Difference between revisions of "Greater orc"

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| defense =
| defense =
   {{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
   {{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
   {{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
   {{creature ability|[[Ranged]] |+71 [[Defensive strength|DS]]}}
   {{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
   {{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
   {{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
   {{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}

Revision as of 08:41, 23 February 2009

Greater orc
Level 8
Family orc family creatures
Body Type Biped
Undead No
Areas Found Wehnimer's Environs
Cairnfang Forest
Foggy Valley
The Citadel
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Spear +126 AS
Defense Attributes
Melee <N/A> DS
Ranged +71 DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins  ?
Gems  ?
Magic Items  ?
Boxes  ?
Skin orc scalp
Other  ?

Taller than a human and of substantially heavier build, the greater orc is a solid mass of bone and gristle. Red-rimmed eyes glare angrily out from under a thick bony forehead. Irregular clumps of rank hair cover its body and head. Its arms resemble thick and twisted tree trunks, ending in ragged claws crusted with dried gore.[1]

Hunting strategies

Greater orcs in the Zeltoph do not wear armor, making them easy foes to hit. Greater orcs to the northern tip of the Zeltoph (near gnolls) tend to wield halberds, which can hit very hard. Greater orcs on the way south (closer to urghs) tend to wield spears.

Other information

Orcs occasionally exhibit some odd idle behavior, some of which includes falling to its knees in terror, as well collapsing to the ground. These effects do not stun the orcs, and they will usually stand up immediately afterward.


Near-level creatures - edit
Level 6 Level 7 Level 8 Level 9 Level 10
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