Ghost wolf

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Ghost wolf
Picture
Level 16
Family wolf family creatures
Body Type Quadruped
Undead Yes
Areas Found Icemule Environs
Plains of Bone
Danjirland
The Citadel
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Use the Creature ability template here {{{physical}}}.
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Defensive Strength (melee) N/A
Defensive Strength (ranged) N/A
Defensive Strength (bolt) N/A
Target Defense (Bard Base) N/A
Target Defense (Ranger) N/A
Target Defense (Sorcerer) <N/A>
Target Defense (Wizard) <N/A>
Target Defense (Cleric) <N/A>
Target Defense (Empath) <N/A>
Target Defense (MjE) <N/A>
Target Defense (MnE) <N/A>
Target Defense (MjS) <N/A>
Target Defense (MnS) <N/A>
Treasure Attributes
Coins  ?
Gems  ?
Magic Items  ?
Boxes  ?
Skin <Not Known>
Other  ?

A transparent, flickering, light-grey canine, the ghost wolf is the captured spirit of a member of the wolf packs that used to roam the lands. The ghost wolf uses its snapping jaws and rending claws to best advantage. As it did in life, the ghost wolf prefers to hunt with other members of its species, carefully watching its prey through bright yellow eyes, darting in to bite, then rushing away while another ghost wolf attacks from the rear.[1]

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 14 Level 15 Level 16 Level 17 Level 18
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