Icemule Trace: Difference between revisions

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*[[List of hunting areas#Icemule Trace & Pinefar|Hunting areas]]
*[[List of hunting areas#Icemule Trace & Pinefar|Hunting areas]]
*[[:Category:Icemule Trace Shops|List of shops]]
*[[:Category:Icemule Trace Shops|List of shops]]
*[[A beginner's guide to Icemule Trace]]
*[[Council of Ten]]
*[[Council of Ten]]
*[[Thurfel]]
*[[Thurfel]]

Revision as of 23:49, 28 February 2015

Icemule Trace is a frontier settlement located in the northeastern region of western Elanith, in the shadow of the Dragon Spine Mountains to its east. Icemule, as it is commonly referred to, was founded by Paradis halflings with hopes of it becoming the gaming and entertainment capital of Elanthia.

It has evolved into the usual base camp for adventurers travelling beyond it to the north, to Pinefar and The Rift. The well on Ale Street in the southwestern quadrant of town and the Town Center are frequented by adventurers, and between the two, nearly any skill or service can be traded for if there are others present who are capable of providing it.

Travelling merchant caravans and fairs often visit Icemule Trace during the winter months.

Nearby Places of Interest

Politics

Icemule Trace operates a democratic election system, with most elected officials coming from upstanding Halfling families.

Mayor Fizelgrauf Binnder retired in 5108, resulting in the 5108 Icemule Mayoral Race.

See Also


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