Gremlock: Difference between revisions

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(MnE TD updated)
(removed outdated play.net bestiary link, changed family to gremlin)
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = Gremlock_Colored.jpg
| level = 84
| level = 84<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Biped
| family = Gremlin <!-- Add creature to family page list, which will be linked on preview/save -->
| family = gremlock
| type = Biped<!-- Creature body type -->
| body =
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Claws.
| otherclass2 =
| area = [[Unknown]]<br>
| area = Old Ta'Faendryl<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = No
| bcs = <Not Known>
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes<!-- All new creatures are BCS -->
| hitpoints =
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Claw<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 406 - 422
{{creature ability|[[Claw]]|+406 to +422 [[AS]]}}
| maneuver =
| PA2 =
| PAB =
{{creature ability|[[Garrote]]}}
| nowarding =
| PA3 =
| nobolt =
| PAC =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| noability =
| BTA =

| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = Garrote<!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 8<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Melee = 358
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |+297 to +306 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 297 - 306
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD = 282
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 338 - 348
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |+361 [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 361
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| noability =
| MjSTD =
| MnSTD =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| type = <Not Known>
| coins =
| skin = <Not Known>
| magic items =
| nobox =
| gems =
| noskinvalue =
| boxes =
| other =
| skin =
}}
}}
{{Creature end}}
{{Creature end}}


The [[gremlock]] is larger than her relative, the gremlin, stretching five to six feet in height. The back hunched over from her time spent in the shadows stalking her prey, her actual height cannot be determined accurately. Tufts of dirty fur form a straggly mane around the savage looking face. Her long bulky arms tipped with massive claws only add to the deformity of the gremlock with her razor-sharp maw and potentially fatal, hungry glare.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
The [[gremlock]] is larger than her relative, the gremlin, stretching five to six feet in height. The back hunched over from her time spent in the shadows stalking her prey, her actual height cannot be determined accurately. Tufts of dirty fur form a straggly mane around the savage looking face. Her long bulky arms tipped with massive claws only add to the deformity of the gremlock with her razor-sharp maw and potentially fatal, hungry glare.


==Hunting strategies==
==Hunting strategies==
Line 51: Line 80:
==Other information==
==Other information==
Gremlocks have a garrote [[Creature maneuver|creature maneuver]]. While not the [[garrote]] player-accessible [[Combat Maneuvers|combat maneuver]], training in that cman will help a player avoid the gremlock version.
Gremlocks have a garrote [[Creature maneuver|creature maneuver]]. While not the [[garrote]] player-accessible [[Combat Maneuvers|combat maneuver]], training in that cman will help a player avoid the gremlock version.
<pre{{log2|margin-right=26em}}>
<div {{log}}>
A gremlock jumps on your back and flings a thin wire garrote around your neck and snaps it taut. Painful!<br>
A gremlock jumps on your back and flings a thin wire garrote around your neck and snaps it taut. Painful!<br>
... 30 points of damage!<br>
... 30 points of damage!
Deep slash to your neck severs an artery!<br>
Deep slash to your neck severs an artery!
You choke to death on your own blood.<br>
You choke to death on your own blood.
</div>
</pre>


Gremlocks will also attempt to steal coins, gems, and jewelry (including [[enhancive item]]s) from you. You can retrieve your stolen items from their packs once they are dead.
== References ==

* http://www.play.net/gs4/info/bestiary/
<pre{{log2|margin-right=26em}}>
You notice a gremlock reach into your serge longcoat and remove a chased ora stickpin.
</pre>


{{Nearlevel
{{Nearlevel
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|levelp2 = 86
|levelp2 = 86
}}
}}

[[Category:Unknown creatures]]

Revision as of 18:04, 27 June 2020

Gremlock
Gremlock Colored.jpg
Level 84
Family Gremlin family creatures
Body Type Biped
Classification(s) Living
Area(s) Found Old Ta'Faendryl
BCS Yes
HP
Speed
Attack Attributes
Physical Attacks
Claw 406 - 422 AS
Combat Maneuvers
Garrote
Defense Attributes
Armor
Double Leather ASG 8
Defensive Strength (DS)
Melee 358
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 297 - 306
Cleric Base
Empath Base
Paladin Base 282
Ranger Base
Sorcerer Base 338 - 348
Wizard Base
Minor Elemental 361
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin
Other

The gremlock is larger than her relative, the gremlin, stretching five to six feet in height. The back hunched over from her time spent in the shadows stalking her prey, her actual height cannot be determined accurately. Tufts of dirty fur form a straggly mane around the savage looking face. Her long bulky arms tipped with massive claws only add to the deformity of the gremlock with her razor-sharp maw and potentially fatal, hungry glare.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Gremlocks have a garrote creature maneuver. While not the garrote player-accessible combat maneuver, training in that cman will help a player avoid the gremlock version.

A gremlock jumps on your back and flings a thin wire garrote around your neck and snaps it taut. Painful!
... 30 points of damage! Deep slash to your neck severs an artery! You choke to death on your own blood.

Gremlocks will also attempt to steal coins, gems, and jewelry (including enhancive items) from you. You can retrieve your stolen items from their packs once they are dead.

You notice a gremlock reach into your serge longcoat and remove a chased ora stickpin.
Near-level creatures - edit
Level 82 Level 83


Level 84 Level 85 Level 86
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