https://gswiki.play.net/index.php?title=Holy_Bolt_(306)&feed=atom&action=history
Holy Bolt (306) - Revision history
2024-03-29T15:30:14Z
Revision history for this page on the wiki
MediaWiki 1.39.5
https://gswiki.play.net/index.php?title=Holy_Bolt_(306)&diff=211125&oldid=prev
SPYRIDONM1: /* Damage Factor Table */ Fixing bolt spell damage table display issue by replacing dead (Template:Boltspell table end) with (Template:Table end).
2023-12-07T18:54:25Z
<p><span dir="auto"><span class="autocomment">Damage Factor Table: </span> Fixing bolt spell damage table display issue by replacing dead (Template:Boltspell table end) with (Template:Table end).</span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 13:54, 7 December 2023</td>
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SPYRIDONM1
https://gswiki.play.net/index.php?title=Holy_Bolt_(306)&diff=186910&oldid=prev
GS4-XERAPHINA at 18:11, 13 January 2023
2023-01-13T18:11:13Z
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 13:11, 13 January 2023</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__TOC__</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Holy Bolt''' hurls a stream of holy water at a target, causing [[Acid critical table|acid damage]] against corporeal [[undead]] and [[Impact critical table|impact damage]] against the living. Training in [[#Lore Benefits|Spiritual Lore, Religion]] will unlock an [[Acid critical table|acid degeneration]] effect versus undead creatures as well as an EVOKE version that uses [[Plasma critical table|plasma damage]] meant for living targets. Like all [[bolt]] spells, the [[attack strength]] (AS) for this spell is primarily a function of the casters [[Dexterity]] and [[Spell Aiming]]. Other spells, such as, [[Bravery (211)]], [[Heroism (215)]], [[Benediction (307)]], and [[Spirit Strike (117)]], as well as [[society]] abilities, can significantly increase the spells effectiveness.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"><section begin=description /><noinclude></ins>'''Holy Bolt''' hurls<ins style="font-weight: bold; text-decoration: none;"></noinclude><includeonly>Hurls</includeonly></ins> a stream of holy water at a target, causing [[Acid critical table|acid damage]] against corporeal [[undead]] and [[Impact critical table|impact damage]] against the living.<ins style="font-weight: bold; text-decoration: none;"><section end=description /></ins> Training in [[#Lore Benefits|Spiritual Lore, Religion]] will unlock an [[Acid critical table|acid degeneration]] effect versus undead creatures as well as an EVOKE version that uses [[Plasma critical table|plasma damage]] meant for living targets. Like all [[bolt]] spells, the [[attack strength]] (AS) for this spell is primarily a function of the casters [[Dexterity]] and [[Spell Aiming]]. Other spells, such as, [[Bravery (211)]], [[Heroism (215)]], [[Benediction (307)]], and [[Spirit Strike (117)]], as well as [[society]] abilities, can significantly increase the spells effectiveness.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Holy Bolt is significantly more powerful against undead targets with increased [[damage factor]]s and [[Attack versus defense|AvD values]], as well as the potential acid degeneration effect. Against living targets the spell acts the same as the wizard spell, [[Minor Water (903)]]. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Holy Bolt is significantly more powerful against undead targets with increased [[damage factor]]s and [[Attack versus defense|AvD values]], as well as the potential acid degeneration effect. Against living targets the spell acts the same as the wizard spell, [[Minor Water (903)]]. </div></td>
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GS4-XERAPHINA
https://gswiki.play.net/index.php?title=Holy_Bolt_(306)&diff=115996&oldid=prev
WINTERDAWN: Bless Item (304) is now called Bless (304) in game.
