Ghost wolf: Difference between revisions
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = Ghost_Wolf_Colored.jpg |
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| level = 16 |
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| level = 16 <!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Quadruped |
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| family = Wolf <!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = wolf |
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| type = Quadruped <!-- Creature body type --> |
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| otherclass = Non-corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| attacks = Bites and Claws. |
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| area = |
| area = Icemule Environs |
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| area2 = Plains of Bone |
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| undead = Yes |
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| area3 = Danjirland<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| bcs = <Not Known> |
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| bcs = <Not Known> <!-- All new creatures are BCS --> |
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| hitpoints = 150 |
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| roundtime = ?<!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes |
{{Creature attack attributes |
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| physical = |
| physical = |
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{{creature ability|Bite| |
{{creature ability|[[Natural_weapons|Bite]]|+143 [[Attack strength|AS]]}} |
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{{creature ability|[[Natural_weapons|Claw]]|+143 [[Attack strength|AS]]}} |
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| nobolt = |
| nobolt = |
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| nowarding = |
| nowarding = |
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{{Creature defense attributes |
{{Creature defense attributes |
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| defense = |
| defense = |
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{{creature ability|[[Melee]] | |
{{creature ability|[[Melee]] |+101 [[Defensive strength|DS]]}} |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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{{creature ability|[[Bolt]] |+84 [[Defensive strength|DS]]}} |
{{creature ability|[[Bolt]] |+84 [[Defensive strength|DS]]}} |
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{{creature ability|[[Bard Base]] | |
{{creature ability|[[Bard Base]] |+48 [[Target defense|TD]]}} |
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{{creature ability|[[Ranger Base]] | |
{{creature ability|[[Ranger Base]] |+48 [[Target defense|TD]]}} |
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{{creature ability|[[Sorcerer Base]] | |
{{creature ability|[[Sorcerer Base]] |+48 [[Target defense|TD]]}} |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Cleric Base]] | |
{{creature ability|[[Cleric Base]] |+48 [[Target defense|TD]]}} |
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{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Major Elemental]] |+48 [[Target defense|TD]]}} |
{{creature ability|[[Major Elemental]] |+48 [[Target defense|TD]]}} |
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{{creature ability|[[Minor Elemental]] |+48 [[Target defense|TD]]}} |
{{creature ability|[[Minor Elemental]] |+48 [[Target defense|TD]]}} |
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{{creature ability|[[Major Spiritual]] | |
{{creature ability|[[Major Spiritual]] |+48 [[Target defense|TD]]}} |
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{{creature ability|[[Minor Spiritual]] | |
{{creature ability|[[Minor Spiritual]] |+48 [[Target defense|TD]]}} |
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{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Armor]] |None }} |
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{{creature ability|[[CvA]] |+25 }} |
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| noability = |
| noability = |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| |
| coins = ? |
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| |
| magic items = ? |
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| boxes = ? |
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| other = ? |
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| skin = ? |
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| nobox = |
| nobox = |
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| noskinvalue = |
| noskinvalue = |
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{{Creature end}} |
{{Creature end}} |
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A transparent, flickering, light-grey canine, the ghost wolf is the captured spirit of a member of the wolf packs that used to roam the lands. The ghost wolf uses its snapping jaws and rending claws to best advantage. As it did in life, the ghost wolf prefers to hunt with other members of its species, carefully watching its prey through bright yellow eyes, darting in to bite, then rushing away while another ghost wolf attacks from the rear. |
A transparent, flickering, light-grey canine, the ghost wolf is the captured spirit of a member of the wolf packs that used to roam the lands. The ghost wolf uses its snapping jaws and rending claws to best advantage. As it did in life, the ghost wolf prefers to hunt with other members of its species, carefully watching its prey through bright yellow eyes, darting in to bite, then rushing away while another ghost wolf attacks from the rear. |
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==Hunting strategies== |
==Hunting strategies== |
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{{addmetext}} |
{{addmetext}} |
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==Other information== |
==Other information== |
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Ghost wolves were removed from [[The Citadel]] in [[River's Rest]] on 09/09/08 (See: [[River's Rest hunting expansion (saved post)]]). They can no longer be found in River's Rest. |
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{{addmetext}} |
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It should be noted that the area of the Icemule Environs that the ghost wolves inhabit is directly adjacent to the [[kobold]] / [[rabid squirrel]] / [[rolton]] area and they do sometimes wander over there. When this happens there are often deaths, due to the vast skill differential with hunters in that area. |
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== References == |
== References == |
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* |
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1505 Ghost wolf on Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 18 |
|levelp2 = 18 |
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}} |
}} |
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[[Category:Icemule Environs creatures]] |
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[[Category:Plains of Bone creatures]] |
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[[Category:Danjirland creatures]] |
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[[Category:The Citadel creatures]] |
Revision as of 10:20, 17 September 2017
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A transparent, flickering, light-grey canine, the ghost wolf is the captured spirit of a member of the wolf packs that used to roam the lands. The ghost wolf uses its snapping jaws and rending claws to best advantage. As it did in life, the ghost wolf prefers to hunt with other members of its species, carefully watching its prey through bright yellow eyes, darting in to bite, then rushing away while another ghost wolf attacks from the rear.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Ghost wolves were removed from The Citadel in River's Rest on 09/09/08 (See: River's Rest hunting expansion (saved post)). They can no longer be found in River's Rest.
It should be noted that the area of the Icemule Environs that the ghost wolves inhabit is directly adjacent to the kobold / rabid squirrel / rolton area and they do sometimes wander over there. When this happens there are often deaths, due to the vast skill differential with hunters in that area.
References
Near-level creatures - edit | ||||||||||
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