Difference between revisions of "Hisskra shaman"

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(Added and adjusted some spell info.)
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{{Creature start
 
{{Creature start
 
| level = 33
 
| level = 33
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| area = [[The Ruined Tower]]<br>
 
| area = [[The Ruined Tower]]<br>
 
| undead = No
 
| undead = No
| bcs = Yes
+
| bcs = <Not Known>
 
}}
 
}}
 
{{Creature attack attributes
 
{{Creature attack attributes
| physical =
+
 
  {{creature ability|slimy trident|+222 [[AS]]}}
 
| nobolt =
 
| nomaneuver =
 
| warding =
 
  {{creature ability|[[Blood Burst (701)]]|+165 [[CS]]}}
 
  {{creature ability|[[Mana Disruption (702)]]|+165 [[CS]]}}
 
| ability =
 
  {{creature ability|[[Sounds (607)]]}}
 
  {{creature ability|[[Tangle Weed (610)]]}}
 
 
}}
 
}}
 
{{Creature defense attributes
 
{{Creature defense attributes
| defense =
+
| defense =  
   {{creature ability|[[Melee]] |+238 to +259 [[Defensive strength|DS]]}}
+
   {{Creature ability|[[Defensive Strength]]|<Not Known>}}
  {{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
+
   {{Creature ability|[[Target Defense]]|<Not Known>}}
  {{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
+
| noability =  
  {{creature ability|[[Bard Base]] |+112 [[Target defense|TD]]}}
 
   {{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
 
  {{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
 
  {{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
 
  {{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
 
  {{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
 
  {{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
 
  {{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
 
  {{creature ability|[[Minor Elemental]] |+135 [[Target defense|TD]]}}
 
  {{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
 
  {{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
 
  {{creature ability|[[Major Mental]] |<N/A>  [[Target defense|TD]]}}
 
  {{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
 
| ability =  
 
  {{creature ability|[[Spirit Warding I|Spirit Warding I]]}}
 
  {{creature ability|[[Spirit Defense|Spirit Defense]]}}
 
  {{creature ability|[[Spirit Warding II|Spirit Warding II]]}}
 
  {{creature ability|[[Resist Elements|Resist Elements]]}}
 
  {{creature ability|[[Natural Colors|Natural Colors]]}}
 
 
}}
 
}}
 
{{Creature treasure
 
{{Creature treasure
  | gems = Yes
+
  | type = <Not Known>
| coins = Yes
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  | skin = <Not Known>
| magic items = Yes
 
| boxes = Yes
 
| other = None
 
  | skin = hisskra tooth
 
 
  | nobox =
 
  | nobox =
 
  | noskinvalue =
 
  | noskinvalue =
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==Hunting strategies==
 
==Hunting strategies==
 
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{{addmetext}}
Like the other [[Hisskra]] the shaman are protected by thick, scaly, plates.  A physical swing can be negated by this armor or can even jar a weapon loose.  This can be a devastating problem if there are other hisskra present.  It is often advised to use throw away weapons and have them [[Elemental Blade (411)|e-bladed]]. Hisskra, and the shaman are no exception, actually will work together and drag off stunned or prone allies to safety.  The shaman have a habit of casting [[Minor Sanctuary (213)|Minor Sanctuary]] if any of their allies in the room are deceased and subsequently raising them.
 
 
 
Their thick scaly hide, however, makes small weapons and arrows a difficult prospect (even for like-level ambushers).  Spell-casters must be wary of the hisskra tail-sweep maneuver, which can put you on the ground.  By themselves, the shaman don't put up much of a challenge, but combined with their brethren they can leave you dead with your weapon on the ground.
 
 
 
 
==Other information==
 
==Other information==
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{{addmetext}}
  
 
== References ==
 
== References ==

Revision as of 23:16, 6 December 2006

Hisskra shaman
Picture
Level 33
Family hisskra family creatures
Body Type Biped
Undead No
Areas Found The Ruined Tower
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Use the Creature ability template here {{{physical}}}.
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Defensive Strength <Not Known>
Target Defense <Not Known>
Treasure Attributes
Coins  ?
Gems  ?
Magic Items  ?
Boxes  ?
Skin <Not Known>
Other  ?

Nearly as tall as a typical human, the humanoid reptilian hisskra shares many characteristics with mankind. A long snout filled with an array of sharp teeth dominates the hisskra's facial features, giving him the appearance of a bipedal iguana. Well-defined pectorals and a muscular torso are nearly man-like, but for the dull, dark green scales that fade to a paler shade at the throat, and the ridge of mottled, boney spines that runs from between the hisskra shaman's shoulder blades to the tip of his four-foot tail. The hisskra's muscular limbs end in thick-fingered, partially-webbed hands and feet tipped with blackened claws, which are formidable weapons should the creature lose his more civilized martial implements. A primitive necklace formed of the bones of various sea creatures hangs around the shaman's neck, signifying his rank.[1]

Hunting strategies

This section has not been added yet; please add to it now!

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 31 Level 32 Level 33


Level 34 Level 35
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