Haste (535): Difference between revisions

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{{Spellbox start}}
{{Utility spell | components = None | mnemonic = HASTE | type = Utility | duration = 60 sec}}
{{Utility spell | mnemonic = HASTE}}
{{Spellbox block | duration = 60 seconds}}
{{Utility spell type | type = Combat Utility}}
{{spellbox middle}}
{{Major elemental navigation}}
{{Spellbox end}}


The '''Haste''' spell appears to provide a reduction in [[roundtime|Roundtime]] based on the following formula (all fractions are rounded down):
The '''Haste''' spell appears to provide a reduction in [[roundtime|Roundtime]] based on the following formula (all fractions are rounded down):

Revision as of 18:45, 30 November 2006

Haste (535)
Mnemonic [HASTE]
Duration 60 seconds
Span Solid block
Utility Magic
Type Combat Utility
Availability {{{availability}}}
Major Elemental Spells
Sleep (501) Attack
Chromatic Circle (502) Attack
Thurfel's Ward (503) Defensive
Slow (504) Attack
Hand of Tonis (505) Attack
Celerity (506) Utility
Elemental Deflection (507) Defensive
Elemental Bias (508) Defensive
Strength (509) Offensive
Hurl Boulder (510) Attack
Floating Disk (511) Utility
Cold Snap (512) Attack
Elemental Focus (513) Offensive
Stone Fist (514) Attack
Rapid Fire (515) Utility
Mana Leech (516) Utility
Charge Item (517) Utility
Cone of Elements (518) Attack
Immolation (519) Attack
Mage Armor (520) Defensive
Meteor Swarm (525) Attack
Elemental Disjunction (530) Attack
Haste (535) Utility
Temporal Reversion (540) Defensive
Time Stop (550) Utility


The Haste spell appears to provide a reduction in Roundtime based on the following formula (all fractions are rounded down):

  • Final RT = (RT - [1 + X + Y]) * (100 - [25 + Z])%
  • X = Air Lore Bonus; Increases by +1 at 24 ranks, 100 ranks, and 200 ranks
  • Y = Major Elemental Bonus; Increases by +1 at 51 ranks and possibly 100 ranks
  • Z = Major Elemental Spells Known / 3

For example, with 27 MjE ranks, 24 Air Lore ranks, and a five second Roundtime:

X= 1; Y = 0; Z = 9
Final RT = (5 - [1 + 1 + 0]) * (100 - [25 + 9])%
Final RT = 3 * 66%
Final RT = 1.98; Which rounds down to a 1 second RT.

Also, the benefit of MjE ranks does not appear to be capped by your character's level.

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