Ice skeleton: Difference between revisions

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{{Creature defense attributes
{{Creature defense attributes
| defense =
| defense =
{{Creature ability|[[Defensive Strength]]|([[melee]]) N/A}}
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}}
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
{{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}}
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
{{Creature ability|[[Target Defense]]|([[Bard Base]]) N/A}}
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Ranger]]) N/A}}
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Sorcerer]]) <N/A>}}
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Wizard]]) <N/A>}}
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Cleric]]) <N/A>}}
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Empath]]) <N/A>}}
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MjE]]) <N/A>}}
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MnE]]) <N/A>}}
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}}
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MnS]]) <N/A>}}
{{creature ability|[[Major Spiritual]] | <N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| noability =
| noability =
}}
}}

Revision as of 06:16, 2 April 2007

Ice skeleton
Picture
Level 3
Family skeleton family creatures
Body Type Biped
Undead Yes
Areas Found Glatoph
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Use the Creature ability template here {{{physical}}}.
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <Not Known>
Other ?

Blackened, dirt-filled lumps of ice hold together the broken and shattered bones of the ice skeleton, in some places replacing the bone structure entirely. It clatters about, dropping fragments of its former self, shards of ice, or dripping brackish water. Locked in its undead form, the ice skeleton knows nothing but to attack anything living it finds in its path, to kill as much as it can, to destroy or be destroyed.[1]

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 1 Level 2 Level 3 Level 4 Level 5
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