2019-05-06T05:02:12Z
<p>Bless Item (304) is now called Bless (304) in game.</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 00:02, 6 May 2019</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Holy Bolt is significantly more powerful against undead targets with increased [[damage factor]]s and [[Attack versus defense|AvD values]], as well as the potential acid degeneration effect. Against living targets the spell acts the same as the wizard spell, [[Minor Water (903)]]. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Holy Bolt is significantly more powerful against undead targets with increased [[damage factor]]s and [[Attack versus defense|AvD values]], as well as the potential acid degeneration effect. Against living targets the spell acts the same as the wizard spell, [[Minor Water (903)]]. </div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[Aquamarine wand]]s found in the treasure system can be blessed by [[Bless<del style="font-weight: bold; text-decoration: none;"> Item</del> (304)]] to cast Holy Bolt. [[Alchemy]]-made [[spiraled willow wand]]s will also cast this spell.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[Aquamarine wand]]s found in the treasure system can be blessed by [[Bless (304)]] to cast Holy Bolt. [[Alchemy]]-made [[spiraled willow wand]]s will also cast this spell.</div></td>
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WINTERDAWN
https://gswiki.play.net/index.php?title=Holy_Bolt_(306)&diff=115848&oldid=prev
WINTERDAWN at 03:55, 2 May 2019
2019-05-02T03:55:52Z
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 22:55, 1 May 2019</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== History ==</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>2019-04-27: EVOKE version created<del style="font-weight: bold; text-decoration: none;"> by GM-Estild</del></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>2019-04-27: EVOKE version created</div></td>
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WINTERDAWN
https://gswiki.play.net/index.php?title=Holy_Bolt_(306)&diff=115704&oldid=prev
GS4-ESTILD: /* Damage Factor Table */ Corrected AvD, it matches 1206.
2019-04-27T21:07:40Z
<p><span dir="auto"><span class="autocomment">Damage Factor Table: </span> Corrected AvD, it matches 1206.</span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 16:07, 27 April 2019</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|AvD17=25|AvD18=19|AvD19=13|AvD20=7}}</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Boltspell table entry|spell = Holy Bolt (Evoke)|DFcloth = .600|DFleather = .410|DFscale = .310|DFchain = .290|DFplate = .270</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|AvD9=35|AvD10=33|AvD11=31|AvD12=29</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|AvD13=37|AvD14=33|AvD15=29|AvD16=25</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|AvD17=32|AvD18=26|AvD19=20|AvD20=14}}</div></td>
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GS4-ESTILD
https://gswiki.play.net/index.php?title=Holy_Bolt_(306)&diff=115702&oldid=prev
WINTERDAWN: Addition of the EVOKE version.
2019-04-27T19:59:11Z
<p>Addition of the EVOKE version.</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:59, 27 April 2019</td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| ctype = [[Impact critical table|Impact]]<ins style="font-weight: bold; text-decoration: none;">,</ins> [[Acid critical table|Acid<ins style="font-weight: bold; text-decoration: none;">]], or [[Plasma critical table|Plasma</ins>]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| navigation = {{cleric base navigation}}</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__TOC__</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__TOC__</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Holy Bolt''' hurls a stream of holy water at a target, causing [[Impact critical table|impact damage]]. Training in [[#Lore Benefits|Spiritual Lore, Religion]] will <del style="font-weight: bold; text-decoration: none;">add</del> an [[Acid critical table|acid degeneration]] effect versus [[<del style="font-weight: bold; text-decoration: none;">undead</del>]] <del style="font-weight: bold; text-decoration: none;">creatures</del> <del style="font-weight: bold; text-decoration: none;">only</del>. Like all [[bolt]] spells, the [[attack strength]] (AS) for this spell is primarily a function of the <del style="font-weight: bold; text-decoration: none;">caster's</del> [[Dexterity]] and [[Spell Aiming]]. Other <del style="font-weight: bold; text-decoration: none;">spell</del>, such as, [[Bravery (211)]], [[Heroism (215)]], [[Benediction (307)]], and [[Spirit Strike (117)]], as well as [[society]] abilities, can significantly increase the <del style="font-weight: bold; text-decoration: none;">spell's</del> effectiveness.