Greater faeroth: Difference between revisions

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}}
{{Creature attack attributes
{{Creature attack attributes
| physical =

{{Creature ability|Bite|302-342}}
{{Creature ability|Claw|318-340}}
{{Creature ability|Pound|305-338}}
| maneuver =
{{Creature ability|Bellow}}
| nobolt =
| nowarding =
| noability =
}}
}}
{{Creature defense attributes
{{Creature defense attributes
| defense =
| defense =
{{Creature ability|[[Defensive Strength]]|([[melee]]) N/A}}
{{Creature ability|[[Defensive Strength]]|~208 ([[melee]])}}<!--
{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}}
{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}}
{{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}}
{{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}}
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{{Creature ability|[[Target Defense]]|([[MnE]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MnE]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MnS]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MnS]]) <N/A>}}-->
| noability =
| noability =
}}
}}
{{Creature treasure
{{Creature treasure
| type = <Not Known>
| type = Skins
| skin = <Not Known>
| skin = a faeroth fang
| nobox =
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}
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==Hunting strategies==
==Hunting strategies==
Removing the arm of a faeroth will completely incapacitate the creature, making them quite an easy kill after that point. If the character has access to ambushing or limb disruption, the arm should likely be the first place to aim.
{{addmetext}}

==Other information==
==Other information==
*The greater faeroth's skin protects in a manner similar to brigandine armor.
{{addmetext}}
*Their bellow attack has the potential to reduce stance, induce roundtime, and inflict damage with an appropriate stun.
*Faeroth walk on their arms.
*Faeroth fangs are worth the most when the faeroth's head is not damaged.


== References ==
== References ==

Revision as of 02:48, 22 January 2007

Greater faeroth
Picture
Level 50
Family faeroth family creatures
Body Type Biped
Undead No
Areas Found Gyldemar Forest
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Bite 302-342
Claw 318-340
Pound 305-338
Maneuver Attacks
Bellow
Defense Attributes
Defensive Strength ~208 (melee)
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin a faeroth fang
Other ?

The greater faeroth looks as though he might be a relative to a yeti, although his fur is a mottled dingy brown and carries a pungent stench. Similar to its lesser cousin, the greater faeroth stands on mighty forelimbs that lift his entire body into the air. Much more powerful hind legs dangle with sharp, filthy claws extruding. The beast stands at least seven feet tall, with a face that might look human if not for the heavy brow and deeply set eyes. Black lips curl over ivory white teeth that appear to drip some sort of vile green liquid.[1]

Hunting strategies

Removing the arm of a faeroth will completely incapacitate the creature, making them quite an easy kill after that point. If the character has access to ambushing or limb disruption, the arm should likely be the first place to aim.

Other information

  • The greater faeroth's skin protects in a manner similar to brigandine armor.
  • Their bellow attack has the potential to reduce stance, induce roundtime, and inflict damage with an appropriate stun.
  • Faeroth walk on their arms.
  • Faeroth fangs are worth the most when the faeroth's head is not damaged.

References

Near-level creatures - edit
Level 48 Level 49 Level 50 Level 51

none

Level 52


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