Greater earth elemental: Difference between revisions

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m (This may not be the correct creature attack. More research is needed.)
 
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 88
| picture =
| level = 88<!-- This will also be used at the end of the page in the Near level creature template -->
| type = elemental
| family = Elemental<!-- Add creature to family page list, which will be linked on preview/save -->
| family = elemental
| type = Elemental<!-- Creature body type -->
| attacks = Pounds, Special and Stomps.
| otherclass = Extraplanar <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Thanatoph]]<br>
| undead = No
| otherclass2 = Magical
| area = Thanatoph<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes<!-- All new creatures are BCS -->
| hitpoints = 500
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Pound (attack)<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 419 - 422
{{creature ability|Fist pound|+419 to +422 [[AS]]}}
| PA2 = Thrown Rock
{{creature ability|Thrown rock|+419 [[AS]]}}
| nobolt =
| PAB = 419
| nowarding =
| PA3 =
| PAC =

| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 20N<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+119 [[Defensive strength|DS]]}}
| Melee = 119
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |+326 to +332 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 326 - 332
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD =
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD =
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| noability =
| MjSTD =
| MnSTD =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = 30% [[damage factor]] reduction<!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| type = <Not Known>
| coins =
| skin = <Not Known>
| magic items =
| nobox =
| gems = Yes
| noskinvalue =
| boxes =
| other = radiant crimson essence shard
| skin = None
}}
}}
{{Creature end}}
{{Creature end}}
<pre{{log2|margin-right=26em}}>

Massive and thick, with broad shoulders but no apparent head, the earth elemental appears to be a composite of the earth itself. A large, craggy maw in the middle of the elemental's chest appears to be the creature's mouth, and the earth elemental's huge feet and giant-sized fists look like they would pulverize flesh without much effort at all.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
Massive and thick, with broad shoulders but no apparent head, the earth elemental appears to be a composite of the earth itself. A large, craggy maw in the middle of the elemental's chest appears to be the creature's mouth, and the earth elemental's huge feet and giant-sized fists look like they would pulverize flesh without much effort at all.
</pre>
Greater earth elementals have DF[[Redux]] which will reduce the [[damage factor]]s of weapons, including [[bolt]] spells, by 30% for [[Attack strength|AS]]-based attacks. This is in addition to their natural ''full plate equivalent'' armor.


==Hunting strategies==
==Hunting strategies==
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==Other information==
==Other information==


* Elementals attack with both fists, and have earth flares:
* Attacking the elemental can result in either your attack deflecting off it's side, or connecting with a rocky protrusion and inducing roundtime:

<pre{{log2|margin-right=350px}}>
A greater earth elemental pounds at you with its heavy earthen fists!
AS: +399 vs DS: +333 with AvD: +32 + d100 roll: +77 = +175
... and hits for 13 points of damage!
Torn muscle in your left leg!

AS: +399 vs DS: +325 with AvD: +32 + d100 roll: +68 = +174
... and hits for 11 points of damage!
Jarring blow to your back.

** A surge of elemental energy bursts from the earth elemental's fist! **

... 15 points of damage!
Nasty blow to your back!
You are stunned for 1 round!
</pre>

* Attacking the elemental can result in either your attack deflecting off its side, or connecting with a rocky protrusion and inducing roundtime:

<div {{log|margin-right=350px}}>
You swing a white-hafted broad silver maul at a greater earth elemental!

Your maul is deflected harmlessly off of the the earth elemental's side!
</div>


<div {{log}}>
<div {{log|margin-right=350px}}>
You strike the earth elemental, but your maul connects awkwardly with a rocky protrusion! The jarring strike numbs your grasp!
You strike the earth elemental, but your maul connects awkwardly with a rocky protrusion! The jarring strike numbs your grasp!


Line 59: Line 118:


== References ==
== References ==
* [https://en.wikipedia.org/wiki/Elemental_(disambiguation) Elemental on Wikipedia]
* http://www.play.net/gs4/info/bestiary/


{{Nearlevel
{{Nearlevel
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}}
}}


[[Category:Thanatoph creatures]]
[[Category:Sunfist hated enemies]]

Latest revision as of 11:57, 3 April 2021

Greater earth elemental
Level 88
Family Elemental family creatures
Body Type Elemental
Classification(s) Extraplanar
Magical
Area(s) Found Thanatoph
BCS Yes
HP 500
Speed
Attack Attributes
Physical Attacks
Pound (attack) 419 - 422 AS
Thrown Rock 419 AS
Defense Attributes
Armor
Full Plate (natural) ASG 20N
Defensive Strength (DS)
Melee 119
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 326 - 332
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Special Defensive Abilities
30% damage factor reduction
Treasure Attributes
Coins
Gems Yes
Magic Items
Boxes
Skin None
Other radiant crimson essence shard
Massive and thick, with broad shoulders but no apparent head, the earth elemental appears to be a composite of the earth itself.  A large, craggy maw in the middle of the elemental's chest appears to be the creature's mouth, and the earth elemental's huge feet and giant-sized fists look like they would pulverize flesh without much effort at all.

Greater earth elementals have DFRedux which will reduce the damage factors of weapons, including bolt spells, by 30% for AS-based attacks. This is in addition to their natural full plate equivalent armor.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

  • Elementals attack with both fists, and have earth flares:
A greater earth elemental pounds at you with its heavy earthen fists!
 AS: +399 vs DS: +333 with AvD: +32 + d100 roll: +77 = +175
 ... and hits for 13 points of damage!
 Torn muscle in your left leg!

 AS: +399 vs DS: +325 with AvD: +32 + d100 roll: +68 = +174
 ... and hits for 11 points of damage!
 Jarring blow to your back. 

** A surge of elemental energy bursts from the earth elemental's fist! **

 ... 15 points of damage!
 Nasty blow to your back!
 You are stunned for 1 round!
  • Attacking the elemental can result in either your attack deflecting off its side, or connecting with a rocky protrusion and inducing roundtime:

You swing a white-hafted broad silver maul at a greater earth elemental!

Your maul is deflected harmlessly off of the the earth elemental's side!

You strike the earth elemental, but your maul connects awkwardly with a rocky protrusion! The jarring strike numbs your grasp!

Roundtime: 3 sec.

Roundtime: 5 sec.

References

Near-level creatures - edit
Level 86 Level 87 Level 88 Level 89 Level 90
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