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Holy Bolt''' hurls a stream of holy water at a target, causing<ins style="font-weight: bold; text-decoration: none;"> [[Acid critical table|acid damage]] against corporeal [[undead]] and</ins> [[Impact critical table|impact damage]]<ins style="font-weight: bold; text-decoration: none;"> against the living</ins>. Training in [[#Lore Benefits|Spiritual Lore, Religion]] will <ins style="font-weight: bold; text-decoration: none;">unlock</ins> an [[Acid critical table|acid degeneration]] effect versus<ins style="font-weight: bold; text-decoration: none;"> undead creatures as well as an EVOKE version that uses</ins> [[<ins style="font-weight: bold; text-decoration: none;">Plasma critical table|plasma damage</ins>]] <ins style="font-weight: bold; text-decoration: none;">meant for living</ins> <ins style="font-weight: bold; text-decoration: none;">targets</ins>. Like all [[bolt]] spells, the [[attack strength]] (AS) for this spell is primarily a function of the <ins style="font-weight: bold; text-decoration: none;">casters</ins> [[Dexterity]] and [[Spell Aiming]]. Other <ins style="font-weight: bold; text-decoration: none;">spells</ins>, such as, [[Bravery (211)]], [[Heroism (215)]], [[Benediction (307)]], and [[Spirit Strike (117)]], as well as [[society]] abilities, can significantly increase the <ins style="font-weight: bold; text-decoration: none;">spells</ins> effectiveness.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Holy Bolt is significantly more powerful against undead targets with increased [[damage factor]]s and<del style="font-weight: bold; text-decoration: none;"> the</del> [[Attack versus defense|AvD values]], <del style="font-weight: bold; text-decoration: none;">and</del> the potential acid degeneration effect. Against living targets the spell acts the same as the wizard spell, [[Minor Water (903)]]. </div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Holy Bolt is significantly more powerful against undead targets with increased [[damage factor]]s and [[Attack versus defense|AvD values]], <ins style="font-weight: bold; text-decoration: none;">as well as</ins> the potential acid degeneration effect. Against living targets the spell acts the same as the wizard spell, [[Minor Water (903)]]. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Aquamarine wand]]s found in the treasure system can be blessed by [[Bless Item (304)]] to cast Holy Bolt. [[Alchemy]]-made [[spiraled willow wand]]s will also cast this spell.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Aquamarine wand]]s found in the treasure system can be blessed by [[Bless Item (304)]] to cast Holy Bolt. [[Alchemy]]-made [[spiraled willow wand]]s will also cast this spell.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Usage-channel<del style="font-weight: bold; text-decoration: none;">|s=306}}</del></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Usage-channel<ins style="font-weight: bold; text-decoration: none;">-evoke</ins></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|s=306</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|2=the plasma based version}}</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Holy Bolt can also be used to extinguish burning objects, [[creature]]s or [[character]]s (may be subject to a skill check) </div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Holy Bolt can also be used to extinguish burning objects, [[creature]]s or [[character]]s (may be subject to a skill check) </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Casting at oneself or other characters from defensive or guarded [[stance]] simply drenches them with water (no mechanical effect), and gives them a 'penitent' feeling</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Casting at oneself or other characters from defensive or guarded [[stance]] simply drenches them with water (no mechanical effect), and gives them a 'penitent' feeling</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Lore Benefits==</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Lore Benefits==</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Training in [[Spiritual Lore, Religion]] has<del style="font-weight: bold; text-decoration: none;"> two benefits when using</del> the <del style="font-weight: bold; text-decoration: none;">spell</del> <del style="font-weight: bold; text-decoration: none;">against undead targets</del>:</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Training in [[Spiritual Lore, Religion]] has the <ins style="font-weight: bold; text-decoration: none;">following</ins> <ins style="font-weight: bold; text-decoration: none;">benefits</ins>:</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Acid Degeneration Effect===</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Acid Degeneration Effect===</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>30 ranks of Religion Lore unlocks <del style="font-weight: bold; text-decoration: none;">the</del> acid degeneration effect against undead targets.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>30 ranks of Religion Lore unlocks <ins style="font-weight: bold; text-decoration: none;">an</ins> acid degeneration effect against undead targets.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Damage Factor Bonus===</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Damage Factor Bonus===</div></td>
