Difference between revisions of "Glamour crystal"

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Revision as of 11:46, 31 December 2014

Crystal of Concealment

a dark crystal - Looking into the crystal you see the distorted image of a figure dressed in an austere sable robe.

- Scripts -

Tsin hangs his dark crystal pendant around his neck.

As the robed figure removes a dark crystal pendant from around its neck the air around it seems to waver oddly as Tsin is revealed in its place.

As Tsin rubs his dark crystal the air around him seems to flicker slightly and then a robed figure is standing in his place.

>l at tsin You see a tall, fairly slender figure with features hidden by a deeply hooded, austere sable robe.

TOUCH (changes colors): As you stroke your fingers along the faceted sides of your dark crystal it flickers momentarily and the color of the glamour surrounding you shifts.

As the robed figure touches its dark crystal it flickers momentarily as the color of the figure's robe shifts.

6 different color options: dark, black, brown, sable, ebon, grey



a shining silvery crystal


As Person rubs his silvery crystal the air around him seems to waver slightly and then an armored knight is standing in his place.
>l person
You see a tall, shining steel knight.
>
As the knight touches its silvery crystal it flickers momentarily as the color of its armor shifts.
>l person
You see a tall, shining mithril knight.
>
As the knight touches its silvery crystal it flickers momentarily as the color of its armor shifts.
>l person
You see a tall, shining golden knight.
>
As the knight touches its silvery crystal it flickers momentarily as the color of its armor shifts.
>l person
You see a tall, shining silver knight.
>
As the knight touches its silvery crystal it flickers momentarily as the color of its armor shifts.
>l person
You see a tall, shining white knight.

As the armored knight removes a shining silvery crystal from around its neck the air around it seems to waver oddly as Person is revealed in its place.
>
I can't find out how to turn it off without removing it.
Only actions that pertain to the crystal use 'armored knight' normal activities use the character's name as normal.

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