Guild

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A guild is a professional organization that characters may join at level 15 to supplement their training through guild skills. They also serve as professional social organizations and gathering places. Guilds are not available for all professions and not all guilds have skills, or a complete roster of skills. In 2014, high ranking GameMasters at SimuCon said that there are no current plans to add anymore guild skills or profession guilds.

Complete guilds
Incomplete guilds
Guilds with buildings but no skills

The following information applies to all guilds regardless of profession.

Joining a Guild

Characters will receive an invite via an automated system to join their respective profession guild shortly after reaching level 15, although the timing is not dependable. Rogues should especially pay attention to this invite as it includes a password to enter the guild. Other professions do not have this issue. After the invite (only one automated message will be sent) one may join the guild at any time, there is no expiration to the invite. Once the invitation is received the character can go to the local guild and find the NPC Guild Master inside (usually in an office) to complete the process.

Player character guild masters may also initiate people into the guilds. No automated system invite is necessary for this.

Joining fees and monthly dues vary by profession.

Profession Joining Fee Monthly Dues
Bard 2250 750
Cleric 750
Empath
Ranger
Rogue 15000 5000
Sorcerer 4500 1500
Warrior 10500 3500
Wizard 4500 1500

Paying Dues

Monthly dues may be paid up to 2 months in advance to the local NPC Guild Master or another player guild master.

Guild Training Mechanics

One can see guild training progress using GLD (verb).

The Guild Wall

There is a maximum number of guild skill ranks one can have based on the amount of experience accumulated (see below). At level 15 (265,000 experience) one can have 39 total ranks, and this tops off at level 69 (4,350,000 experience), and 372 ranks. The Guild Master title is available at level 33 (1,262,500 exp) with 125 ranks and one skill mastered.

  • 5,000 exp from rank 39 to 40
  • 7,500 exp per rank from 40 to 44
  • 10,000 exp per rank from 44 to 64
  • 12,500 exp per rank for ranks above 64
Character Level Total Experience Maximum Ranks
15 265,000 39
15 270,000 40
15 277,500 41
15 285,500 42
15 292,500 43
15 300,000 44
- - -
20 500,000 64
- - -
69 4,350,000 372

Diversification

This section has not been added yet; please add to it now!

Guild Master Benefits

Becoming a guild master means one becomes an official of the Guild and allows him/her to check in other guild members, promote in skills, initiate new members, nominate others for guild master status, and eliminates monthly dues (but one still must check in every 90 days). Guild masters can register with the local NPC Guild Master to be listed on a roster of guild masters in that specific guild structure for 4 months.

>ask Grift about registering
You ask Grift about registering as an active Guild Master in this guild.

Grift says, "Very well, I will note in the guild ledger that you would like to become registered here as an active Guild Master.  Your name should now be on our local Guild Master roster that is posted at the entrance.  Your name will stay on the roster as long as you checkin in this town once every four months.  You can ASK me about UNREGISTERING if you want to remove your name before then."

These benefits are accessed through the GLD verb (listed in same order as in verb).

Nominate

Nominating a new guild master requires one other current guild master or qualified member and an NPC Guild Master (one is found in each guild). It may also be done with a third player guild master who uses gld promote while the other two use gld nominate (no example available).

>gld nominate Person master
You nominate Person for the office of Guild Master.
Other Master nominates Person for the office of Guild Master.
Person asks to be promoted to Guild Master.

Vathezir completes the promotion ritual and says, "Congratulations, Person, for achieving Guild Master status!  We trust you'll serve your guild well."

Promote

As mentioned above, guild masters can promote others to guild master, and they also can promote others in skills. Promoting in skills will gain 100 experience and 50 fame.

>gld promote Person in alchemy
You offer to promote Person to his next rank in General Alchemy.
You promote Person to his next rank of General Alchemy.  Person now has 3 ranks of this skill!
(You earned 100 exp. and 50 fame.)

Initiate

Initiating works whether or not the character has been invited by the automated system, but sometimes that system fails to invite new members in a timely manner and a guild master must intervene. Initiating will always earn the guild master 10% of the applicable silvers, 200 experience, and 2000 fame.

>gld initiate Person
You invite Person to become a member in the Sorcerer Guild, saying, "Person, by applying to the Sorcerer Guild, you swear by this oath:

"I swear to uphold the sanctity, reputation and preeminent position of the Sorcerer Guild in Elanthian Society.  Although I may have differences of opinion with my fellow guild members, I will respect them and their right to voice their opinions.  I am aware of the superiority of sorcerers; I will therefore not stoop to using knowledge gained in the Sorcerer Guild to harm my fellow adventurers, no matter how deserving of harm they may be."

Do you agree to abide by this oath?"
(You earn 450 silver, 200 experience, 2000 fame.)

Person agrees to the oath and gives you the required 4500 silver initiation fee.

"Welcome to the Sorcerer Guild," you say and shake her hand.

Checkin

Guild masters may check in other members of the same guild to bring them up-to-date or accept months of prepayment (up to 3 months). Each time a guild master checks another member in he/she will receive 10% of the silvers, 100 exp, and 50 fame. Checking in another guild master will earn no silvers.

>gld checkin Person
You offer to collect Person's dues.
You accept Person's 3000 silvers for his past dues.
(You earned 300 silver, 100 exp, 50 fame)

>gld checkin Person
You offer to collect a month of prepayment from Person.
You accept Person's 1500 silvers for a month of prepayment.
(You earned 150 silver, 100 exp, 50 fame)

>gld checkin Other Master
You offer to bring Other Master up to date.
You acknowledge Other Master as being current with the guild.
(You earned 0 silver, 100 exp, 50 fame)

Resources

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