Heroism (215): Difference between revisions

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The subject gains +25 [[attack strength]], both physical and [[bolt spell]]. The subject also gains an refresh effect similar to that granted from the [[Manna]] spell: the subject will regenerate 1 [[MP]] and 1 [[HP]] every minute.
The subject gains +25 [[attack strength]], both physical and [[bolt spell]]. The subject also gains an refresh effect similar to that granted from the [[Manna]] spell: the subject will regenerate 1 [[MP]] and 1 [[HP]] every minute.


Heroism adds 3 [[level]]s for the purpose of warding the fear-based attacks from [[Undead]] creatures. This spell also helps with <i>some</i> general maneuver attacks.
Heroism adds 3 [[level]]s for the purpose of warding the fear-based attacks from [[Undead]] creatures.

The spell will protect the user from a [[Combat Maneuvers|maneuver]] if the maneuver is able to be [[evade]]d.


== Lore Benefits ==
== Lore Benefits ==

Revision as of 19:46, 28 April 2009

Heroism (215)
Mnemonic [HEROISM]
Base Duration 1200 sec
Added Duration +60 sec per rank
Span Refreshable
Offensive Magic - Enhancement  
Subtype AS (all), special 
Enhancement +25 AS + special 
Availability Self-cast, special 
Major Spiritual Spells
Calm (201) Attack
Spirit Shield (202) Defensive
Manna (203) Utility
Unpresence (204) Utility
Light (205) Utility
Tend Lore (206) Utility
Purify Air (207) Defensive
Living Spell (208) Utility
Untrammel (209) Utility
Silence (210) Attack
Bravery (211) Offensive
Interference (212) Attack
Minor Sanctuary (213) Utility
Bind (214) Attack
Heroism (215) Offensive
Frenzy (216) Attack
Mass Interference (217) Attack
Spirit Servant (218) Utility
Spell Shield (219) Defensive
Major Sanctuary (220) Utility
Transference (225) Utility
Spiritual Abolition (230) Attack
Spirit Slayer (240) Offensive


The subject gains +25 attack strength, both physical and bolt spell. The subject also gains an refresh effect similar to that granted from the Manna spell: the subject will regenerate 1 MP and 1 HP every minute.

Heroism adds 3 levels for the purpose of warding the fear-based attacks from Undead creatures.

The spell will protect the user from a maneuver if the maneuver is able to be evaded.

Lore Benefits

External Links