Immobilized (status): Difference between revisions

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m (ZHOUY1 moved page Frozen to Immobile: Matching 'I' status prompt for Bind and prevent confusion with "frozen" condition of Ice Patch.)
(Renamed references.)
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A '''frozen''' [[character]] is unable to perform most [[Verb|actions]] involving any movement (including the [[ACT (verb)]]), and receives a penalty to their [[defensive strength]] and penalty to their [[evade]]/[[parry]]/[[block]] chances. The only roleplaying verbs available to a frozen character are speech and [[WHEEZE (verb)|WHEEZE]]. Frozen status is caused by a variety of mechanisms including [[Bind (214)]].
An '''immobile''' [[character]] is unable to perform most [[Verb|actions]] involving any movement (including the [[ACT (verb)]]), and receives a penalty to their [[defensive strength]] and penalty to their [[evade]]/[[parry]]/[[block]] chances. The only roleplaying verbs available to an immobile character are speech and [[WHEEZE (verb)|WHEEZE]]. Immobile status is caused by a variety of mechanisms including [[Bind (214)]].


Unlike most other status conditions, there is no prompt which indicates the character is frozen. Frozen characters cannot be [[DRAG (verb)|dragged]].
Immobile characters cannot be [[DRAG (verb)|dragged]].


Additionally, some [[profession|professions]] can gain access to special verbs and abilities to aid them while frozen:
Additionally, some [[profession|professions]] can gain access to special verbs and abilities to aid them while immobile:
:*The [[BESEECH (verb)|BESEECH]] verb is available to [[Paladin]]s through [[Divine Intervention (1635)]].
:*The [[BESEECH (verb)|BESEECH]] verb is available to [[Paladin]]s through [[Divine Intervention (1635)]].
:*Warriors can [[BERSERK (verb)|BERSERK]] while webbed in effort to break free.
:*Warriors can [[BERSERK (verb)|BERSERK]] in effort to break free.
:*[[Bard|Bards]] can break the effects on either their group or themselves with [[Troubadour's Rally (1040)]].
:*[[Bard|Bards]] can break the effects on either their group or themselves with [[Troubadour's Rally (1040)]].


Some situations cause a character to become partially immobilized but still capable of taking combat actions; see the [[rooted]] condition for more details.
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[[Category:Status Conditions]]
[[Category:Status Conditions]]

Revision as of 14:33, 11 August 2015

This article is a work in progress!

An immobile character is unable to perform most actions involving any movement (including the ACT (verb)), and receives a penalty to their defensive strength and penalty to their evade/parry/block chances. The only roleplaying verbs available to an immobile character are speech and WHEEZE. Immobile status is caused by a variety of mechanisms including Bind (214).

Immobile characters cannot be dragged.

Additionally, some professions can gain access to special verbs and abilities to aid them while immobile:

Some situations cause a character to become partially immobilized but still capable of taking combat actions; see the rooted condition for more details.