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Labels premiered at [[Ebon Gate 2012]] in the shop Sing Me an Epitaph. |
<table><tr valign="top"><td>Labels premiered at [[Ebon Gate 2012]] in the shop [[EGShop:Sing Me an Epithet|Sing Me an Epitaph]]. The merchants [[Nyck]] and [[Nycolle]] altered, deepened, or unlocked label boxes and labels. They also bring their wagon [[The Label Maker]] to [[Mist Harbor]] as a [[Premium subscription|Premium benefit]]. |
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{{TOC limit|2}} |
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==Analyze== |
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{{addmetext}} |
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==Basic Use== |
==Basic Use== |
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Labels can be attached to almost any item, replaced, and removed. |
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One only needs a writing implement (quill/stylus) and a label. |
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===Writing a Label=== |
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⚫ | Using a |
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One only needs a writing implement (quill/stylus) in one hand and a label in the other hand. Labels will hold 100 characters and append a period at the end if you forget it. |
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⚫ | |||
⚫ | * Using a writing implement, {{boldmono|[[WRITE (verb)|WRITE]] {message}}}. You should not {{boldmono|write label {message}}} or the first word on the label will be "label." If you are writing stats and use the + sign, use a semi-colon before the + if the + is the first character of the label (e.g., "WRITE ;+5 to aura bonus, +5 wisdom bonus, persists"). |
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PULL label to remove backing. |
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* {{boldmono|[[PULL (verb)|PULL]]}} label to remove backing. At this point, you can still {{boldmono|[[CLEAN (verb)|CLEAN]]}} label to remove what you've written and start over. |
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PUT my label on my (item) to attach the label to the item. |
* {{boldmono|[[PUT (verb)|PUT]] my label on my (item)}} to attach the label to the item. |
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* {{boldmono|READ my (item)}} to see the label after it is attached. |
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If you still messed up you can write on a new label and cover up the old one using the same steps. |
If you still messed up you can write on a new label and cover up the old one using the same steps. |
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===Replacing a Label=== |
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If your item already had a label on it, you will see: |
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⚫ | |||
<pre{{log2}}>>put my label on my runestaff |
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The orase runestaff appears to already have a label or writing of some sort. If you'd like to cover it up with your parchment label please try to attach it again within 30 seconds!</pre> |
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Replacing an old label with a new one causes a permanent loss of the old label; you can not retrieve the old one. |
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⚫ | |||
'''Note:''' A question mark as the last character gets replaced by a period, but a question mark in the middle of the text seems to be fine. |
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==Removal== |
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===Removing a Label=== |
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One can remove a label from an item using solvent. This is also sold in the label shop. |
One can remove a label from an item using solvent. This is also sold in the label shop. |
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<pre{{log2}}>>get mau |
<pre{{log2}}>>get mau |
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You remove a perfect vultite maul with black rolton fleece wound about its haft from in your leather cloak. |
You remove a perfect vultite maul with black rolton fleece wound about its haft from in your leather cloak. |
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Using your fingertips, you liberally apply some solvent to your vultite maul and gently rub away the paper stuck to its surface.</pre> |
Using your fingertips, you liberally apply some solvent to your vultite maul and gently rub away the paper stuck to its surface.</pre> |
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== |
==Label Boxes== |
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<pre{{log2}}> |
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A wooden plank wagon with a bright white roof. |
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The small space is surrounded by the wooden plank walls of the wagon and taken up by several surfaces that display wares for sale. A solid oak counter resides near the entry door, while a set of oak shelves sits beside a curtain that leads further into the shop. Hanging on the walls are some assorted signs with bold writing, and between them a tall cabinet rests against the wall near a pair of flickering torches. |
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Obvious exits: none |
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An unlocked box provides the additional options to {{boldmono|[[0TILT (verb)|TILT]]}}, {{boldmono|[[TOUCH (verb)|TOUCH]]}}, and {{boldmono|[[KNOCK (verb)|KNOCK]]}} the box. It will also add to all labels pulled from it the option to {{boldmono|[[EAT (verb)|EAT]]}}, {{boldmono|[[SMELL (verb)|SMELL]]}}/{{boldmono|[[SNIFF (verb)|SNIFF]]}}, and {{boldmono|[[TOUCH (verb)|TOUCH]]}} the labels. |
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[The Label Maker, Back Room] |
