Gnomish Mech Goggles: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
(starter item page)
 
(updated to new template. still needs all verb traps.)
Line 1: Line 1:
__NoTOC__
<table><tr valign="top"><td>
'''Gnomish Mech Goggles'''
'''Gnomish Mech Goggles'''

==Analyze==
==Analyze==
<pre{{log2}}>
<pre{{log2}}>
Line 18: Line 19:
|--------------------------------------------------------------------|
|--------------------------------------------------------------------|


The lens color is currently set to "polished". This should make sense for glass.
The <span style="color:blue">'''lens color'''</span> is currently set to "polished". This should make sense for glass.
The buckle is currently set to "iron". This should be a metal or color.
The <span style="color:blue">'''buckle'''</span> is currently set to "iron". This should be a metal or color.
The button is currently set to "obsidian". This should be a metal, color or gemstone.
The <span style="color:blue">'''button'''</span> is currently set to "obsidian". This should be a metal, color or gemstone.
The gears are currently set to "iron". This should be a metal or color.
The <span style="color:blue">'''gears'''</span> are currently set to "iron". This should be a metal or color.


You get no sense of whether or not the goggles may be further lightened.</pre>
You get no sense of whether or not the goggles may be further lightened.</pre>
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Locked<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}} {{addmetext}}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Unlocked<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}} {{addmetext}}
{{stub}}
{{stub}}
</td><td>
[[Category:Scripted Items]]
{{iteminfo
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. -->
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. -->
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be Joola items (clothing and jewelry). -->
|itemclass3=
|itemtype= Goggles<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->
|itemtype2=
|itemtype3=
|itemtype4=
|itemtype5=
|itemtype6=
|itemtype7=
|itemtype8=
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= No<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature2=
|feature3=
|feature4=
|feature5=
|feature6=
|feature7=
|feature8=
|customize= Yes<!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= Lens color<!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"-->
|custom2= Buckle
|custom3= Button
|custom4= Gears
|custom5=
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|tiered= Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.-->
|unlock2=
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell2=
|spell3=
|spell4=
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= 15 char limit for customizations.<br>See ANALYZE for specific customization limitations.<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
</td></tr></table>

Revision as of 00:52, 2 January 2021

Gnomish Mech Goggles

Analyze

You analyze the mechanical goggles and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item type should not change."

The creator has also provided the following information:
|--------------------------------------------------------------------|
|                     Gnomish Mech Goggles                           |
|                                                                    |
|        These goggles should NOT be altered with the following      |
|     exceptions:  Only the lens color, button, gears, and buckle    |
|      can be customized by a merchant. Normal ALTER rules apply.    |
|                                                                    |
|  This item can be unlocked by a special merchant.                  |
|                                                                    |
|  All options must be 15 letters or under.  ALTER rules apply.      |
|--------------------------------------------------------------------|

 The lens color is currently set to "polished".  This should make sense for glass.
 The buckle is currently set to "iron".  This should be a metal or color.
 The button is currently set to "obsidian".  This should be a metal, color or gemstone.
 The gears are currently set to "iron".  This should be a metal or color.

You get no sense of whether or not the goggles may be further lightened.

Locked

Usage

This section has not been added yet; please add to it now!

Unlocked

Usage

This section has not been added yet; please add to it now!
UncutGem.pngThis article is a Stub. You can help GSWiki by expanding it.


Gnomish Mech Goggles Information
Type Fluff
Item Classification Accessory
Item(s) Applied to Goggles
Alterable Yes
Light/Deep No
Customizable Yes
Custom Lens color
Buckle
Button
Gears
Tiered Yes
Restrictions 15 char limit for customizations.
See ANALYZE for specific customization limitations.