Difference between revisions of "Health"

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(Merged Health and Hitpoint articles as per request on Talk:Hitpoint.)
m (Reworded mentions of hitpoints for consistency.)
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A character's '''health point''' value is a number which represents how much damage the character can receive before dying.  There are certain critical hits that will kill a character regardless of what this value is.
 
A character's '''health point''' value is a number which represents how much damage the character can receive before dying.  There are certain critical hits that will kill a character regardless of what this value is.
  
A character's maximum hitpoint value is based on their [[constitution]] and their race.  For example, a [[dark elf]] has a maximum hitpoint value of 120.  A dark elf character with a constitution bonus of +15 would have a maximum hitpoint value of 135.
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A character's maximum health value is based on their [[constitution]] and their race.  For example, a [[dark elf]] has a maximum health value of 120.  A dark elf character with a constitution bonus of +15 would have a maximum health value of 135.
  
The [[Combat Toughness]] [[Combat Maneuvers|combat maneuver]] can also increase hitpoints for [[warrior]]s, [[rogue]]s, [[monk]]s, and [[paladin]]s by 15, 25, or 35 hitpoints depending on rank.
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{{Hitpoints by race}}
  
{{Hitpoints by race}}
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The [[Combat Toughness]] [[Combat Maneuvers|combat maneuver]] can increase maximum health for [[warrior]]s, [[rogue]]s, [[monk]]s, and [[paladin]]s by 15, 25, or 35 hitpoints depending on rank.
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The paladin spell [[Vigor (1616)]] can also increase maximum constitution and health.
  
 
== Related Articles ==
 
== Related Articles ==
 +
*[[HEALTH (verb)]]
 
*[[Physical Fitness]]
 
*[[Physical Fitness]]
 
*[[Constitution]]
 
*[[Constitution]]

Revision as of 13:58, 24 July 2015

A character's health point value is a number which represents how much damage the character can receive before dying. There are certain critical hits that will kill a character regardless of what this value is.

A character's maximum health value is based on their constitution and their race. For example, a dark elf has a maximum health value of 120. A dark elf character with a constitution bonus of +15 would have a maximum health value of 135.

Maximum hitpoints based on Race (second value is with maximum constitution bonus)
Aelotoi Burghal Gnome Dark Elf Dwarf Elf Erithian Forest Gnome Giantman Half-Elf Half- Krolvin Halfling Human Sylvan- kind
120
(145)
90
(125)
120
(140)
140
(180)
130
(155)
120
(155)
100
(135)
200
(235)
135
(160)
165
(200)
100
(135)
150
(175)
130
(155)

The Combat Toughness combat maneuver can increase maximum health for warriors, rogues, monks, and paladins by 15, 25, or 35 hitpoints depending on rank.

The paladin spell Vigor (1616) can also increase maximum constitution and health.

Related Articles

References