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Surrounded by wooden plank walls, this small back room is nearly bare save for a circular wooden table and a plush purple armchair. A worn pale cream carpet covers the wood plank flooring, and the matching walls are interrupted only by a hanging curtain that leads to the front room. |
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Obvious exits: none |
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</pre> |
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==See Also== |
==See Also== |
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*[[ |
* [[/saved posts|Saved posts]] |
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* [[Nycolle]] |
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⚫ | |||
</td><td> |
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{{iteminfo |
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|type= Fluff<!-- REQUIRED: Mechanical or Fluff. --> |
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|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
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|itemclass= Miscellaneous<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --> |
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|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be Joola items (clothing and jewelry). --> |
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|itemclass3= |
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|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
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|itemtype2= |
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|itemtype3= |
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|itemtype4= |
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|itemtype5= |
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|itemtype6= |
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|itemtype7= |
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|itemtype8= |
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|alter=Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|ld=No<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --> |
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|feature2= |
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|feature3= |
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|feature4= |
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|feature5= |
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|feature6= |
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|feature7= |
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|feature8= |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"--> |
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|custom2= |
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|custom3= |
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|custom4= |
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|custom5= |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--> |
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|releasevenue=Ebon Gate 2012<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.--> |
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|unlock2= |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. --> |
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|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --> |
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|spell2= |
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|spell3= |
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|spell4= |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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</td></tr></table> |
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[[category:Merchant Services]] |
[[category:Merchant Services]] |
Revision as of 21:33, 21 February 2021
Labels premiered at Ebon Gate 2012 in the shop Sing Me an Epitaph. The merchants Nyck and Nycolle altered, deepened, or unlocked label boxes and labels. They also bring their wagon The Label Maker to Mist Harbor as a Premium benefit.
AnalyzeThis section has not been added yet; please add to it now! Basic UseLabels can be attached to almost any item, replaced, and removed. Writing a LabelOne only needs a writing implement (quill/stylus) in one hand and a label in the other hand. Labels will hold 100 characters and append a period at the end if you forget it.
If you still messed up you can write on a new label and cover up the old one using the same steps. Replacing a LabelIf your item already had a label on it, you will see: >put my label on my runestaff The orase runestaff appears to already have a label or writing of some sort. If you'd like to cover it up with your parchment label please try to attach it again within 30 seconds! Replacing an old label with a new one causes a permanent loss of the old label; you can not retrieve the old one. Note: A question mark as the last character gets replaced by a period, but a question mark in the middle of the text seems to be fine. Removing a LabelOne can remove a label from an item using solvent. This is also sold in the label shop. >get mau You remove a perfect vultite maul with black rolton fleece wound about its haft from in your leather cloak. >rub my solv on my mau The vultite maul appears to have a label or writing of some sort. If you'd like to remove it with your thick solvent please try to rub it on again within 30 seconds! >rub my solv on my mau Using your fingertips, you liberally apply some solvent to your vultite maul and gently rub away the paper stuck to its surface. Label BoxesLabel enthusiasts can keep their labels in label boxes. Boxes initially come with space for ten labels and can be deepened in increments of 10 to hold 100. Boxes also exist that hold as many as 200, acquired through raffle or other special merchant means. Besides being deepened, label boxes can be altered or unlocked. Unlocked boxes will also automatically unlock any label placed into them. Label boxes can be unlocked once. An unlocked box provides the additional options to TILT, TOUCH, and KNOCK the box. It will also add to all labels pulled from it the option to EAT, SMELL/SNIFF, and TOUCH the labels. See Also |
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