Hand of Tonis (505): Difference between revisions

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{{spell | name = Hand of Tonis | number = 505 | mnemonic = HANDTONIS | type = Attack ([[warding]]) | duration = 5 sec + 1 sec per 2 warding failure }}
{{spell | name = Hand of Tonis | number = 505 | mnemonic = HANDTONIS | type = Attack ([[warding]]) | duration = 5 sec + 1 sec per 2 warding failure }}


'''Hand of Tonis''' -- named after [[Tonis]], the [[Arkati]] of Speed, Travel and Thieves -- attempts to stun a target by stealing its breath. The spell has two versions, a [[CS]] based [[warding]] spell, and a [[bolt spell]] which requires 20 ranks of [[Elemental Lore, Air]] to use.
'''Hand of Tonis''' is named after [[Tonis]], the [[Arkati]] of Speed, Travel and Thieves. This spell attempts to stun a target by stealing its breath or hurls a churning bolt of air at the target.

== Factors That Affect Hand of Tonis ==
The [[CS]] for this spell when used to stun is based on the caster's [[level]], [[aura]] bonus, all spells known. Dedicated taining in [[Elemental Lore, Air]] (greater than 20 ranks) will afford the caster of this spell a second version, commonly referred to as Tonis Bolt. The [[attack strength|Attack Strength]] for the Tonis Bolt is determined by [[dexterity]] bonus and [[Spell Aiming]] bonus. [[Elemental Lore, Air]] increases the spell's [[damage factor]] by .001 per rank for each rank above 20 until rank 50. After the 50th rank, it increases by .0005 per rank until the 100th rank.

== Spell Usage ==
=== Hand of Tonis Version ===
* [[CAST (verb)|CAST]] or [[INCANT (verb)|INCANT]] this spell to cause a hand of air to reach out and squeeze the breath from your target.
The degree of stun caused is determined by the [[endroll]]. The Hand version of this spell can be cast by someone with greater than 20 ranks of [[Elemental Lore, Air]] by casting from defensive or guarded [[stance]].

* Hand of Tonis can be [[CAST]] at clouds to disperse them.
Also, casting this spell at yourself from a guarded or defensive stance will cause a column of air to form around you and blow your hair in all directions: a 'hair dryer' of sorts (no mechanical effect).

=== Tonis Bolt Version ===
* [[CAST (verb)|CAST]] or [[INCANT (verb)|INCANT]] this spell from offensive or advancing [[stance]] to hurl a churning bolt of air at a target.
This spell causes [[unbalance]] crits and will often knock down and/or stun a target.


== Game Mechanics ==
{{Boltspell table start}}
{{Boltspell table start}}
{{Boltspell table entry|spell = Hand of Tonis|DFcloth = .530
{{Boltspell table entry|spell = Hand of Tonis|DFcloth = .530
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|AvD17=52|AvD18=46|AvD19=40|AvD20=34}}
|AvD17=52|AvD18=46|AvD19=40|AvD20=34}}
{{Boltspell table end}}
{{Boltspell table end}}
== Lore Benefits ==
[[Elemental Lore, Air]] allows the caster to 'convert' Hand of Tonis into an air-based [[bolt]] spell in offensive stance. It is commonly refered to as ''Tonis Bolt''. In addition, continued training increases the spell's [[damage factor]] by .001 per rank, until rank 50. After the 50th rank, it increases by .0005 per rank until the 100th rank.

== Other Uses ==
Casting this spell at yourself from a guarded or defensive stance will cause a column of air to form around you and blow your hair in all directions: a 'hair dryer' of sorts. Additionally, Hand of Tonis can be cast at a gas cloud to disperse it.



== Reference ==
== Reference ==

Revision as of 03:42, 5 April 2006

Hand of Tonis (505)
Mnemonic [HANDTONIS]
Duration 5 sec + 1 sec per 2 warding failure
Type Attack (warding)


Hand of Tonis is named after Tonis, the Arkati of Speed, Travel and Thieves. This spell attempts to stun a target by stealing its breath or hurls a churning bolt of air at the target.

Factors That Affect Hand of Tonis

The CS for this spell when used to stun is based on the caster's level, aura bonus, all spells known. Dedicated taining in Elemental Lore, Air (greater than 20 ranks) will afford the caster of this spell a second version, commonly referred to as Tonis Bolt. The Attack Strength for the Tonis Bolt is determined by dexterity bonus and Spell Aiming bonus. Elemental Lore, Air increases the spell's damage factor by .001 per rank for each rank above 20 until rank 50. After the 50th rank, it increases by .0005 per rank until the 100th rank.

Spell Usage

Hand of Tonis Version

  • CAST or INCANT this spell to cause a hand of air to reach out and squeeze the breath from your target.

The degree of stun caused is determined by the endroll. The Hand version of this spell can be cast by someone with greater than 20 ranks of Elemental Lore, Air by casting from defensive or guarded stance.

  • Hand of Tonis can be CAST at clouds to disperse them.

Also, casting this spell at yourself from a guarded or defensive stance will cause a column of air to form around you and blow your hair in all directions: a 'hair dryer' of sorts (no mechanical effect).

Tonis Bolt Version

  • CAST or INCANT this spell from offensive or advancing stance to hurl a churning bolt of air at a target.

This spell causes unbalance crits and will often knock down and/or stun a target.

Spell AG Cloth Leather Scale Chain Plate
AsG 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Hand of Tonis DF .530 (leather) (scale) (chain) (plate)
AvD 52 44 43 42 41 39 37 35 33 44 40 36 32 52 46 40 34

Reference

The official documentation is located at: http://www.play.net/gs4/info/spells/spelllist.asp?circle=2#505