Justice: Difference between revisions

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The '''Justice''' system holds characters accountable if they act up in town.
#REDIRECT [[JUSTICE (verb)]]

Justice information can be seen in-game through the [[JUSTICE (verb)|JUSTICE]] verb.

==Charges==
*Impropriety
*Hooliganism
*Assault
*Theft
*Banishment

==Locations==
===Constabulary===
One can [[INQUIRE (verb)]] at these locations to find the whereabouts of the local law enforcement.
*[[Mist Harbor]] - Mist Harbor Sergeant's Office - an ornate stone building on Oleander Avenue
*[[Wehnimer's Landing]]
*[[Solhaven]]
*[[Icemule Trace]]
*[[River's Rest]]- Captain's Quarters on River Road
*[[Kharam Dzu]]
*[[Zul Logoth]]
*[[Cysaegir]]
*[[Ta'Illistim]]
[[Ta'Vaalor]]

===Jail===
*[[Mist Harbor]] - Mist Harbor Lockup - a towering gilded gate near the West Guardtower
*[[Wehnimer's Landing]]
*[[Solhaven]]
*[[Icemule Trace]]
*[[River's Rest]] - River's Rest Hoosegow - an ornate gate past the Fens through the Captain's Quarters
*[[Kharam Dzu]]
*[[Zul Logoth]]
*[[Cysaegir]]
*[[Ta'Illistim]]
[[Ta'Vaalor]]

===Courtroom===
*[[Mist Harbor]] - Mist Harbor Sergeant's Office - an ornate stone building on Oleander Avenue, east of main room
*[[Wehnimer's Landing]]
*[[Solhaven]]
*[[Icemule Trace]]
*[[River's Rest]] - Captain's Quarters, Admiral's Court (north)
*[[Kharam Dzu]]
*[[Zul Logoth]]
*[[Cysaegir]]
*[[Ta'Illistim]]
[[Ta'Vaalor]]

==Law Enforcement==
*[[Mist Harbor]] - First Sergeant
*[[Wehnimer's Landing]]
*[[Solhaven]]
*[[Icemule Trace]]
*[[River's Rest]] - Fleet Captain
*[[Kharam Dzu]]
*[[Zul Logoth]]
*[[Cysaegir]]
*[[Ta'Illistim]]
*[[Ta'Vaalor]]

Revision as of 17:14, 1 September 2010

The Justice system holds characters accountable if they act up in town.

Justice information can be seen in-game through the JUSTICE verb.

Charges

  • Impropriety
  • Hooliganism
  • Assault
  • Theft
  • Banishment

Locations

Constabulary

One can INQUIRE (verb) at these locations to find the whereabouts of the local law enforcement.

Ta'Vaalor

Jail

Ta'Vaalor

Courtroom

Ta'Vaalor

Law Enforcement