Krolvin mercenary

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Revision as of 14:27, 29 April 2021 by SPYRIDONM3 (talk | contribs) (HPs (200), armor ASG 11 studded leather, log2 creature description, Sor|MnE|MnS TDs)
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Krolvin mercenary
Krolvin mercenary.jpg
Level 17
Family Krolvin family creatures
Body Type Biped
Classification(s) Living
Area(s) Found Abandoned Mine
Old Mine Road
Sea Caves
BCS Yes
HP 200
Speed
Attack Attributes
Physical Attacks
Broadsword 178 AS
Combat Maneuvers
Cheapshot
Defense Attributes
Armor
Studded Leather ASG 11
Defensive Strength (DS)
Melee 194
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 51
Cleric Base
Empath Base 51
Paladin Base
Ranger Base
Sorcerer Base 51
Wizard Base
Minor Elemental 51
Major Elemental
Minor Spiritual 51
Major Spiritual
Minor Mental
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other None
As tall as the average human, the mercenary has the characteristic long-fingered hands and sturdy musculature that denote most of the krolvin race.  The mercenary also sports the trademark grey-blue skin and thick, coarse, white hair covers his head and spreads across his shoulders and down his back.

Hunting strategies

This section has not been added yet; please add to it now!

Other Information

Krolvin mercenaries have the Cheapshot: Footstomp maneuver which they employ from time to time.

[Roll result: 105 (open d100: 61)]
A krolvin mercenary raises his heel high, bringing it down solidly on your foot!
You howl in pain, hopping around and clutching your foot!

Near-level creatures - edit
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