Greater skayl: Difference between revisions
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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| picture = |
| picture = |
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| level = <!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 81 <!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = Skayl <!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Skayl <!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Globoid <!-- Creature body type --> |
| type = Globoid <!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Magical <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = Element-based |
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| area = Eye of V'Tull <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Eye of V'Tull <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| bcs = Yes <!-- All new creatures are BCS --> |
| bcs = Yes <!-- All new creatures are BCS --> |
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==Other Information== |
==Other Information== |
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Greater Skayls cannot be skinned but will yield a gem when searched. However, searching a greater skayl will result in a minor hand wound that will not give experience if transferred by an empath (the wound will count as self-inflicted). |
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{{addmetext}} <!-- Remove when adding to section --> |
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<pre{{log2|margin-right=350px}}>You break through the husk of the greater skayl and withdraw a heart of fine smooth glaes! |
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Suddenly, you realize that the smooth black glaes is steaming hot! |
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Bright orange lava oozes out of the greater skayl before it crumbles into a lifeless pile of glaes.</pre> |
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<!-- Logs should be added using: <pre{{log2|margin-right=26em}}>, insert a return and paste log, no formatting needed most of the time, close with /pre tag --> |
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{{Nearlevel |
{{Nearlevel |
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|levelm2 = |
|levelm2 = 79 |
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|levelm1 = |
|levelm1 = 80 |
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|level = |
|level = 81 |
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|levelp1 = |
|levelp1 = 82 |
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|levelp2 = |
|levelp2 = 83 |
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}} |
}} |
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[[Category:Element-based creatures]] |
Revision as of 17:05, 15 November 2020
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Hunting Strategies
This section has not been added yet; please add to it now!
Other Information
Greater Skayls cannot be skinned but will yield a gem when searched. However, searching a greater skayl will result in a minor hand wound that will not give experience if transferred by an empath (the wound will count as self-inflicted).
You break through the husk of the greater skayl and withdraw a heart of fine smooth glaes! Suddenly, you realize that the smooth black glaes is steaming hot! Bright orange lava oozes out of the greater skayl before it crumbles into a lifeless pile of glaes.
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