Ice skeleton

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Revision as of 06:16, 2 April 2007 by DRIZZT-12 (talk | contribs) (converted to newer defense formatting)
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Ice skeleton
Picture
Level 3
Family skeleton family creatures
Body Type Biped
Undead Yes
Areas Found Glatoph
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Use the Creature ability template here {{{physical}}}.
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <Not Known>
Other ?

Blackened, dirt-filled lumps of ice hold together the broken and shattered bones of the ice skeleton, in some places replacing the bone structure entirely. It clatters about, dropping fragments of its former self, shards of ice, or dripping brackish water. Locked in its undead form, the ice skeleton knows nothing but to attack anything living it finds in its path, to kill as much as it can, to destroy or be destroyed.[1]

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 1 Level 2 Level 3 Level 4 Level 5
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