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<td colspan="2" class="diff-lineno">Line 48:</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:''Note: Damage factor truncates at three decimal places.''</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:''Note: Damage factor truncates at three decimal places.''</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td colspan="2" class="diff-empty diff-side-deleted"></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>=== Plasma Based Damage ===</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{top}}</div></td>
<td colspan="2" class="diff-empty diff-side-added"></td>
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<tr>
<td colspan="2" class="diff-empty diff-side-deleted"></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>30 ranks of Religion Lore unlocks an EVOKE version which converts the stream of holy water to a beam of divine energy that does plasma damage, and is meant for living targets. This version does not receive the acid degeneration effect, but does receive the damage factor bonus for Religion Lore training. However, for the purposes of the damage factor bonus, the first 30 ranks are ignored. (IE: 40 ranks of Religion Lore are only counted as 10)</div></td>
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<td colspan="2" class="diff-empty diff-side-deleted"></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Damage Factor Table==</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Damage Factor Table==</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Boltspell table start}}</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Boltspell table start}}</div></td>
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<tr>
<td colspan="2" class="diff-empty diff-side-deleted"></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Boltspell table entry|spell = Holy Bolt (Undead)|DFcloth = .750|DFleather = .500|DFscale = .405|DFchain = .400|DFplate = .265</div></td>
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<tr>
<td colspan="2" class="diff-empty diff-side-deleted"></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|AvD1=40</div></td>
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<tr>
<td colspan="2" class="diff-empty diff-side-deleted"></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|AvD5=38|AvD6=37|AvD7=36|AvD8=35</div></td>
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<tr>
<td colspan="2" class="diff-empty diff-side-deleted"></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|AvD9=35|AvD10=33|AvD11=31|AvD12=29</div></td>
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<tr>
<td colspan="2" class="diff-empty diff-side-deleted"></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|AvD13=37|AvD14=33|AvD15=29|AvD16=25</div></td>
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<tr>
<td colspan="2" class="diff-empty diff-side-deleted"></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|AvD17=32|AvD18=26|AvD19=20|AvD20=14}}</div></td>
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<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Boltspell table entry|spell = Holy Bolt (Living)|DFcloth = .455|DFleather = .345|DFscale = .283|DFchain = .242|DFplate = .173</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Boltspell table entry|spell = Holy Bolt (Living)|DFcloth = .455|DFleather = .345|DFscale = .283|DFchain = .242|DFplate = .173</div></td>
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<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|AvD1=30</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|AvD1=30</div></td>
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<td colspan="2" class="diff-lineno">Line 65:</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|AvD13=31|AvD14=27|AvD15=23|AvD16=19</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|AvD13=31|AvD14=27|AvD15=23|AvD16=19</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|AvD17=25|AvD18=19|AvD19=13|AvD20=7}}</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|AvD17=25|AvD18=19|AvD19=13|AvD20=7}}</div></td>
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<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Boltspell table entry|spell = Holy Bolt (<del style="font-weight: bold; text-decoration: none;">Undead</del>)|DFcloth = .<del style="font-weight: bold; text-decoration: none;">750</del>|DFleather = .<del style="font-weight: bold; text-decoration: none;">500</del>|DFscale = .<del style="font-weight: bold; text-decoration: none;">405</del>|DFchain = .<del style="font-weight: bold; text-decoration: none;">400</del>|DFplate = .<del style="font-weight: bold; text-decoration: none;">265</del></div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Boltspell table entry|spell = Holy Bolt (<ins style="font-weight: bold; text-decoration: none;">Evoke</ins>)|DFcloth = .<ins style="font-weight: bold; text-decoration: none;">600</ins>|DFleather = .<ins style="font-weight: bold; text-decoration: none;">410</ins>|DFscale = .<ins style="font-weight: bold; text-decoration: none;">310</ins>|DFchain = .<ins style="font-weight: bold; text-decoration: none;">290</ins>|DFplate = .<ins style="font-weight: bold; text-decoration: none;">270</ins></div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|AvD1=40</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|AvD1=40</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|AvD5=38|AvD6=37|AvD7=36|AvD8=35</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|AvD5=38|AvD6=37|AvD7=36|AvD8=35</div></td>
