Immense gold-bristled hinterboar: Difference between revisions

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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PA1 = Stomp <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PAA =
| PAA = 529
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| BTA =
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| WDA =
| WDA =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN1 = Charge <!-- Combat Maneuvers insert up to MN10 -->
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = ? <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 1 <!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = ?
| Melee = ?
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| Bolt = ?
| Bolt = ?
| UDF = ?
| UDF = ?
| BarTD = ?
| BarTD = 409
| CleTD = ?
| CleTD = ?
| EmpTD = 404
| EmpTD = 404

Revision as of 21:32, 14 May 2022

Immense gold-bristled hinterboar
Level
Family family creatures
Body Type [[]]
Area(s) Found Hinterwilds
BCS Yes
HP
Speed
Attack Attributes
Physical Attacks
Stomp 529 AS
Combat Maneuvers
Charge
Defense Attributes
Armor
None ASG 1
Defensive Strength (DS)
Melee ?
Ranged ?
Bolt ?
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base 409
Cleric Base ?
Empath Base 404
Paladin Base ?
Ranger Base ?
Sorcerer Base ?
Wizard Base ?
Minor Elemental ?
Major Elemental ?
Minor Spiritual ?
Major Spiritual ?
Minor Mental ?
Other Unique Abilities
?
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin golden hinterboar mane
Other ?
Squinty eyes the color of molten copper dart here and there as if the immense boar is always on the alert for predators, but given its tremendous mass, it likely has little cause for worry.  The hinterboar's pelt is a glittering, metallic golden in hue, but is shot through with a hypnotic pattern of duskier bristles.  The line of raised bristles down the center of the beast's spine seems to radiate faint luminescence, warm and honey-hued.

Hunting Strategies

This section has not been added yet; please add to it now!

Other Information

Arrival Messaging
Heavy hoofbeats herald the arrival of an immense gold-bristled hinterboar.
Death Messaging
With a final discordant squeal, an immense gold-bristled hinterboar's great head sinks to the ground as its form goes still.
Other
[SMR result: 139 (Open d100: 74)]
An immense gold-bristled hinterboar scrapes the ground with one forehoof before lowering its huge head.  It barrels into a mighty charge, hooves pounding across the ground as it races toward you.  An immense gold-bristled hinterboar hurtles into you at full force, sending you sprawling!
Some ensigiled leather hunts partially deflects the onslaught of the puncture attack.
   ... 15 points of damage!
   Strike connects with shoulder blade!
   You are stunned for 2 rounds!
Thrown by the impact, you sail eastward!
Near-level creatures - edit
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