Invisibility (916): Difference between revisions

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{{Spellbox start}}
{{spell | name = Invisibility | number = 916 | mnemonic = INVISIBLE | duration = 1200 sec + 30 sec per [[Wizard Base]] spell rank ([[stackable]], [[selfcast]]) | type = Utility }}
{{Utility spell
| mnemonic = INVISIBLE }}
{{Spellbox duration
| base_dur = 1200 sec
| add_dur = 30 sec per [[Wizard Base]] rank
| span = [[Stackable]] }}
{{Utility spell type
| type = Utility
| availability = [[Self-cast]] }}
{{Spellbox middle}}
{{Wizard base navigation}}
{{Spellbox end}}


This spell causes the caster to turn invisible. It eliminates a passive character's presence from being noticed, short of spells such as [[Presence]], [[Sunburst]], and [[Dispel Invisibility]]. Invisible characters will not be seen or heard when passing from room to room, though performing certain actions can give away their presence by producing sound or dispelling their invisibility. As a rule, any aggressive action will dispel one's invisibility, such as attacking, stealing, or casting offensive spells. Defensive spells will not break invisibility.
== External Links ==
Official Spell Description: http://www.play.net/gs4/info/spells/spelllist.asp?circle=5#916


== External Links ==
[[Category: Wizard Base Spells]]
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=5#916 Wizard Base Spell Circle: Invisibility], on Play.net

Revision as of 01:02, 1 December 2006

Invisibility (916)
Mnemonic [INVISIBLE]
Base Duration 1200 sec
Added Duration 30 sec per Wizard Base rank
Span Stackable
Utility Magic
Type Utility
Availability Self-cast
Wizard Base Spells
Minor Shock (901) Attack
Minor Elemental Edge (902) Offensive
Minor Water (903) Attack
Minor Acid (904) Attack
Prismatic Guard (905) Defensive
Minor Fire (906) Attack
Major Cold (907) Attack
Major Fire (908) Attack
Tremors (909) Attack
Major Shock (910) Attack
Mass Blur (911) Defensive
Call Wind (912) Attack
Melgorehn's Aura (913) Defensive
Sandstorm (914) Attack
Weapon Fire (915) Attack
Invisibility (916) Utility
Earthen Fury (917) Attack
Duplicate (918) Utility
Wizard's Shield (919) Defensive
Call Familiar (920) Utility
Enchant (925) Utility
Familiar Gate (930) Utility
Core Tap (950) Utility


This spell causes the caster to turn invisible. It eliminates a passive character's presence from being noticed, short of spells such as Presence, Sunburst, and Dispel Invisibility. Invisible characters will not be seen or heard when passing from room to room, though performing certain actions can give away their presence by producing sound or dispelling their invisibility. As a rule, any aggressive action will dispel one's invisibility, such as attacking, stealing, or casting offensive spells. Defensive spells will not break invisibility.

External Links