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<td colspan="2" class="diff-lineno">Line 66:</td>
<td colspan="2" class="diff-lineno">Line 78:</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{AR}}</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{AR}}</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{:spiraled willow wand}}</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{:spiraled willow wand}}</div></td>
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<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td colspan="2" class="diff-empty diff-side-deleted"></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>== History ==</div></td>
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<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>2019-04-27: EVOKE version created by GM-Estild</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Resources ==</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Resources ==</div></td>
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WINTERDAWN
https://gswiki.play.net/index.php?title=Holy_Bolt_(306)&diff=86440&oldid=prev
SHAELETHE at 03:43, 23 January 2017
2017-01-23T03:43:19Z
<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 22:43, 22 January 2017</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__TOC__</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__TOC__</div></td>
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<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Holy Bolt''' hurls a stream of holy water at a target, causing [[Impact critical table|impact damage]]. Training in [[#Lore Benefits|Spiritual Lore, <del style="font-weight: bold; text-decoration: none;">Blessings</del>]] will add an [[Acid critical table|acid degeneration]] effect versus [[undead]] creatures only. Like all [[bolt]] spells, the [[attack strength]] (AS) for this spell is primarily a function of the caster's [[Dexterity]] and [[Spell Aiming]]. Other spell, such as, [[Bravery (211)]], [[Heroism (215)]], [[Benediction (307)]], and [[Spirit Strike (117)]], as well as [[society]] abilities, can significantly increase the spell's effectiveness.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Holy Bolt''' hurls a stream of holy water at a target, causing [[Impact critical table|impact damage]]. Training in [[#Lore Benefits|Spiritual Lore, <ins style="font-weight: bold; text-decoration: none;">Religion</ins>]] will add an [[Acid critical table|acid degeneration]] effect versus [[undead]] creatures only. Like all [[bolt]] spells, the [[attack strength]] (AS) for this spell is primarily a function of the caster's [[Dexterity]] and [[Spell Aiming]]. Other spell, such as, [[Bravery (211)]], [[Heroism (215)]], [[Benediction (307)]], and [[Spirit Strike (117)]], as well as [[society]] abilities, can significantly increase the spell's effectiveness.</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Holy Bolt is significantly more powerful against undead targets with increased [[damage factor]]s and the [[Attack versus defense|AvD values]], and the potential acid degeneration effect. Against living targets the spell acts the same as the wizard spell, [[Minor Water (903)]]. </div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Holy Bolt is significantly more powerful against undead targets with increased [[damage factor]]s and the [[Attack versus defense|AvD values]], and the potential acid degeneration effect. Against living targets the spell acts the same as the wizard spell, [[Minor Water (903)]]. </div></td>
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SHAELETHE
https://gswiki.play.net/index.php?title=Holy_Bolt_(306)&diff=76004&oldid=prev
VANKRASN39: /* Resources */
2016-02-22T22:22:45Z
<p><span dir="auto"><span class="autocomment">Resources</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 17:22, 22 February 2016</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Elemental_lore_review_(saved_posts)#Bolt_DF|Elemental lore review (saved posts)]]</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Elemental_lore_review_(saved_posts)#Bolt_DF|Elemental lore review (saved posts)]]</div></td>
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VANKRASN39
https://gswiki.play.net/index.php?title=Holy_Bolt_(306)&diff=76003&oldid=prev
VANKRASN39: /* Damage Factor Table */
2016-02-22T22:22:32Z
<p><span dir="auto"><span class="autocomment">Damage Factor Table</span></span></p>
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VANKRASN39
https://gswiki.play.net/index.php?title=Holy_Bolt_(306)&diff=74128&oldid=prev
VANKRASN39 at 06:24, 31 January 2016
2016-01-31T06:24:05Z
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Casting at oneself or other characters from defensive or guarded [[stance]] simply drenches them with water (no mechanical effect), and gives them a 'penitent' feeling</div></td>
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VANKRASN39