Internal Power: Difference between revisions
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{{Combat maneuver |
{{Combat maneuver |
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|available=[[Monk]]s |
|available=[[Monk]]s |
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|mnemonic=IPOWER |
|mnemonic=IPOWER |
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|roundtime = 0 for blood, 10 for minors |
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|cost=25 [[Stamina]] |
|cost=25 [[Stamina]] |
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|requirements=None |
|requirements=None |
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|}} |
|}} |
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⚫ | '''Internal Power''' is a [[combat maneuver]] available to [[monk]]s only that allows a monk to repair their body. Each use of this maneuver will heal up to [15 + (5 * Rank)] [[hitpoint]]s (HP). At rank 5, when at full HP, Internal Power can be used to heal a minor wound. This imparts 10 seconds of [[roundtime]] (RT) which can be reduced by 1 second for every 3 ranks of [[Mental Lore, Transformation]]. |
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'''Internal Power''' is a [[combat maneuver]] available to [[Monk]]s only. |
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Obtaining 1 rank is an effective method of keeping up health when hunting [[glistening cerebralite]]s, where a certain amount of [[Pain]] retaliation is inevitable. |
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==Description== |
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==Resources== |
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*[[List of combat maneuvers by profession]] |
*[[List of combat maneuvers by profession]] |
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*[[List of combat maneuvers available to monks]] |
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*[[Monk]]s |
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==External Links== |
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*[http://www.play.net/gs4/info/maneuvers/list.asp#internalpower Combat Maneuvers List: Internal Power], on Play.net |
*[http://www.play.net/gs4/info/maneuvers/list.asp#internalpower Combat Maneuvers List: Internal Power], on Play.net |
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[[Category:Combat Maneuvers]] |
Revision as of 12:09, 19 February 2016
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Internal Power is a combat maneuver available to monks only that allows a monk to repair their body. Each use of this maneuver will heal up to [15 + (5 * Rank)] hitpoints (HP). At rank 5, when at full HP, Internal Power can be used to heal a minor wound. This imparts 10 seconds of roundtime (RT) which can be reduced by 1 second for every 3 ranks of Mental Lore, Transformation.
Obtaining 1 rank is an effective method of keeping up health when hunting glistening cerebralites, where a certain amount of Pain retaliation is inevitable.
Resources
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