wolf attacks from the rear.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Ghost wolves were removed from The Citadel in River's Rest on 09/09/08 (See: River's Rest hunting expansion (saved post)). They can no longer be found in River's Rest.

It should be noted that the area of the Icemule Environs that the ghost wolves inhabit is directly adjacent to the kobold / rabid squirrel / rolton area and they do sometimes wander over there. When this happens there are often deaths, due to the vast skill differential with hunters in that area.

References

Near-level creatures - edit
Level 14 Level 15 Level 16 Level 17 Level 18
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