Difference between revisions of "Ghost wolf"

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m (Ghost wolves were removed from RR)
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[[Category:Plains of Bone creatures]]
 
[[Category:Plains of Bone creatures]]
 
[[Category:Danjirland creatures]]
 
[[Category:Danjirland creatures]]
[[Category:The Citadel creatures]]
 

Revision as of 07:58, 10 September 2008

Ghost wolf
Picture
Level 16
Family wolf family creatures
Body Type Quadruped
Undead Yes
Areas Found Icemule Environs
Plains of Bone
Danjirland
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Bite <N/A>
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt +84 DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental +48 TD
Minor Elemental +48 TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins  ?
Gems  ?
Magic Items  ?
Boxes  ?
Skin <Not Known>
Other  ?

A transparent, flickering, light-grey canine, the ghost wolf is the captured spirit of a member of the wolf packs that used to roam the lands. The ghost wolf uses its snapping jaws and rending claws to best advantage. As it did in life, the ghost wolf prefers to hunt with other members of its species, carefully watching its prey through bright yellow eyes, darting in to bite, then rushing away while another ghost wolf attacks from the rear.[1]

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Ghost wolves were removed from The Citadel in River's Rest on 09/09/08 (See: River's Rest hunting expansion (saved post)). They can no longer be found in River's Rest.

References

Near-level creatures - edit
Level 14 Level 15 Level 16 Level 17 Level 18
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