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*[[Guildmaster checkin durations (saved post)]] |
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Revision as of 10:28, 24 June 2015
A guild is a professional organization that characters may join at level 15 to supplement their training through guild skills. They also serve as professional social organizations and gathering places. Guilds are not available for all professions and not all guilds have skills, or a complete roster of skills. In 2014, high ranking GameMasters at SimuCon said that there are no current plans to add anymore guild skills or profession guilds.
- Complete guilds
- Incomplete guilds
- Sorcerer guild (4 skills)
- Cleric Guild (3 skills)
- Empath Guild (3 skills)
- Wizard Guild (3 skills)
- Guilds with buildings but no skills
The following information applies to all guilds regardless of profession.
Joining a Guild
Characters will receive an invite via an automated system to join their respective profession guild shortly after reaching level 15, although the timing is not dependable. Rogues should especially pay attention to this invite as it includes a password to enter the guild. Other professions do not have this issue. After the invite (only one automated message will be sent) one may join the guild at any time, there is no expiration to the invite. Once the invitation is received the character can go to the local guild and find the NPC Guild Master inside (usually in an office) to complete the process.
Player character guild masters may also initiate people into the guilds. No automated system invite is necessary for this.
Joining fees and monthly dues vary by profession.
Profession | Joining Fee | Monthly Dues |
---|---|---|
Bard | 2250 | 750 |
Cleric | 750 | |
Empath | ||
Ranger | ||
Rogue | 15000 | 5000 |
Sorcerer | 4500 | 1500 |
Warrior | 10500 | 3500 |
Wizard | 4500 | 1500 |
Paying Dues
Monthly dues may be paid up to 2 months in advance to the local NPC Guild Master or another player guild master.
Guild Training Mechanics
One can see guild training progress using GLD (verb).
The Guild Wall
There is a maximum number of guild skill ranks one can have based on the amount of experience accumulated (see below). At level 15 (265,000 experience) one can have 39 total ranks, and this tops off at level 69 (4,350,000 experience), and 372 ranks. The Guild Master title is available at level 33 (1,262,500 exp) with 125 ranks and one skill mastered.
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Diversification
This section has not been added yet; please add to it now!
Guild Master Benefits
Becoming a guild master means one becomes an official of the Guild and allows him/her to check in other guild members, promote in skills, initiate new members, nominate others for guild master status, and eliminates monthly dues (but one still must check in every 90 days). Guild masters can register with the local NPC Guild Master to be listed on a roster of guild masters in that specific guild structure for 4 months.
>ask Grift about registering You ask Grift about registering as an active Guild Master in this guild. Grift says, "Very well, I will note in the guild ledger that you would like to become registered here as an active Guild Master. Your name should now be on our local Guild Master roster that is posted at the entrance. Your name will stay on the roster as long as you checkin in this town once every four months. You can ASK me about UNREGISTERING if you want to remove your name before then."
These benefits are accessed through the GLD verb (listed in same order as in verb).
Nominate
Nominating a new guild master requires one other current guild master or qualified member and an NPC Guild Master (one is found in each guild). It may also be done with a third player guild master who uses gld promote while the other two use gld nominate (no example available).
>gld nominate Person master You nominate Person for the office of Guild Master. Other Master nominates Person for the office of Guild Master. Person asks to be promoted to Guild Master. Vathezir completes the promotion ritual and says, "Congratulations, Person, for achieving Guild Master status! We trust you'll serve your guild well."
Promote
As mentioned above, guild masters can promote others to guild master, and they also can promote others in skills. Promoting in skills will gain 100 experience and 50 fame.
>gld promote Person in alchemy You offer to promote Person to his next rank in General Alchemy. You promote Person to his next rank of General Alchemy. Person now has 3 ranks of this skill! (You earned 100 exp. and 50 fame.)
Initiate
Initiating works whether or not the character has been invited by the automated system, but sometimes that system fails to invite new members in a timely manner and a guild master must intervene. Initiating will always earn the guild master 10% of the applicable silvers, 200 experience, and 2000 fame.
>gld initiate Person You invite Person to become a member in the Sorcerer Guild, saying, "Person, by applying to the Sorcerer Guild, you swear by this oath: "I swear to uphold the sanctity, reputation and preeminent position of the Sorcerer Guild in Elanthian Society. Although I may have differences of opinion with my fellow guild members, I will respect them and their right to voice their opinions. I am aware of the superiority of sorcerers; I will therefore not stoop to using knowledge gained in the Sorcerer Guild to harm my fellow adventurers, no matter how deserving of harm they may be." Do you agree to abide by this oath?" (You earn 450 silver, 200 experience, 2000 fame.) Person agrees to the oath and gives you the required 4500 silver initiation fee. "Welcome to the Sorcerer Guild," you say and shake her hand.
Checkin
Guild masters may check in other members of the same guild to bring them up-to-date or accept months of prepayment (up to 3 months). Each time a guild master checks another member in he/she will receive 10% of the silvers, 100 exp, and 50 fame. Checking in another guild master will earn no silvers.
>gld checkin Person You offer to collect Person's dues. You accept Person's 3000 silvers for his past dues. (You earned 300 silver, 100 exp, 50 fame) >gld checkin Person You offer to collect a month of prepayment from Person. You accept Person's 1500 silvers for a month of prepayment. (You earned 150 silver, 100 exp, 50 fame) >gld checkin Other Master You offer to bring Other Master up to date. You acknowledge Other Master as being current with the guild. (You earned 0 silver, 100 exp, 50 fame)
Resources
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